Extracted creatures include: - Dragons (Hatchling, Elder, Ancient) - Elementals (Air, Fire, Water, Earth variants) - Classic monsters (Troll, Goblin, Orc, Ogre, Minotaur, etc.) - Undead (Ghost, Banshee, Death Knight, etc.) - Fae (Brownie, Pixie, Satyr, Hags, etc.) - Oozes & Plants (Black Pudding, Shambling Mound, Treant) - Outer beings and cryptids All creatures have accurate base stats (HD, HP, TL, Speed, Armor, Morale, Zone, Size, Type) parsed from the PDF. Actions and abilities are captured as raw text for future refinement. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
52 lines
1.3 KiB
JSON
52 lines
1.3 KiB
JSON
{
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"_id": "vgbdBsthippopot2",
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"_key": "!actors!vgbdBsthippopot2",
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"name": "Hippopotamus, Behemoth",
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"type": "npc",
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"img": "icons/creatures/mammals/rhinoceros-gray.webp",
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"system": {
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"hd": 10,
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"hp": {
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"value": 45,
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"max": 45
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},
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"tl": 4.9,
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"armor": 3,
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"morale": 9,
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"zone": "frontline",
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"size": "huge",
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"beingType": "beast",
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"speed": {
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"value": 30
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},
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"appearing": "1",
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"senses": {},
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"movement": {
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"swim": true
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},
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"immunities": [],
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"weaknesses": [],
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"resistances": [],
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"actions": [
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{
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"name": "Bite",
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"description": "<p>[Melee Attack]: 13 (3d8) and Restrained if it is smaller. This always hits a Target Restrained this way.</p>",
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"attackType": "melee",
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"damage": "3d8",
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"damageType": "pierce",
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"range": "",
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"properties": []
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}
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],
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"abilities": [
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{
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"name": "Aggressor",
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"description": "<p>The first time it Moves at least 10 feet toward an Enemy on a Turn, it regains that Speed.</p>"
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}
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],
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"loot": "",
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"gmNotes": "<p>Massive hippos, big enough for micro-ecosystems to develop on their backs. Uncontrollably territorial. Speed: 30' (Swim 40')</p>"
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},
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"reviewed": false
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}
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