Completed final 20% of substitution system with comprehensive test coverage. All 640 unit tests passing (100%). Phase 3 now 100% complete. ## Unit Tests (31 tests) - NEW tests/unit/core/test_substitution_rules.py: - TestPinchHitterValidation: 6 tests * Success case * NOT_CURRENT_BATTER validation * PLAYER_ALREADY_OUT validation * NOT_IN_ROSTER validation * ALREADY_ACTIVE validation * Bench player edge case - TestDefensiveReplacementValidation: 9 tests * Success case * Position change allowed * PLAYER_ALREADY_OUT validation * NOT_IN_ROSTER validation * ALREADY_ACTIVE validation * INVALID_POSITION validation * All valid positions (P, C, 1B-3B, SS, LF-RF, DH) * Mid-inning warning logged * allow_mid_inning flag works - TestPitchingChangeValidation: 7 tests * Success case (after min batters) * PLAYER_ALREADY_OUT validation * NOT_A_PITCHER validation * MIN_BATTERS_NOT_MET validation * force_change bypasses min batters * NOT_IN_ROSTER validation * ALREADY_ACTIVE validation - TestDoubleSwitchValidation: 6 tests * Success case with batting order swap * First substitution invalid * Second substitution invalid * INVALID_BATTING_ORDER validation * DUPLICATE_BATTING_ORDER validation * All valid batting order combinations (1-9) - TestValidationResultDataclass: 3 tests * Valid result creation * Invalid result with error * Result with message only ## Integration Tests (10 tests) - NEW tests/integration/test_substitution_manager.py: - TestPinchHitIntegration: 2 tests * Full flow: validation → DB → state sync * Validation failure (ALREADY_ACTIVE) - TestDefensiveReplacementIntegration: 2 tests * Full flow with DB/state verification * Position change (SS → 2B) - TestPitchingChangeIntegration: 3 tests * Full flow with current_pitcher update * MIN_BATTERS_NOT_MET validation * force_change emergency bypass - TestSubstitutionStateSync: 3 tests * Multiple substitutions stay synced * Batting order preserved after substitution * State cache matches database Fixtures: - game_with_lineups: Creates game with 9 active + 3 bench players - Proper async session management - Database cleanup handled ## Bug Fixes app/core/substitution_rules.py: - Fixed to use new GameState structure - Changed: state.current_batter_lineup_id → state.current_batter.lineup_id - Aligns with Phase 3E GameState refactoring ## Test Results Unit Tests: - 640/640 passing (100%) - 31 new substitution tests - All edge cases covered - Execution: 1.02s Integration Tests: - 10 tests implemented - Full DB + state sync verification - Note: Run individually due to known asyncpg connection issues ## Documentation Updates .claude/implementation/NEXT_SESSION.md: - Updated Phase 3 progress to 100% complete - Marked Task 2 (unit tests) completed - Marked Task 3 (integration tests) completed - Updated success criteria with completion notes - Documented test counts and coverage ## Phase 3 Status: 100% COMPLETE ✅ - Phase 3A-D (X-Check Core): 100% - Phase 3E-Prep (GameState Refactor): 100% - Phase 3E-Main (Position Ratings): 100% - Phase 3E-Final (Redis/WebSocket): 100% - Phase 3E Testing (Terminal Client): 100% - Phase 3F (Substitutions): 100% All core gameplay features implemented and fully tested. 🤖 Generated with [Claude Code](https://claude.com/claude-code) Co-Authored-By: Claude <noreply@anthropic.com>
363 lines
13 KiB
Python
363 lines
13 KiB
Python
"""
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Substitution Rules - Baseball substitution validation logic.
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Enforces official baseball substitution rules:
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- Players can only enter game once (no re-entry)
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- Substitutes must be from active roster
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- Substitutes must not already be in game
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- Substitutions respect game flow (timing, positions)
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Author: Claude
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Date: 2025-11-03
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"""
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import logging
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from dataclasses import dataclass
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from typing import Optional, List
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from app.models.game_models import GameState, LineupPlayerState, TeamLineupState
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logger = logging.getLogger(f'{__name__}.SubstitutionRules')
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@dataclass
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class ValidationResult:
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"""Result of a substitution validation check"""
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is_valid: bool
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error_message: Optional[str] = None
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error_code: Optional[str] = None
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class SubstitutionRules:
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"""
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Baseball substitution rules validation.
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Enforces official rules:
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- No re-entry (once removed, player cannot return)
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- Roster eligibility (must be on roster)
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- Active status (substitute must be inactive)
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- Game flow (timing and situational rules)
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"""
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@staticmethod
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def validate_pinch_hitter(
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state: GameState,
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player_out: LineupPlayerState,
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player_in_card_id: int,
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roster: TeamLineupState
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) -> ValidationResult:
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"""
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Validate pinch hitter substitution.
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Rules:
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1. Substitute must be in roster
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2. Substitute must be inactive (not already in game)
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3. Player being replaced must be current batter
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4. Substituted player cannot re-enter
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Args:
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state: Current game state
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player_out: Player being replaced (must be current batter)
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player_in_card_id: Card ID of incoming player
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roster: Team's complete roster
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Returns:
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ValidationResult with is_valid and optional error message
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"""
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# Check player_out is current batter
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if player_out.lineup_id != state.current_batter.lineup_id:
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return ValidationResult(
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is_valid=False,
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error_message=f"Can only pinch hit for current batter. Current batter lineup_id: {state.current_batter.lineup_id}",
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error_code="NOT_CURRENT_BATTER"
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)
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# Check player_out is active
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if not player_out.is_active:
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return ValidationResult(
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is_valid=False,
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error_message="Cannot substitute for player who is already out of game",
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error_code="PLAYER_ALREADY_OUT"
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)
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# Check substitute is in roster
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player_in = roster.get_player_by_card_id(player_in_card_id)
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if not player_in:
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return ValidationResult(
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is_valid=False,
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error_message=f"Player with card_id {player_in_card_id} not found in roster",
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error_code="NOT_IN_ROSTER"
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)
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# Check substitute is not already active
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if player_in.is_active:
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return ValidationResult(
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is_valid=False,
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error_message=f"Player {player_in.card_id} is already in the game",
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error_code="ALREADY_ACTIVE"
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)
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# All checks passed
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logger.info(
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f"Pinch hitter validation passed: "
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f"{player_out.card_id} (lineup_id {player_out.lineup_id}) → "
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f"{player_in.card_id} (card_id {player_in_card_id})"
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)
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return ValidationResult(is_valid=True)
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@staticmethod
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def validate_defensive_replacement(
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state: GameState,
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player_out: LineupPlayerState,
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player_in_card_id: int,
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new_position: str,
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roster: TeamLineupState,
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allow_mid_inning: bool = False
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) -> ValidationResult:
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"""
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Validate defensive replacement.
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Rules:
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1. Substitute must be in roster
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2. Substitute must be inactive
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3. Substituted player cannot re-enter
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4. Generally only between half-innings (unless allow_mid_inning=True for injury)
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5. New position must be valid baseball position
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Args:
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state: Current game state
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player_out: Player being replaced
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player_in_card_id: Card ID of incoming player
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new_position: Position for incoming player (usually same as player_out)
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roster: Team's complete roster
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allow_mid_inning: If True, allows mid-inning substitution (for injuries)
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Returns:
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ValidationResult with is_valid and optional error message
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"""
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# Check player_out is active
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if not player_out.is_active:
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return ValidationResult(
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is_valid=False,
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error_message="Cannot substitute for player who is already out of game",
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error_code="PLAYER_ALREADY_OUT"
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)
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# Check timing (can substitute mid-play if injury, otherwise must wait for half-inning)
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# For MVP: We'll allow any time, but log if mid-inning
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if not allow_mid_inning and state.play_count > 0:
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# In real game, would check if we're between half-innings
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# For MVP, just log a warning
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logger.warning(
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f"Defensive replacement during active play (play {state.play_count}). "
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f"In production, verify this is between half-innings or an injury."
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)
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# Validate new position
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valid_positions = ['P', 'C', '1B', '2B', '3B', 'SS', 'LF', 'CF', 'RF', 'DH']
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if new_position not in valid_positions:
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return ValidationResult(
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is_valid=False,
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error_message=f"Invalid position: {new_position}. Must be one of {valid_positions}",
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error_code="INVALID_POSITION"
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)
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# Check substitute is in roster
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player_in = roster.get_player_by_card_id(player_in_card_id)
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if not player_in:
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return ValidationResult(
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is_valid=False,
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error_message=f"Player with card_id {player_in_card_id} not found in roster",
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error_code="NOT_IN_ROSTER"
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)
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# Check substitute is not already active
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if player_in.is_active:
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return ValidationResult(
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is_valid=False,
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error_message=f"Player {player_in.card_id} is already in the game",
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error_code="ALREADY_ACTIVE"
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)
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# All checks passed
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logger.info(
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f"Defensive replacement validation passed: "
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f"{player_out.card_id} (lineup_id {player_out.lineup_id}, {player_out.position}) → "
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f"{player_in.card_id} (card_id {player_in_card_id}, {new_position})"
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)
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return ValidationResult(is_valid=True)
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@staticmethod
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def validate_pitching_change(
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state: GameState,
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pitcher_out: LineupPlayerState,
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pitcher_in_card_id: int,
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roster: TeamLineupState,
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force_change: bool = False
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) -> ValidationResult:
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"""
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Validate pitching change.
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Rules:
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1. Substitute must be in roster
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2. Substitute must be inactive
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3. Old pitcher must be active
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4. Old pitcher must have faced at least 1 batter (unless force_change=True for injury)
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5. Substituted pitcher cannot re-enter as pitcher
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Args:
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state: Current game state
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pitcher_out: Current pitcher being replaced
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pitcher_in_card_id: Card ID of incoming pitcher
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roster: Team's complete roster
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force_change: If True, allows immediate change (for injuries/emergencies)
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Returns:
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ValidationResult with is_valid and optional error message
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"""
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# Check pitcher_out is active
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if not pitcher_out.is_active:
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return ValidationResult(
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is_valid=False,
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error_message="Cannot substitute for pitcher who is already out of game",
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error_code="PLAYER_ALREADY_OUT"
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)
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# Check pitcher_out is actually a pitcher
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if pitcher_out.position != 'P':
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return ValidationResult(
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is_valid=False,
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error_message=f"Player being replaced is not a pitcher (position: {pitcher_out.position})",
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error_code="NOT_A_PITCHER"
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)
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# Check minimum batters faced (unless force_change)
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if not force_change and state.play_count == 0:
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return ValidationResult(
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is_valid=False,
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error_message="Pitcher must face at least 1 batter before being replaced",
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error_code="MIN_BATTERS_NOT_MET"
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)
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# Check substitute is in roster
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pitcher_in = roster.get_player_by_card_id(pitcher_in_card_id)
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if not pitcher_in:
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return ValidationResult(
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is_valid=False,
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error_message=f"Player with card_id {pitcher_in_card_id} not found in roster",
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error_code="NOT_IN_ROSTER"
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)
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# Check substitute is not already active
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if pitcher_in.is_active:
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return ValidationResult(
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is_valid=False,
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error_message=f"Player {pitcher_in.card_id} is already in the game",
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error_code="ALREADY_ACTIVE"
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)
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# Check new pitcher can play pitcher position (MVP: skip position eligibility check)
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# In post-MVP, would check if player has 'P' in their positions list
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# All checks passed
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logger.info(
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f"Pitching change validation passed: "
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f"{pitcher_out.card_id} (lineup_id {pitcher_out.lineup_id}) → "
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f"{pitcher_in.card_id} (card_id {pitcher_in_card_id})"
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)
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return ValidationResult(is_valid=True)
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@staticmethod
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def validate_double_switch(
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state: GameState,
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player_out_1: LineupPlayerState,
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player_in_1_card_id: int,
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new_position_1: str,
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new_batting_order_1: int,
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player_out_2: LineupPlayerState,
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player_in_2_card_id: int,
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new_position_2: str,
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new_batting_order_2: int,
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roster: TeamLineupState
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) -> ValidationResult:
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"""
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Validate double switch (two simultaneous substitutions with batting order swap).
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Complex rule used in National League to optimize pitcher's spot in batting order.
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Rules:
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1. Both substitutes must be in roster
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2. Both substitutes must be inactive
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3. Both players being replaced must be active
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4. New positions must be valid
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5. New batting orders must be different from each other
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6. Generally done between half-innings
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Args:
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state: Current game state
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player_out_1: First player being replaced
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player_in_1_card_id: Card ID of first incoming player
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new_position_1: Position for first incoming player
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new_batting_order_1: Batting order for first incoming player
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player_out_2: Second player being replaced
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player_in_2_card_id: Card ID of second incoming player
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new_position_2: Position for second incoming player
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new_batting_order_2: Batting order for second incoming player
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roster: Team's complete roster
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Returns:
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ValidationResult with is_valid and optional error message
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"""
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# Validate first substitution
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result_1 = SubstitutionRules.validate_defensive_replacement(
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state=state,
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player_out=player_out_1,
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player_in_card_id=player_in_1_card_id,
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new_position=new_position_1,
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roster=roster,
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allow_mid_inning=False
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)
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if not result_1.is_valid:
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return ValidationResult(
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is_valid=False,
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error_message=f"First substitution invalid: {result_1.error_message}",
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error_code=f"FIRST_SUB_{result_1.error_code}"
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)
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# Validate second substitution
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result_2 = SubstitutionRules.validate_defensive_replacement(
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state=state,
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player_out=player_out_2,
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player_in_card_id=player_in_2_card_id,
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new_position=new_position_2,
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roster=roster,
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allow_mid_inning=False
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)
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if not result_2.is_valid:
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return ValidationResult(
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is_valid=False,
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error_message=f"Second substitution invalid: {result_2.error_message}",
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error_code=f"SECOND_SUB_{result_2.error_code}"
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)
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# Validate batting orders
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if new_batting_order_1 not in range(1, 10) or new_batting_order_2 not in range(1, 10):
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return ValidationResult(
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is_valid=False,
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error_message="Batting orders must be between 1 and 9",
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error_code="INVALID_BATTING_ORDER"
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)
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if new_batting_order_1 == new_batting_order_2:
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return ValidationResult(
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is_valid=False,
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error_message="Both players cannot have same batting order",
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error_code="DUPLICATE_BATTING_ORDER"
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)
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# All checks passed
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logger.info(
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f"Double switch validation passed: "
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f"({player_out_1.card_id} → {player_in_1_card_id} at {new_position_1}, order {new_batting_order_1}) & "
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f"({player_out_2.card_id} → {player_in_2_card_id} at {new_position_2}, order {new_batting_order_2})"
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)
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return ValidationResult(is_valid=True)
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