{ "_id": "vagabondClsDruid0", "_key": "!items!vagabondClsDruid0", "name": "Druid", "type": "class", "img": "icons/svg/oak.svg", "system": { "description": "
Keepers of the wilderness, druids are mystics of nature that are adopted into beast-kind.
", "keyStat": "awareness", "actionStyle": "mysticism", "zone": "midline", "weaponTraining": [], "skillTraining": [ { "type": "fixed", "skills": ["mysticism"], "count": 1 }, { "type": "choice", "skills": ["brawl", "craft", "detect", "medicine", "survival"], "count": 3 } ], "trainedSkills": [], "startingPack": "Hermit
", "isCaster": true, "progression": [ { "level": 1, "mana": 4, "castingMax": 0, "spellsKnown": 4, "features": ["Primal Mystic", "Feral Shift"] }, { "level": 2, "mana": 4, "castingMax": 0, "spellsKnown": 0, "features": ["Tempest Within"] }, { "level": 3, "mana": 4, "castingMax": 0, "spellsKnown": 1, "features": ["Perk"] }, { "level": 4, "mana": 4, "castingMax": 0, "spellsKnown": 0, "features": ["Innervate"] }, { "level": 5, "mana": 4, "castingMax": 0, "spellsKnown": 1, "features": ["Perk"] }, { "level": 6, "mana": 4, "castingMax": 0, "spellsKnown": 0, "features": ["Ancient Growth"] }, { "level": 7, "mana": 4, "castingMax": 0, "spellsKnown": 1, "features": ["Perk"] }, { "level": 8, "mana": 4, "castingMax": 0, "spellsKnown": 0, "features": ["Savagery"] }, { "level": 9, "mana": 4, "castingMax": 0, "spellsKnown": 1, "features": ["Perk"] }, { "level": 10, "mana": 4, "castingMax": 0, "spellsKnown": 0, "features": ["Force of Nature"] } ], "features": [ { "name": "Primal Mystic", "level": 1, "description": "You can Cast Spells using Mysticism. Spells: You learn 4 Spells, one of which must always be Polymorph. You learn 1 other Spell every 2 Levels in this Class hereafter. Mana: Your Maximum Mana is equal to (4 \u00d7 your Druid Level), and the highest amount of Mana you can spend to Cast a Spell is equal to (Awareness + half your Druid Level, round up). You regain spent Mana when you Rest.
", "passive": true, "changes": [] }, { "name": "Feral Shift", "level": 1, "description": "You get the Shapechanger Perk and you can take an Action granted by the Beast you turn into as a part of the Cast Action.
", "passive": true, "changes": [] }, { "name": "Tempest Within", "level": 2, "description": "You reduce Cold, Fire, and Shock damage you take by (half your Druid Level) per damage die.
", "passive": true, "changes": [] }, { "name": "Innervate", "level": 4, "description": "You can use your Action to give a Close Being some of your Mana, or to end one Status affecting it from either Charmed, Confused, Frightened, or Sickened. This can be yourself.
", "passive": false, "changes": [] }, { "name": "Ancient Growth", "level": 6, "description": "While you Focus on a Casting of Polymorph that only Targets yourself, you can Focus one additional Spell. Further, your attacks with Beasts you Polymorph into count as (+1) Relics. This bonus increases every 6 Druid Levels hereafter, to a max of (+3).
", "passive": true, "changes": [] }, { "name": "Savagery", "level": 8, "description": "While you are polymorphed into a Beast, you have a +1 bonus to Armor.
", "passive": true, "changes": [] }, { "name": "Force of Nature", "level": 10, "description": "If you are reduced to 0 HP, roll a d10. If the result is equal to or lower than your Awareness, you are instead at 1 HP.
", "passive": true, "changes": [] } ], "customResource": {} }, "reviewed": true }