Commit Graph

3 Commits

Author SHA1 Message Date
Cal Corum
6d1bc77e38 CLAUDE: Fix Docker build for UV migration
Fixed Docker build issues to complete UV migration.

## Changes

### README.md
- Created backend README.md (required by hatchling build system)
- Simple quick start guide referencing CLAUDE.md

### Dockerfile
- Added `build-essential` for compiling native extensions (pendulum Rust code)
- Updated copy steps to include README.md in both dev and prod stages
- Dockerfile now successfully builds both development and production images

### .dockerignore
- Added exception `!README.md` to allow README.md through
- Keeps other *.md files excluded as intended

## Testing
-  Development image builds successfully (paper-dynasty-backend:dev-uv)
-  Production image builds successfully (paper-dynasty-backend:prod-uv)
-  Container starts and UV installs dependencies correctly
-  Application attempts to start (fails only on missing .env, as expected)

## Build Results
- Dev image: 73 packages installed (with dev deps)
- Prod image: 57 packages installed (no dev deps)
- Both stages use `uv sync --frozen` for reproducible builds
- Build time: ~1-2 minutes per stage

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-04 09:19:30 -06:00
Cal Corum
9a9018aab4 CLAUDE: Migrate backend to UV package management
Migrated from pip to UV (v0.9.7) for faster, more reliable package management.

## Changes

### Package Management
- Created `pyproject.toml` with project metadata and dependencies
- Generated `uv.lock` for reproducible builds (198KB)
- Migrated all dependencies from requirements.txt:
  - Production: 20 packages (FastAPI, SQLAlchemy, Pydantic, etc.)
  - Development: 6 packages (pytest, black, mypy, flake8)
- Virtual environment moved from `venv/` to `.venv/` (UV default)

### Dockerfile Updates
- Updated base image: python:3.11-slim → python:3.13-slim
- Added UV installation via official image copy
- Development stage: Uses `uv sync --frozen` for all deps
- Production stage: Uses `uv sync --frozen --no-dev` for prod only
- Commands now use `uv run` prefix for auto-activation
- Set UV environment variables:
  - UV_LINK_MODE=copy (for Docker compatibility)
  - UV_COMPILE_BYTECODE=1 (performance)
  - UV_PYTHON_DOWNLOADS=never (use system Python)

### Code Fixes
- Fixed Pydantic model circular import in `app/models/game_models.py`
  - Added runtime import of PositionRating at end of file
  - Called `model_rebuild()` on LineupPlayerState and GameState
  - Resolves "not fully defined" errors in tests

### Documentation
- Updated `backend/CLAUDE.md` with UV usage:
  - Package management section with UV commands
  - Updated all code examples to use `uv run`
  - Daily development workflow now uses UV
  - Added dependency management guide (add/remove/update)
  - Updated virtual environment location (.venv/)

### Project Files
- Added `.python-version` (3.13) for UV Python version tracking
- Removed UV template files (main.py, README.md)
- Kept existing .gitignore (already includes venv/ and .venv/)

## Testing
-  All imports work correctly
-  55/55 game model tests passing
-  500+ unit tests passing (same as before migration)
-  Test failures are pre-existing (not UV-related)

## Benefits
- 10-100x faster dependency resolution
- 2-3x faster installation
- Better dependency conflict resolution
- Single tool for everything (replaces pip, pip-tools, virtualenv)
- Reproducible builds with uv.lock

## Migration Path for Team
```bash
# One-time: Install UV
curl -LsSf https://astral.sh/uv/install.sh | sh

# In project
cd backend
uv sync  # Creates .venv and installs everything

# Daily usage
uv run python -m app.main
uv run pytest tests/ -v
```

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-04 08:52:11 -06:00
Cal Corum
5c75b935f0 CLAUDE: Initial project setup - documentation and infrastructure
Add comprehensive project documentation and Docker infrastructure for
Paper Dynasty Real-Time Game Engine - a web-based multiplayer baseball
simulation platform replacing the legacy Google Sheets system.

Documentation Added:
- Complete PRD (Product Requirements Document)
- Project README with dual development workflows
- Implementation guide with 5-phase roadmap
- Architecture docs (backend, frontend, database, WebSocket)
- CLAUDE.md context files for each major directory

Infrastructure Added:
- Root docker-compose.yml for full stack orchestration
- Dockerfiles for backend and both frontends (multi-stage builds)
- .dockerignore files for optimal build context
- .env.example with all required configuration
- Updated .gitignore for Python, Node, Nuxt, and Docker

Project Structure:
- backend/ - FastAPI + Socket.io game engine (Python 3.11+)
- frontend-sba/ - SBA League Nuxt 3 frontend
- frontend-pd/ - PD League Nuxt 3 frontend
- .claude/implementation/ - Detailed implementation guides

Supports two development workflows:
1. Local dev (recommended): Services run natively with hot-reload
2. Full Docker: One-command stack orchestration for testing/demos

Next: Phase 1 implementation (backend/frontend foundations)
2025-10-21 16:21:13 -05:00