- Add skillTraining schema: supports fixed grants and player choices
e.g., [{ type: "fixed", skills: ["arcana"], count: 1 },
{ type: "choice", skills: ["detect", "influence"], count: 3 }]
- Add weaponTraining schema: ["melee", "ranged"] or []
- Correct all class features, progressions, and descriptions from source
- Fix mana progressions (accumulating values, not flat)
- Replace fabricated D&D-style features with actual Vagabond features
- Add official flavor text from rulebook
- Mark all classes as reviewed: true
- Add reviewed: false to ancestry and perk JSONs for upcoming review
- Add castingMax formula TODO to PROJECT_ROADMAP.json (task 2.15)
Classes corrected: Alchemist, Barbarian, Bard, Dancer, Druid, Fighter,
Gunslinger, Hunter, Luminary, Magus, Merchant, Pugilist, Revelator,
Rogue, Sorcerer, Vanguard, Witch, Wizard
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
151 lines
4.4 KiB
JSON
Executable File
151 lines
4.4 KiB
JSON
Executable File
{
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"_id": "vagabondClsDruid0",
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"_key": "!items!vagabondClsDruid0",
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"name": "Druid",
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"type": "class",
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"img": "icons/svg/oak.svg",
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"system": {
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"description": "<p>Keepers of the wilderness, druids are mystics of nature that are adopted into beast-kind.</p>",
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"keyStat": "awareness",
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"actionStyle": "mysticism",
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"zone": "midline",
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"weaponTraining": [],
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"skillTraining": [
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{ "type": "fixed", "skills": ["mysticism"], "count": 1 },
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{
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"type": "choice",
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"skills": ["brawl", "craft", "detect", "medicine", "survival"],
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"count": 3
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}
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],
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"trainedSkills": [],
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"startingPack": "<p>Hermit</p>",
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"isCaster": true,
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"progression": [
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{
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"level": 1,
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"mana": 4,
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"castingMax": 0,
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"spellsKnown": 4,
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"features": ["Primal Mystic", "Feral Shift"]
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},
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{
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"level": 2,
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"mana": 4,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Tempest Within"]
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},
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{
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"level": 3,
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"mana": 4,
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"castingMax": 0,
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"spellsKnown": 1,
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"features": ["Perk"]
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},
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{
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"level": 4,
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"mana": 4,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Innervate"]
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},
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{
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"level": 5,
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"mana": 4,
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"castingMax": 0,
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"spellsKnown": 1,
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"features": ["Perk"]
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},
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{
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"level": 6,
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"mana": 4,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Ancient Growth"]
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},
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{
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"level": 7,
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"mana": 4,
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"castingMax": 0,
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"spellsKnown": 1,
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"features": ["Perk"]
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},
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{
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"level": 8,
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"mana": 4,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Savagery"]
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},
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{
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"level": 9,
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"mana": 4,
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"castingMax": 0,
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"spellsKnown": 1,
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"features": ["Perk"]
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},
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{
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"level": 10,
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"mana": 4,
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"castingMax": 0,
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"spellsKnown": 0,
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"features": ["Force of Nature"]
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}
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],
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"features": [
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{
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"name": "Primal Mystic",
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"level": 1,
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"description": "<p>You can Cast Spells using Mysticism. <strong>Spells:</strong> You learn 4 Spells, one of which must always be Polymorph. You learn 1 other Spell every 2 Levels in this Class hereafter. <strong>Mana:</strong> Your Maximum Mana is equal to (4 \u00d7 your Druid Level), and the highest amount of Mana you can spend to Cast a Spell is equal to (Awareness + half your Druid Level, round up). You regain spent Mana when you Rest.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Feral Shift",
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"level": 1,
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"description": "<p>You get the <strong>Shapechanger Perk</strong> and you can take an Action granted by the Beast you turn into as a part of the Cast Action.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Tempest Within",
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"level": 2,
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"description": "<p>You reduce Cold, Fire, and Shock damage you take by (half your Druid Level) per damage die.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Innervate",
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"level": 4,
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"description": "<p>You can use your Action to give a Close Being some of your Mana, or to end one Status affecting it from either Charmed, Confused, Frightened, or Sickened. This can be yourself.</p>",
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"passive": false,
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"changes": []
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},
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{
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"name": "Ancient Growth",
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"level": 6,
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"description": "<p>While you Focus on a Casting of Polymorph that only Targets yourself, you can Focus one additional Spell. Further, your attacks with Beasts you Polymorph into count as (+1) Relics. This bonus increases every 6 Druid Levels hereafter, to a max of (+3).</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Savagery",
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"level": 8,
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"description": "<p>While you are polymorphed into a Beast, you have a +1 bonus to Armor.</p>",
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"passive": true,
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"changes": []
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},
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{
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"name": "Force of Nature",
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"level": 10,
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"description": "<p>If you are reduced to 0 HP, roll a d10. If the result is equal to or lower than your Awareness, you are instead at 1 HP.</p>",
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"passive": true,
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"changes": []
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}
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],
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"customResource": {}
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},
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"reviewed": true
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}
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