claude-memory/graph/solutions/vagabond-rpg-minor-data-model-improvements-cdd7d1.md
Cal Corum 34bb613c57 Add 20 retroactive edges and sync pending memory updates
- 20 new high-quality edges across 8 project clusters
- Edge types: BUILDS_ON, RELATED_TO, ALTERNATIVE_TO, REQUIRES
- Updated relation metadata on connected memories
- New episode entries and memory files from recent sessions

Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
2026-02-19 23:34:07 -06:00

1.0 KiB

id type title tags importance confidence created updated relations
cdd7d15d-a7b6-4780-8424-931fb2222e48 solution Vagabond RPG minor data model improvements
vagabond-rpg
foundryvtt
data-models
fix
0.5 0.8 2025-12-12T22:02:33.949362+00:00 2026-02-20T04:33:18.385430+00:00
target type direction strength edge_id
9980febe-1b20-4f6b-b19d-b67a49e5308c BUILDS_ON incoming 0.85 3567dee4-2b38-422f-8c9c-936ff61bc43f

Added 16 minor improvements from rulebook audit: CharacterData now has senses (darksight, blindsight, tremorsense, special vision), languages array, rest/breather tracking, travel/exploration tracking, crafting projects, combat positioning (flanking, dual-wielding, zones), casting/trinket tracking, downtime activities, quest tracking, death state, summoned creatures array, and size mechanical effects. NPCData has morale status tracking and senses. ArmorData has medium type and hindersDodge/preventsRage. WeaponData has damage type choices and equippedHand. EquipmentData has isTrinket and canCastThrough.