vagabond-rpg-foundryvtt/styles/scss/chat/_chat-cards.scss
Cal Corum bf2cd92e93 Add Status item system and separate attack/damage rolls
Status System:
- Add StatusData model with mechanical modifiers (damageDealt, healingReceived)
- Add status item sheet with modifier configuration
- Add status-bar.hbs for displaying status chips on actor sheets
- Status chips show tooltip on hover, can be removed via click
- Add 17 status items to compendium (Blinded, Burning, Charmed, etc.)
- Frightened applies -2 damage dealt, Sickened applies -2 healing received

Attack Roll Changes:
- Separate attack and damage into two discrete rolls
- Attack hit now shows "Roll Damage" button instead of auto-rolling
- Button click rolls damage and updates the chat message in-place
- Store weapon/attack data in message flags for later damage rolling
- Fix favor/hinder and modifier preset buttons in attack dialog
- Show individual damage dice results in chat card breakdown

Mechanical Integration:
- Add _applyStatusModifiers() to VagabondActor for aggregating status effects
- Update getRollData() to include statusModifiers for roll formulas
- Update damageRoll() to automatically apply damageDealt modifier
- Update applyHealing() to respect healingReceived modifier

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-17 14:36:57 -06:00

649 lines
14 KiB
SCSS

// Vagabond RPG - Chat Card Styles
// ================================
// Uses CSS custom properties for theme support.
// Base chat card
.vagabond.chat-card {
@include panel;
overflow: hidden;
background-color: var(--color-bg-primary);
// Card header
.card-header {
@include flex-between;
padding: $spacing-2 $spacing-3;
background-color: var(--color-bg-secondary);
border-bottom: 1px solid var(--color-border);
.card-title,
h3 {
@include flex-center;
gap: $spacing-2;
font-family: $font-family-header;
font-size: $font-size-base;
font-weight: $font-weight-bold;
margin: 0;
color: var(--color-text-primary);
i {
color: var(--color-accent-primary);
}
}
.card-subtitle {
font-size: $font-size-sm;
color: var(--color-text-muted);
}
.trained-badge {
font-size: $font-size-xs;
padding: $spacing-1 $spacing-2;
background-color: rgba(74, 159, 66, 0.2);
color: var(--color-success);
border-radius: $radius-full;
font-weight: $font-weight-medium;
}
}
// Card content
.card-content {
padding: $spacing-3;
}
// Roll result (large total display)
.roll-result {
@include flex-column;
align-items: center;
gap: $spacing-2;
padding: $spacing-4;
margin: $spacing-3;
background-color: var(--color-bg-secondary);
border-radius: $radius-md;
border: 2px solid var(--color-border);
.roll-total {
font-family: $font-family-header;
font-size: $font-size-4xl;
font-weight: $font-weight-bold;
line-height: 1;
color: var(--color-text-primary);
}
.roll-status {
.status {
display: inline-block;
padding: $spacing-1 $spacing-3;
font-size: $font-size-sm;
font-weight: $font-weight-bold;
text-transform: uppercase;
letter-spacing: 0.1em;
border-radius: $radius-md;
}
.success {
background-color: rgba(74, 159, 66, 0.2);
color: var(--color-success);
}
.failure {
background-color: rgba(201, 68, 68, 0.2);
color: var(--color-danger);
}
.critical {
background-color: rgba(212, 163, 44, 0.3);
color: var(--color-warning);
animation: pulse 1s ease-in-out;
}
.fumble {
background-color: rgba(201, 68, 68, 0.3);
color: var(--color-danger);
animation: shake 0.5s ease-in-out;
}
}
// Conditional styling based on result
&.success {
border-color: var(--color-success);
}
&.failure {
border-color: var(--color-danger);
}
&.critical {
border-color: var(--color-warning);
background-color: rgba(212, 163, 44, 0.1);
}
&.fumble {
border-color: var(--color-danger);
background-color: rgba(201, 68, 68, 0.1);
}
}
// Roll details
.roll-details {
@include flex-column;
gap: $spacing-2;
padding: $spacing-3;
margin: 0 $spacing-3 $spacing-3;
background-color: var(--color-bg-secondary);
border-radius: $radius-md;
font-size: $font-size-sm;
.roll-formula {
@include flex-between;
.label {
color: var(--color-text-muted);
}
.value {
font-family: $font-family-mono;
color: var(--color-text-primary);
}
}
.roll-breakdown {
@include flex-center;
gap: $spacing-3;
padding-top: $spacing-2;
border-top: 1px solid var(--color-border);
span {
@include flex-center;
gap: $spacing-1;
}
.d20-result {
font-family: $font-family-mono;
font-weight: $font-weight-bold;
color: var(--color-text-primary);
}
.favor-die {
font-family: $font-family-mono;
&.favor {
color: var(--color-success);
}
&.hinder {
color: var(--color-danger);
}
}
.modifier {
font-family: $font-family-mono;
color: var(--color-text-secondary);
}
}
}
// Info sections (save-info, skill-info, target-info)
.save-info,
.skill-info,
.target-info {
@include flex-column;
gap: $spacing-1;
margin: 0 $spacing-3 $spacing-3;
padding: $spacing-2 $spacing-3;
background-color: var(--color-bg-tertiary);
border-radius: $radius-md;
font-size: $font-size-sm;
> div {
@include flex-between;
}
.label {
color: var(--color-text-muted);
}
.value {
font-weight: $font-weight-medium;
color: var(--color-text-primary);
}
.stat-abbr {
font-weight: $font-weight-bold;
color: var(--color-accent-primary);
}
}
// Defense info display
.defense-info-display {
@include flex-center;
gap: $spacing-2;
margin: 0 $spacing-3 $spacing-3;
padding: $spacing-2 $spacing-3;
background-color: rgba(64, 144, 224, 0.1);
border: 1px solid var(--color-info);
border-radius: $radius-md;
font-size: $font-size-sm;
color: var(--color-info);
i {
font-size: $font-size-base;
}
}
// Defense badge
.defense-badge {
font-size: $font-size-xs;
padding: $spacing-1 $spacing-2;
border-radius: $radius-full;
font-weight: $font-weight-medium;
text-transform: uppercase;
&.block {
background-color: rgba(64, 144, 224, 0.2);
color: var(--color-info);
}
&.dodge {
background-color: rgba(74, 159, 66, 0.2);
color: var(--color-success);
}
}
// Favor/Hinder sources
.favor-sources,
.hinder-sources {
@include flex-center;
gap: $spacing-2;
margin: 0 $spacing-3 $spacing-3;
padding: $spacing-2;
font-size: $font-size-sm;
border-radius: $radius-md;
}
.favor-sources {
background-color: rgba(74, 159, 66, 0.1);
color: var(--color-success);
}
.hinder-sources {
background-color: rgba(201, 68, 68, 0.1);
color: var(--color-danger);
}
// Result status (legacy)
.result-status {
@include flex-center;
padding: $spacing-2;
font-weight: $font-weight-bold;
text-transform: uppercase;
letter-spacing: 0.1em;
border-radius: $radius-md;
&.success {
background-color: rgba(74, 159, 66, 0.2);
color: var(--color-success);
}
&.failure {
background-color: rgba(201, 68, 68, 0.2);
color: var(--color-danger);
}
&.critical {
background-color: rgba(212, 163, 44, 0.2);
color: var(--color-warning);
animation: pulse 1s ease-in-out;
}
}
// Damage display
.damage-display {
@include flex-center;
gap: $spacing-2;
margin: $spacing-3;
padding: $spacing-2;
background-color: rgba(201, 68, 68, 0.1);
border: 1px solid var(--color-danger);
border-radius: $radius-md;
.damage-label {
font-size: $font-size-sm;
color: var(--color-text-secondary);
}
.damage-value {
font-family: $font-family-header;
font-size: $font-size-xl;
font-weight: $font-weight-bold;
color: var(--color-danger);
}
.damage-type {
font-size: $font-size-sm;
color: var(--color-text-muted);
}
}
// Card buttons (for interactive cards)
.card-buttons {
display: flex;
gap: $spacing-2;
padding: $spacing-3;
border-top: 1px solid var(--color-border);
button {
flex: 1;
}
}
}
// Skill roll card specific
.vagabond.chat-card.skill-roll {
.skill-name {
margin: 0;
}
}
// Save roll card specific
.vagabond.chat-card.save-roll {
.save-name {
margin: 0;
}
}
// Attack roll card specific
.vagabond.chat-card.attack-roll {
.card-header {
display: flex;
align-items: center;
gap: $spacing-3;
.weapon-icon {
width: 32px;
height: 32px;
border-radius: $radius-sm;
border: 1px solid var(--color-border);
}
.header-text {
flex: 1;
.weapon-name {
margin: 0;
font-size: $font-size-base;
color: var(--color-text-primary);
}
.attack-type-badge {
font-size: $font-size-xs;
padding: $spacing-1 $spacing-2;
background-color: rgba(139, 69, 19, 0.2);
color: var(--color-accent-primary);
border-radius: $radius-full;
font-weight: $font-weight-medium;
}
}
}
.damage-section {
margin: $spacing-3;
padding: $spacing-3;
background-color: rgba(201, 68, 68, 0.1);
border: 1px solid rgba(201, 68, 68, 0.3);
border-radius: $radius-md;
&.critical {
background-color: rgba(212, 163, 44, 0.15);
border-color: var(--color-warning);
.damage-total {
color: var(--color-warning);
}
}
.damage-header {
@include flex-center;
gap: $spacing-2;
font-weight: $font-weight-semibold;
margin-bottom: $spacing-2;
color: var(--color-text-primary);
i {
color: var(--color-danger);
}
.crit-label {
color: var(--color-warning);
font-size: $font-size-sm;
}
}
.damage-result {
@include flex-center;
gap: $spacing-2;
.damage-total {
font-family: $font-family-header;
font-size: $font-size-3xl;
font-weight: $font-weight-bold;
color: var(--color-danger);
line-height: 1;
}
.damage-type {
font-size: $font-size-sm;
color: var(--color-text-secondary);
text-transform: capitalize;
}
}
.damage-breakdown {
@include flex-center;
gap: $spacing-2;
margin-top: $spacing-2;
padding-top: $spacing-2;
border-top: 1px solid rgba(201, 68, 68, 0.2);
.damage-die {
@include flex-center;
gap: $spacing-1;
padding: $spacing-1 $spacing-2;
background-color: rgba(201, 68, 68, 0.15);
border-radius: $radius-md;
font-family: $font-family-mono;
font-weight: $font-weight-bold;
color: var(--color-text-primary);
i {
color: var(--color-danger);
font-size: $font-size-sm;
}
}
}
.damage-formula {
@include flex-center;
gap: $spacing-2;
margin-top: $spacing-2;
font-family: $font-family-mono;
font-size: $font-size-sm;
color: var(--color-text-muted);
.grip-indicator {
color: var(--color-text-secondary);
}
}
}
.weapon-properties {
display: flex;
flex-wrap: wrap;
gap: $spacing-1;
margin: $spacing-2 $spacing-3;
padding: $spacing-2;
.property-tag {
font-size: $font-size-xs;
padding: $spacing-1 $spacing-2;
background-color: var(--color-bg-secondary);
border-radius: $radius-full;
color: var(--color-text-secondary);
text-transform: capitalize;
}
}
// Roll Damage button
.card-buttons {
.roll-damage-btn {
@include flex-center;
gap: $spacing-2;
width: 100%;
padding: $spacing-2 $spacing-3;
background-color: rgba(201, 68, 68, 0.2);
border: 1px solid var(--color-danger);
border-radius: $radius-md;
color: var(--color-danger);
font-weight: $font-weight-semibold;
cursor: pointer;
transition: all 0.2s ease;
&:hover:not(:disabled) {
background-color: rgba(201, 68, 68, 0.3);
border-color: var(--color-danger);
}
&:disabled {
opacity: 0.7;
cursor: not-allowed;
}
&.critical {
background-color: rgba(212, 163, 44, 0.2);
border-color: var(--color-warning);
color: var(--color-warning);
&:hover:not(:disabled) {
background-color: rgba(212, 163, 44, 0.3);
}
}
.crit-label {
font-size: $font-size-sm;
color: var(--color-warning);
}
.damage-preview {
font-family: $font-family-mono;
font-size: $font-size-sm;
color: var(--color-text-secondary);
}
}
}
}
// Spell card specific
.vagabond.chat-card.spell-card,
.vagabond.chat-card.spell-cast {
.card-header {
.spell-name {
margin: 0;
}
.mana-cost-badge {
font-size: $font-size-xs;
padding: $spacing-1 $spacing-2;
background-color: rgba(112, 80, 176, 0.2);
color: var(--color-reason);
border-radius: $radius-full;
font-weight: $font-weight-medium;
i {
margin-right: $spacing-1;
}
}
}
.spell-effect {
padding: $spacing-3;
font-style: italic;
border-left: 3px solid var(--color-accent-primary);
background-color: var(--color-bg-secondary);
margin: $spacing-3;
color: var(--color-text-secondary);
}
.spell-meta {
@include grid(2, $spacing-2);
margin: 0 $spacing-3 $spacing-3;
font-size: $font-size-sm;
.meta-item {
@include flex-between;
padding: $spacing-1;
.meta-label {
color: var(--color-text-muted);
}
.meta-value {
font-weight: $font-weight-medium;
color: var(--color-text-primary);
}
}
}
// Mana spent display
.mana-spent {
@include flex-center;
gap: $spacing-2;
margin: 0 $spacing-3 $spacing-3;
padding: $spacing-2;
background-color: rgba(112, 80, 176, 0.1);
border: 1px solid rgba(112, 80, 176, 0.3);
border-radius: $radius-md;
font-size: $font-size-sm;
color: var(--color-reason);
i {
font-size: $font-size-base;
}
}
// Focus indicator
.focus-indicator {
@include flex-center;
gap: $spacing-2;
margin: 0 $spacing-3 $spacing-3;
padding: $spacing-2;
background-color: rgba(212, 163, 44, 0.1);
border: 1px solid var(--color-warning);
border-radius: $radius-md;
font-size: $font-size-sm;
color: var(--color-warning);
}
}
// Animations
@keyframes pulse {
0%,
100% {
transform: scale(1);
}
50% {
transform: scale(1.05);
}
}
@keyframes shake {
0%,
100% {
transform: translateX(0);
}
25% {
transform: translateX(-5px);
}
75% {
transform: translateX(5px);
}
}