vagabond-rpg-foundryvtt/packs/_source/classes/druid.json
Cal Corum e8370afcc3 Review and correct all 18 class compendium JSONs
- Add skillTraining schema: supports fixed grants and player choices
  e.g., [{ type: "fixed", skills: ["arcana"], count: 1 },
         { type: "choice", skills: ["detect", "influence"], count: 3 }]
- Add weaponTraining schema: ["melee", "ranged"] or []
- Correct all class features, progressions, and descriptions from source
- Fix mana progressions (accumulating values, not flat)
- Replace fabricated D&D-style features with actual Vagabond features
- Add official flavor text from rulebook
- Mark all classes as reviewed: true
- Add reviewed: false to ancestry and perk JSONs for upcoming review
- Add castingMax formula TODO to PROJECT_ROADMAP.json (task 2.15)

Classes corrected: Alchemist, Barbarian, Bard, Dancer, Druid, Fighter,
Gunslinger, Hunter, Luminary, Magus, Merchant, Pugilist, Revelator,
Rogue, Sorcerer, Vanguard, Witch, Wizard

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-16 16:24:59 -06:00

151 lines
4.4 KiB
JSON
Executable File

{
"_id": "vagabondClsDruid0",
"_key": "!items!vagabondClsDruid0",
"name": "Druid",
"type": "class",
"img": "icons/svg/oak.svg",
"system": {
"description": "<p>Keepers of the wilderness, druids are mystics of nature that are adopted into beast-kind.</p>",
"keyStat": "awareness",
"actionStyle": "mysticism",
"zone": "midline",
"weaponTraining": [],
"skillTraining": [
{ "type": "fixed", "skills": ["mysticism"], "count": 1 },
{
"type": "choice",
"skills": ["brawl", "craft", "detect", "medicine", "survival"],
"count": 3
}
],
"trainedSkills": [],
"startingPack": "<p>Hermit</p>",
"isCaster": true,
"progression": [
{
"level": 1,
"mana": 4,
"castingMax": 0,
"spellsKnown": 4,
"features": ["Primal Mystic", "Feral Shift"]
},
{
"level": 2,
"mana": 4,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Tempest Within"]
},
{
"level": 3,
"mana": 4,
"castingMax": 0,
"spellsKnown": 1,
"features": ["Perk"]
},
{
"level": 4,
"mana": 4,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Innervate"]
},
{
"level": 5,
"mana": 4,
"castingMax": 0,
"spellsKnown": 1,
"features": ["Perk"]
},
{
"level": 6,
"mana": 4,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Ancient Growth"]
},
{
"level": 7,
"mana": 4,
"castingMax": 0,
"spellsKnown": 1,
"features": ["Perk"]
},
{
"level": 8,
"mana": 4,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Savagery"]
},
{
"level": 9,
"mana": 4,
"castingMax": 0,
"spellsKnown": 1,
"features": ["Perk"]
},
{
"level": 10,
"mana": 4,
"castingMax": 0,
"spellsKnown": 0,
"features": ["Force of Nature"]
}
],
"features": [
{
"name": "Primal Mystic",
"level": 1,
"description": "<p>You can Cast Spells using Mysticism. <strong>Spells:</strong> You learn 4 Spells, one of which must always be Polymorph. You learn 1 other Spell every 2 Levels in this Class hereafter. <strong>Mana:</strong> Your Maximum Mana is equal to (4 \u00d7 your Druid Level), and the highest amount of Mana you can spend to Cast a Spell is equal to (Awareness + half your Druid Level, round up). You regain spent Mana when you Rest.</p>",
"passive": true,
"changes": []
},
{
"name": "Feral Shift",
"level": 1,
"description": "<p>You get the <strong>Shapechanger Perk</strong> and you can take an Action granted by the Beast you turn into as a part of the Cast Action.</p>",
"passive": true,
"changes": []
},
{
"name": "Tempest Within",
"level": 2,
"description": "<p>You reduce Cold, Fire, and Shock damage you take by (half your Druid Level) per damage die.</p>",
"passive": true,
"changes": []
},
{
"name": "Innervate",
"level": 4,
"description": "<p>You can use your Action to give a Close Being some of your Mana, or to end one Status affecting it from either Charmed, Confused, Frightened, or Sickened. This can be yourself.</p>",
"passive": false,
"changes": []
},
{
"name": "Ancient Growth",
"level": 6,
"description": "<p>While you Focus on a Casting of Polymorph that only Targets yourself, you can Focus one additional Spell. Further, your attacks with Beasts you Polymorph into count as (+1) Relics. This bonus increases every 6 Druid Levels hereafter, to a max of (+3).</p>",
"passive": true,
"changes": []
},
{
"name": "Savagery",
"level": 8,
"description": "<p>While you are polymorphed into a Beast, you have a +1 bonus to Armor.</p>",
"passive": true,
"changes": []
},
{
"name": "Force of Nature",
"level": 10,
"description": "<p>If you are reduced to 0 HP, roll a d10. If the result is equal to or lower than your Awareness, you are instead at 1 HP.</p>",
"passive": true,
"changes": []
}
],
"customResource": {}
},
"reviewed": true
}