New creatures: Crawling Wall, Dungeonheart, Flying Spellbook, Flying Sword, Joust Guardian, Golem Flesh, Homunculus, Living Statue Crystal, Necrophidius, Potead (Small/Medium/Large), Ripworm. Fixed ID collisions for Living Statue variants. Bestiary now contains 240 creatures total. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
52 lines
1.4 KiB
JSON
52 lines
1.4 KiB
JSON
{
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"_id": "vgbdBstgolemfles",
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"_key": "!actors!vgbdBstgolemfles",
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"name": "Golem, Flesh",
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"type": "npc",
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"img": "icons/svg/mystery-man.svg",
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"system": {
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"hd": 9,
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"hp": {
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"value": 40,
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"max": 40
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},
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"tl": 4.7,
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"armor": 0,
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"morale": 10,
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"zone": "frontline",
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"size": "large",
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"beingType": "artificial",
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"speed": {
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"value": 20
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},
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"appearing": "1",
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"senses": {
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"darkvision": true
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},
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"movement": {},
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"immunities": ["cold", "poison", "shock"],
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"weaknesses": ["fire"],
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"resistances": [],
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"actions": [
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{
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"name": "Actions",
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"description": "Multi-Attack: 2\u00d7Slam\nSlam [Melee Attack]: 9 (2d8 (+2 if this Being is Berserk))",
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"attackType": "special",
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"damage": "",
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"damageType": "",
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"range": "",
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"properties": []
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}
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],
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"abilities": [
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{
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"name": "Abilities",
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"description": "Bloodied Rage: At 20 HP or less, it is Berserk.\nFlame-Averse: If it can see fire or takes damage from fire, it is Frightened (Cd4).\nShock-Absorber: Shock damage rolls heal it instead.\nStatus Immunities: Charmed, Fatigued, Paralyzed, Sickened\nImmune to Physical from non-Relics"
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}
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],
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"loot": "",
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"gmNotes": "A living automoton of stitched-together flesh, given life through electric strikes."
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},
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"reviewed": false
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}
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