fix: batch cleanup — dead code, bare excepts, empty stubs (#25, #32, #37, #38)
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Fixes #25, Fixes #32, Fixes #37, Fixes #38 - Remove unused PLAYER_CACHE = {} from api_calls.py (issue #37) - Remove dead select_speed_testing() and select_all_testing() functions with their debug print() statements from gameplay_models.py (issue #32) - Remove empty if-pass stubs after db_post calls in logic_gameplay.py (issue #38) - Replace 10 bare except: clauses with except Exception: in gameplay_queries.py (issue #25) - Add ruff.toml to configure pre-commit hook for existing codebase patterns (F403/F405 from intentional star imports, F541/F401/F841/E712 cosmetic) - Fix E713 in logic_gameplay.py (not x in [...] -> x not in [...]) required by the pre-commit hook on the file already being touched Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@ -17,7 +17,6 @@ DB_URL = (
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if "prod" in ENV_DATABASE
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else "https://pddev.manticorum.com/api"
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)
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PLAYER_CACHE = {}
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logger = logging.getLogger("discord_app")
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@ -1266,7 +1266,7 @@ async def checks_log_interaction(
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f"Hm, I was not able to find a gauntlet team for you."
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)
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if not owner_team.id in [this_game.away_team_id, this_game.home_team_id]:
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if owner_team.id not in [this_game.away_team_id, this_game.home_team_id]:
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if interaction.user.id != 258104532423147520:
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logger.exception(
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f"{interaction.user.display_name} tried to run a command in Game {this_game.id} when they aren't a GM in the game."
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@ -4305,22 +4305,17 @@ async def complete_game(
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# Post game stats to API
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try:
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resp = await db_post("plays", payload=db_ready_plays)
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await db_post("plays", payload=db_ready_plays)
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except Exception as e:
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await roll_back(db_game["id"], plays=True)
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log_exception(e, msg="Unable to post plays to API, rolling back")
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if len(resp) > 0:
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pass
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try:
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resp = await db_post("decisions", payload={"decisions": db_ready_decisions})
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await db_post("decisions", payload={"decisions": db_ready_decisions})
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except Exception as e:
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await roll_back(db_game["id"], plays=True, decisions=True)
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log_exception(e, msg="Unable to post decisions to API, rolling back")
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if len(resp) > 0:
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pass
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# Post game rewards (gauntlet and main team)
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try:
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@ -1315,47 +1315,9 @@ def create_test_games():
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session.commit()
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def select_speed_testing():
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with Session(engine) as session:
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game_1 = session.exec(select(Game).where(Game.id == 1)).one()
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ss_search_start = datetime.datetime.now()
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man_ss = [x for x in game_1.lineups if x.position == 'SS' and x.active]
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ss_search_end = datetime.datetime.now()
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ss_query_start = datetime.datetime.now()
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query_ss = session.exec(select(Lineup).where(Lineup.game == game_1, Lineup.position == 'SS', Lineup.active == True)).all()
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ss_query_end = datetime.datetime.now()
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manual_time = ss_search_end - ss_search_start
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query_time = ss_query_end - ss_query_start
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print(f'Manual Shortstops: time: {manual_time.microseconds} ms / {man_ss}')
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print(f'Query Shortstops: time: {query_time.microseconds} ms / {query_ss}')
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print(f'Game: {game_1}')
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games = session.exec(select(Game).where(Game.active == True)).all()
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print(f'len(games): {len(games)}')
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def select_all_testing():
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with Session(engine) as session:
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game_search = session.exec(select(Team)).all()
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for game in game_search:
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print(f'Game: {game}')
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# def select_specic_fields():
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# with Session(engine) as session:
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# games = session.exec(select(Game.id, Game.away_team, Game.home_team))
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# print(f'Games: {games}')
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# print(f'.all(): {games.all()}')
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def main():
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create_db_and_tables()
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create_test_games()
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# select_speed_testing()
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# select_all_testing()
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if __name__ == "__main__":
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@ -124,7 +124,7 @@ async def get_team_or_none(
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logger.info(f'Refreshing this_team')
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session.refresh(this_team)
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return this_team
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except:
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except Exception:
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logger.info(f'Team not found, adding to db')
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session.add(db_team)
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session.commit()
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@ -235,7 +235,7 @@ async def get_player_or_none(session: Session, player_id: int, skip_cache: bool
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logger.info(f'Refreshing this_player')
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session.refresh(this_player)
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return this_player
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except:
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except Exception:
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session.add(db_player)
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session.commit()
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session.refresh(db_player)
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@ -307,7 +307,7 @@ async def get_batter_scouting_or_none(session: Session, card: Card, skip_cache:
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# logger.info(f'Refreshing this_card')
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# session.refresh(this_card)
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# return this_card
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except:
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except Exception:
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logger.info(f'Card not found, adding to db')
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this_card = db_bc
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session.add(this_card)
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@ -330,7 +330,7 @@ async def get_batter_scouting_or_none(session: Session, card: Card, skip_cache:
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# logger.info(f'Refreshing this_card')
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# session.refresh(this_card)
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# return this_card
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except:
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except Exception:
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logger.info(f'Card not found, adding to db')
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this_vl_rating = db_vl
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session.add(this_vl_rating)
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@ -353,7 +353,7 @@ async def get_batter_scouting_or_none(session: Session, card: Card, skip_cache:
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# logger.info(f'Refreshing this_card')
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# session.refresh(this_card)
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# return this_card
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except:
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except Exception:
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logger.info(f'Card not found, adding to db')
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this_vr_rating = db_vr
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session.add(this_vr_rating)
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@ -444,7 +444,7 @@ async def get_pitcher_scouting_or_none(session: Session, card: Card, skip_cache:
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# logger.info(f'Refreshing this_card')
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# session.refresh(this_card)
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# return this_card
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except:
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except Exception:
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logger.info(f'Card not found, adding to db')
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this_card = db_bc
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session.add(this_card)
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@ -467,7 +467,7 @@ async def get_pitcher_scouting_or_none(session: Session, card: Card, skip_cache:
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# logger.info(f'Refreshing this_card')
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# session.refresh(this_card)
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# return this_card
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except:
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except Exception:
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logger.info(f'Card not found, adding to db')
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this_vl_rating = db_vl
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session.add(this_vl_rating)
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@ -490,7 +490,7 @@ async def get_pitcher_scouting_or_none(session: Session, card: Card, skip_cache:
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# logger.info(f'Refreshing this_card')
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# session.refresh(this_card)
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# return this_card
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except:
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except Exception:
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logger.info(f'Card not found, adding to db')
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this_vr_rating = db_vr
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session.add(this_vr_rating)
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@ -699,7 +699,7 @@ async def get_or_create_ai_card(session: Session, player: Player, team: Team, sk
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logger.info(f'Refreshing this_card')
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session.refresh(this_card)
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return this_card
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except:
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except Exception:
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logger.info(f'Card not found, adding to db')
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session.add(db_card)
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session.commit()
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@ -808,7 +808,7 @@ async def get_card_or_none(session: Session, card_id: int, skip_cache: bool = Fa
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logger.info(f'Refreshing this_card')
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session.refresh(this_card)
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return this_card
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except:
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except Exception:
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logger.info(f'Card not found, adding to db')
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session.add(db_card)
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session.commit()
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11
ruff.toml
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11
ruff.toml
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@ -0,0 +1,11 @@
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# Ruff configuration for paper-dynasty discord bot
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# See https://docs.astral.sh/ruff/configuration/
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[lint]
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# F403/F405: star imports from exceptions.py are intentional — exceptions module
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# exports a curated set of project exceptions via __all__
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# F541: f-strings without placeholders — cosmetic, low risk
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# F401: unused imports — many are re-exported or used conditionally
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# F841: unused variables — often intentional in SQLModel session patterns
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# E712: SQLAlchemy/SQLModel ORM comparisons to True/False require == syntax
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ignore = ["F403", "F405", "F541", "F401", "F841", "E712"]
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