Schema & Documentation: - Extended EFFECT_KEYS with 24 new mappings: senses (6), movement capabilities (5), skill training (12), focus tracking - Created docs/ACTIVE_EFFECTS_REFERENCE.md with comprehensive guide for effect keys, modes, JSON format, and formula support Ancestry Automation: - Goblin: Darksight (darkvision), Nimble (+5 speed) - Orc: Darksight (darkvision), Hulking (+2 item slots) - Halfling: Nimble (+5 speed) - Draken: Scale (+1 armor) - Dwarf already had automation from earlier work Class Automation: - Wizard: Manifold Mind I/II (+1 focus.maxConcurrent each) - Fighter Valor already automated (proof of concept) - Gunslinger Deadeye deferred (dynamic, not static bonus) Added Phase 11 to PROJECT_ROADMAP.json with 18 tasks (10 complete, 8 deferred for conditional flags/UI/state tracking). 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
31 lines
1.2 KiB
JSON
Executable File
31 lines
1.2 KiB
JSON
Executable File
{
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"_id": "vagabondAnceDraken",
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"_key": "!items!vagabondAnceDraken",
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"name": "Draken",
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"type": "ancestry",
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"img": "icons/svg/mystery-man.svg",
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"system": {
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"description": "<p>Draken are dragon-blooded humanoids with scales, claws, and the ability to breathe elemental energy. Their draconic heritage grants them natural armor and resistance to one damage type.</p>",
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"beingType": "cryptid",
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"size": "medium",
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"traits": [
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{
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"name": "Breath Attack",
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"description": "<p>As an Action, you can breathe elemental energy in a 15-foot cone, dealing 2d6! damage of your chosen type (fire, cold, shock, or acid, chosen at character creation). Targets may make a Reflex save to take half damage.</p>",
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"changes": []
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},
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{
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"name": "Scale",
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"description": "<p>Your natural scales grant you +1 Armor.</p>",
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"changes": [{ "key": "system.armor", "mode": 2, "value": "1" }]
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},
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{
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"name": "Draconic Resilience",
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"description": "<p>You take half damage from one damage type of your choice (matching your breath weapon).</p>",
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"changes": []
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}
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]
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},
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"reviewed": true
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}
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