Commit Graph

8 Commits

Author SHA1 Message Date
Cal Corum
322a648de3 Add 17 missing Cryptids to bestiary
Adds: Ankheg, Bulette, Chimera, Dobar-Chú, Dragon Turtle, Dragon Young,
Flail Snail, Griffon, Hobgoblin, Kobold, Mimic, Peryton, Questing Beast,
Rust Monster, Skeljaskrimsli, Tarrasque, Wererat

Bestiary total: 257 creatures

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-20 10:38:19 -06:00
Cal Corum
fbc7b57b91 Add 13 Artificials creatures to bestiary compendium
New creatures: Crawling Wall, Dungeonheart, Flying Spellbook, Flying Sword,
Joust Guardian, Golem Flesh, Homunculus, Living Statue Crystal, Necrophidius,
Potead (Small/Medium/Large), Ripworm.

Fixed ID collisions for Living Statue variants.

Bestiary now contains 240 creatures total.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-20 10:18:15 -06:00
Cal Corum
8f9a3dc14a Clean up bestiary descriptions: strip HTML and fix line breaks
- Removed HTML tags (<p>, etc.) from action/ability descriptions
- Fixed mid-sentence line breaks caused by PDF column formatting
- Descriptions now display cleanly in NPC sheet textareas

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-18 13:34:24 -06:00
Cal Corum
7133c13476 Add 143 new bestiary creatures from PDF extraction
Extracted creatures include:
- Dragons (Hatchling, Elder, Ancient)
- Elementals (Air, Fire, Water, Earth variants)
- Classic monsters (Troll, Goblin, Orc, Ogre, Minotaur, etc.)
- Undead (Ghost, Banshee, Death Knight, etc.)
- Fae (Brownie, Pixie, Satyr, Hags, etc.)
- Oozes & Plants (Black Pudding, Shambling Mound, Treant)
- Outer beings and cryptids

All creatures have accurate base stats (HD, HP, TL, Speed, Armor, Morale,
Zone, Size, Type) parsed from the PDF. Actions and abilities are captured
as raw text for future refinement.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-18 13:28:10 -06:00
Cal Corum
93eb393e5a Fix bestiary compendium _key prefix for Actor type
Changed _key from !items! to !actors! in all 92 bestiary JSON files.
Actor compendiums require the !actors! prefix to be recognized by Foundry.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-18 13:15:37 -06:00
Cal Corum
55a3b6ca52 Fix bestiary stat errors found during PDF audit
Corrected swapped stats between creature entries:
- Beetle Bombardier/Tiger: HD, HP, Armor, Morale were swapped
- Boar/Boar Giant: speeds were swapped (40↔50)
- Cattle/Crab Giant: speeds were swapped (20↔25)
- Beetle Giant Fire: speed corrected to 40

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-18 12:59:49 -06:00
Cal Corum
bcbf8338ff Fix compendium IDs to be exactly 16 alphanumeric characters
Foundry VTT v13 requires all _id values to be exactly 16 characters.
Previous IDs ranged from 17-25+ characters and caused validation errors.

Changes:
- Use 7-char prefix per type (vgbdAnc, vgbdCls, vgbdPrk, etc.)
- Append 9-char name derived from filename with padding
- Handle collisions with numeric suffixes (e.g., vgbdPrkheighten1)

Files updated across all compendiums:
- Ancestries: 7 files
- Classes: 18 files
- Perks: 103 files (3 collision fixes)
- Spells: 58 files
- Weapons: 43 files
- Armor: 5 files
- Equipment: ~300 files (25 collision fixes)
- Bestiary: ~70 files (8 collision fixes)
- Statuses: ~15 files

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-18 11:04:10 -06:00
Cal Corum
8d44b06f40 Add bestiary compendium - Humanlike category (21 NPCs)
First batch of bestiary creatures from Core Rulebook pp.112-114:
- Acolyte, Apothecary, Assassin, Bandit, Bard, Berserker, Brigand
- Commoner, Cultist, Gladiator, Guard, Knight
- Mage (Fire, Frost, Shock), Noble, Scout, Thug, Trader
- Veteran, Warlord

All entries include: HD, HP, TL, Armor, Morale, Zone, Speed,
Actions (with damage/type), and Abilities where applicable.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-17 10:21:58 -06:00