Add centralized `is_admin(interaction)` helper that includes the
`isinstance(interaction.user, discord.Member)` guard, preventing
AttributeError in DM contexts.
Use it in `can_edit_player_image()` which previously accessed
`guild_permissions.administrator` directly without the isinstance
guard. Update the corresponding test to mock the user with
`spec=discord.Member` so the isinstance check passes.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Adds next-release branch trigger and replaces separate dev/production
build steps with the shared docker-tags action for tag resolution.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Removes the @pytest.mark.skip and implements the test using a
patched RosterValidation that raises on the first call, triggering
the except clause in validate_transaction. Verifies the method
returns is_legal=False with a descriptive error message.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Both get_disappointment_gif and get_gif previously created a new
ClientSession per call. Replace with a lazily-initialised shared
session stored on the instance, eliminating per-call TCP handshake
and DNS overhead.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Both _should_sync_commands and _save_command_hash contained an identical
~35-line block building the command data list and computing the SHA-256 hash.
Extracted into a new synchronous helper method _compute_command_hash() that
both callers now delegate to.
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add section headers (Active Roster, Minor League, Injured List) to the
main summary embed in _create_roster_embeds so each roster section is
clearly labeled for users
- Fix incorrect docstring in team_service.get_team_roster that had the
shortil/longil mapping backwards
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
- Add `maintenance_mode: bool = False` flag to `SBABot.__init__`
- Register a global `@tree.interaction_check` that blocks non-admin users
from all commands when maintenance mode is active
- Update `admin_maintenance` command to set `self.bot.maintenance_mode`
and log the state change, replacing the no-op placeholder comment
Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
Simplify review found that force_refresh=True on every validate_transaction()
call caused redundant API fetches on every embed render and button press.
Instead, invalidate the roster cache after successful submit_transaction() so
the next operation fetches fresh data. This preserves the cache for normal
interaction flows while still preventing stale data after submissions.
Also adds type annotation for roster_svc DI parameter.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
TransactionBuilder cached roster data indefinitely via _roster_loaded flag,
causing validation to use stale counts when builders persisted across multiple
/ilmove invocations. Now validate_transaction() always fetches fresh roster
data. Also adds dependency injection for roster_service to improve testability.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Codebase audit identified ~50 lazy imports. Moved 42 unnecessary ones to
top-level imports — only keeping those justified by circular imports,
init-order dependencies, or optional dependency guards. Updated test mock
patch targets where needed. See #57 for remaining DI candidates.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
/trade add-player hardcoded from_roster=MAJOR_LEAGUE for all players,
causing incorrect transaction records when trading MiL/IL players. This
cascaded into false roster validation errors for other teams' /dropadd
commands because pre-existing transaction processing misidentified which
roster a player was leaving from.
Now looks up the player's actual team and calls roster_type() to determine
the correct source roster. Same fix applied to /trade supplementary.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Prevents users from managing injuries for players not on their team.
Admins bypass the check; org affiliates (MiL/IL) are recognized.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The else branch in descriptive_text() caught both "away leading" and
"tied" cases, always overwriting the tied text. Changed to if/elif/else
so tied scores display correctly.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
load_existing_transactions only queried for the base team abbreviation
(e.g. "POR"), missing trades involving MiL/IL affiliates ("PORMIL",
"PORIL"). This caused false "too many players" errors when a pending
trade would have cleared a roster spot.
- get_team_transactions now accepts Union[str, List[str]] for team_abbrev
- load_existing_transactions queries all org affiliates [BASE, BASEMiL, BASEIL]
- Added 5 tests covering the fix and backwards compatibility
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The #weekly-info message already shows season and game times but not
which week it is, making managers check elsewhere for that context.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The production container has ambiguous timezone config — /etc/localtime
points to Etc/UTC but date reports CST. The transaction freeze/thaw task
used datetime.now() (naive, relying on OS timezone), causing scheduling
to fire at unpredictable wall-clock times.
- Add utils/timezone.py with centralized Chicago timezone helpers
- Fix tasks/transaction_freeze.py to use now_chicago() for scheduling
- Fix utils/logging.py timestamp to use proper UTC-aware datetime
- Add 14 timezone utility tests
- Update freeze task tests to mock now_chicago instead of datetime
Closes#43
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Documents the next-release staging branch pattern used for
batching changes before merging to main.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
#40: ScorecardTracker cached data in memory at startup — background task never
saw newly published scorecards. Fixed by reloading from disk on every read.
#39: Win percentage defaulted to 50% when unavailable, showing a misleading
50/50 bar. Now defaults to None with "unavailable" message in embed. Parsing
handles decimal (0.75), percentage string, and empty values. Also fixed
orientation bug where win% was always shown as home team's even when the
sheet reports the away team as the leader.
Additionally: live scorebug tracker now distinguishes between "all games
confirmed final" and "sheet read failures" — transient Google Sheets errors
no longer hide the live scores channel.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- #37: Fix stale comment in transaction_freeze.py referencing wrong moveid format
- #27: Change config.testing default from True to False (was masking prod behavior)
- #25: Replace deprecated asyncio.get_event_loop() with get_running_loop()
- #38: Replace naive datetime.now() with timezone-aware datetime.now(UTC) across
7 source files and 4 test files to prevent subtle timezone bugs
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Ran `ruff check --select F401 --fix` to auto-remove 221 unused imports,
manually removed 4 unused `import discord` from package __init__.py files,
and fixed test import for DISAPPOINTMENT_TIERS to reference canonical location.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
- Remove hardcoded Giphy API key from config.py, load from env var (#19)
- URL-encode query parameters in APIClient._add_params (#20)
- URL-encode Giphy search phrases before building request URLs (#21)
- Replace internal exception details with generic messages to users (#22)
- Replace all bare except: with except Exception: (#23)
- Guard interaction.guild access in has_player_role (#24)
- Replace MD5 with SHA-256 for command change detection hash (#32)
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
Automates the SSH-to-akamai deploy workflow: pulls latest image,
restarts the container, and verifies health. Includes pre-deploy
checks (dirty git warning, confirmation prompt) and prints a
rollback command if the image changed.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The Stadium Image field was added to the weather embed but the
test_full_weather_workflow assertion wasn't updated to match.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
ContextualLogger methods forwarded all **kwargs as extra={} to Python's
standard logger. When callers passed exc_info=True, it landed in the
extra dict and Python's LogRecord raised KeyError("Attempt to overwrite
'exc_info' in LogRecord") since exc_info is a reserved attribute.
This caused /submit-scorecard to crash after game data was already
posted, masking the original error and preventing proper rollback.
Fix: Extract exc_info and stack_info from kwargs before passing as extra,
forwarding them as proper logging parameters instead. Also fix direct
callers in submit_scorecard.py and views/players.py to use error=e.
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>