187bd1ccaeCLAUDE: Fix offensive action conditional rendering, remove emojis, always show hold pills
Cal Corum
2026-02-12 15:47:33 -0600
2d4dbe82ebCLAUDE: Compact defensive setup UI with glowing ring turn indicator
Cal Corum
2026-02-12 14:44:46 -0600
87ae3c112aMerge pull request 'CLAUDE: Implement uncapped hit decision UI + backend bugfixes (Issue #7)' (#9) from feature/uncapped-hit-decision-ui into main
main
cal2026-02-12 20:13:36 +0000
fa3fadd14cCLAUDE: Implement uncapped hit decision UI + backend bugfixes (Issue #7)
#9
Cal Corum
2026-02-12 13:54:57 -0600
ffcbe248bdMerge pull request 'feat: Uncapped hit decision tree, x-check workflow, baserunner UI' (#8) from feature/uncapped-hit-decision-tree into maincal2026-02-12 15:37:33 +0000
529c5b1b99CLAUDE: Implement uncapped hit interactive decision tree (Issue #6)
#8
Cal Corum
2026-02-12 09:33:58 -0600
7c54bfd26bCLAUDE: Improve hold runner button - fixed width, two-column NOT|HELD display, remove redundant section
Cal Corum
2026-02-08 11:06:25 -0600
46caf9cd81CLAUDE: Update color scheme - red for runners, blue for catcher
Cal Corum
2026-02-07 23:50:24 -0600
6b86afe5e4CLAUDE: Show lead runner + catcher when catcher is selected
Cal Corum
2026-02-07 23:45:19 -0600
d6ea5104d6CLAUDE: Enhance baserunner panel with lead runner auto-select and clickable catcher
Cal Corum
2026-02-07 23:42:25 -0600
5118335020CLAUDE: Update RunnersOnBase tests for new horizontal layout
Cal Corum
2026-02-07 23:36:07 -0600
453280487cCLAUDE: Integrate XCheckWizard into GameplayPanel and wire up WebSocket/store
Cal Corum
2026-02-07 17:43:17 -0600
f77666db87CLAUDE: Add XCheckWizard component and result constants (step 6)
Cal Corum
2026-02-07 17:36:23 -0600
160550afcaCLAUDE: Add comprehensive unit tests for PendingXCheck model
Cal Corum
2026-02-07 17:30:19 -0600
defa06653dCLAUDE: Add interactive x-check workflow foundation (steps 1-5)
Cal Corum
2026-02-07 17:21:19 -0600
3ef8d329f8Merge pull request 'Fix double play bug after state recovery' (#4) from feature/gameplay-ui-improvements into maincal2026-02-07 22:05:45 +0000
dd1b087af1CLAUDE: Fix double play bug after state recovery
#4
Cal Corum
2026-02-07 13:55:10 -0600
9ba611bfeeMerge pull request 'feature/gameplay-ui-improvements' (#2) from feature/gameplay-ui-improvements into maincal2026-02-07 05:01:16 +0000
ae728fd052CLAUDE: Flip mobile layout - batter on top, pitcher below
#2
Cal Corum
2026-02-06 22:57:39 -0600
05d34f5b4fCLAUDE: Add responsive layout - stack pitcher/batter on mobile with pitcher on top
Cal Corum
2026-02-06 19:53:56 -0600
45098955f1CLAUDE: Increase transparency of runners container (bg-white/20) for more subtle appearance
Cal Corum
2026-02-06 19:48:19 -0600
c6cf8e49fbCLAUDE: Make runners container background more transparent (bg-white/50)
Cal Corum
2026-02-06 19:45:58 -0600
2e8c01f154CLAUDE: Reverse pitcher/batter positions - batter now on left, pitcher on right
Cal Corum
2026-02-06 19:44:11 -0600
078516f682CLAUDE: Add comprehensive tests for RunnersOnBase and RunnerCard components
Cal Corum
2026-02-06 19:38:18 -0600
f0979ccc9eCLAUDE: Add TODO for visual polish on RunnersOnBase component
Cal Corum
2026-02-06 19:28:37 -0600
659ac7759dCLAUDE: Remove GameBoard (diamond) component from gameplay view
Cal Corum
2026-02-06 19:21:52 -0600
674749975fCLAUDE: Fix invalid Tailwind duration class in RunnerCard
Cal Corum
2026-02-06 19:19:40 -0600
5d20d84568CLAUDE: Add RunnersOnBase component with expanding cards and runner/catcher matchup
Cal Corum
2026-02-06 19:13:52 -0600
81c198f2bcMerge pull request 'Native Development Workflow with Network Testing Support' (#1) from feature/native-dev-workflow into maincal2026-02-07 00:16:05 +0000
8b05c238f6CLAUDE: Add --network flag to dev-native.sh for cross-device testing
#1
Cal Corum
2026-02-06 18:09:01 -0600
50bd998ecfCLAUDE: Add native development workflow for instant startup and hot-reload
Cal Corum
2026-02-06 17:56:56 -0600
701098881aCLAUDE: Add validation to prevent null team metadata in game creation
Cal Corum
2026-01-24 18:19:15 -0600