vagabond-rpg-foundryvtt/packs/_source
Cal Corum 49b60954fe Add complete weapons compendium (43 weapons)
- Generate all 43 weapon JSON files with proper data model
- Parse damage dice, grip types, ranges, properties from source
- Convert values to copper (1g = 10s = 100c)
- Map properties: Brawl, Brutal, Cleave, Entangle, Finesse, Keen, Long, Near, Ranged, Shield, Thrown
- Calculate versatile damage (increased die size for 2H grip)
- Assign damage types: blunt/piercing/slashing based on weapon type
- Add validation script for future verification
- All weapons validated against NoteDiscovery source

Weapon categories:
- Melee: 28 (swords, axes, hammers, polearms)
- Ranged: 10 (bows, crossbows, firearms)
- Brawl: 5 (caestus, gauntlet, katar, unarmed)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-16 23:19:30 -06:00
..
ancestries Implement Active Effects automation (Phase 11) 2025-12-16 22:13:18 -06:00
classes Implement Active Effects automation (Phase 11) 2025-12-16 22:13:18 -06:00
perks Add complete perks compendium (103 perks) 2025-12-16 23:08:29 -06:00
spells Add complete spells compendium (58 spells) 2025-12-16 22:48:26 -06:00
weapons Add complete weapons compendium (43 weapons) 2025-12-16 23:19:30 -06:00
REVIEW_CHECKLIST.md Add compendium data review requirement and checklist 2025-12-16 14:49:40 -06:00