- 20 new high-quality edges across 8 project clusters - Edge types: BUILDS_ON, RELATED_TO, ALTERNATIVE_TO, REQUIRES - Updated relation metadata on connected memories - New episode entries and memory files from recent sessions Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
19 lines
1.0 KiB
Markdown
19 lines
1.0 KiB
Markdown
---
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id: cdd7d15d-a7b6-4780-8424-931fb2222e48
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type: solution
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title: "Vagabond RPG minor data model improvements"
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tags: [vagabond-rpg, foundryvtt, data-models, fix]
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importance: 0.5
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confidence: 0.8
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created: "2025-12-12T22:02:33.949362+00:00"
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updated: "2026-02-20T04:33:18.385430+00:00"
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relations:
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- target: 9980febe-1b20-4f6b-b19d-b67a49e5308c
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type: BUILDS_ON
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direction: incoming
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strength: 0.85
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edge_id: 3567dee4-2b38-422f-8c9c-936ff61bc43f
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---
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Added 16 minor improvements from rulebook audit: CharacterData now has senses (darksight, blindsight, tremorsense, special vision), languages array, rest/breather tracking, travel/exploration tracking, crafting projects, combat positioning (flanking, dual-wielding, zones), casting/trinket tracking, downtime activities, quest tracking, death state, summoned creatures array, and size mechanical effects. NPCData has morale status tracking and senses. ArmorData has medium type and hindersDodge/preventsRage. WeaponData has damage type choices and equippedHand. EquipmentData has isTrinket and canCastThrough.
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