vagabond-rpg-foundryvtt/.claude/commands/catch-up.md
Cal Corum 69475fca55 Add resource management method tests
Tests for VagabondActor resource methods:
- modifyResource() bounds checking
- applyDamage() with armor reduction and ignoreArmor option
- applyHealing() clamped to max
- spendMana() / spendLuck() with success/failure returns
- addFatigue() with max 5 cap
- takeBreather() / takeFullRest() recovery mechanics
- isDead getter for HP=0 and fatigue=5 conditions

Task 2.10: Resource management was already implemented, tests now
document and verify the existing functionality.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-13 20:44:00 -06:00

628 B

Catch-Up Command

Review the project plan, git commmits, and MemoryGraph memories for the current project in order to have sufficient context to continue work on the project.

Instructions

First, review ../../PROJECT_ROADMAP.json to see what tasks are completed and which are tested.

Second, review the git status. If there are outstanding updates, determine if they are related to a task from the Project Roadmap. Then review recent commits to confirm the Project Roadmap is up to date.

Third, use the MemoryGraph skill to search for "foundry" and "vagabond" memories to see what is most relevant to the current state.