New creatures: Crawling Wall, Dungeonheart, Flying Spellbook, Flying Sword, Joust Guardian, Golem Flesh, Homunculus, Living Statue Crystal, Necrophidius, Potead (Small/Medium/Large), Ripworm. Fixed ID collisions for Living Statue variants. Bestiary now contains 240 creatures total. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
50 lines
1.0 KiB
JSON
50 lines
1.0 KiB
JSON
{
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"_id": "vgbdBstpoteadlar",
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"_key": "!actors!vgbdBstpoteadlar",
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"name": "Potead, Large",
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"type": "npc",
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"img": "icons/svg/mystery-man.svg",
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"system": {
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"hd": 8,
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"hp": {
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"value": 36,
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"max": 36
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},
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"tl": 3.4,
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"armor": 2,
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"morale": 7,
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"zone": "frontline",
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"size": "large",
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"beingType": "artificial",
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"speed": {
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"value": 15
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},
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"appearing": "2d6",
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"senses": {},
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"movement": {},
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"immunities": ["fire", "poison"],
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"weaknesses": [],
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"resistances": [],
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"actions": [
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{
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"name": "Actions",
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"description": "Slam [Melee Attack]: 9 (2d8)",
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"attackType": "special",
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"damage": "",
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"damageType": "",
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"range": "",
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"properties": []
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}
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],
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"abilities": [
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{
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"name": "Abilities",
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"description": "Immutable: It can't be transformed.\nStatus Immunities: Fatigued, Sickened, Suffocating"
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}
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],
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"loot": "",
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"gmNotes": "A living planter, it could fit a tree."
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},
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"reviewed": false
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}
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