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Closes #144 - build_tier_up_embed() accepts optional image_url and calls set_image() when provided - notify_tier_completion() accepts optional image_url and passes it through - _trigger_variant_renders() now captures the render response image_url per player and returns a player_id->image_url dict - _run_post_game_refractor_hook() triggers renders first (to obtain image URLs), then sends notifications with card art included - Updated test_post_game_refractor_hook.py to reflect new render-before-notify ordering and image_url kwarg in notify calls Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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| .. | ||
| command_logic | ||
| gameplay_models | ||
| in_game | ||
| other | ||
| players_refactor | ||
| scouting | ||
| conftest.py | ||
| factory.py | ||
| refractor-integration-test-plan.md | ||
| refractor-preflight.sh | ||
| test_api_calls.py | ||
| test_card_embed_refractor.py | ||
| test_complete_game_hook.py | ||
| test_play_locking.py | ||
| test_player_refractor_view.py | ||
| test_post_game_refractor_hook.py | ||
| test_post_game_render.py | ||
| test_refractor_commands.py | ||
| test_refractor_notifs.py | ||