strat-gameplay-webapp/.claude/HANDOFF_PROMPT_CLEANUP.md
Cal Corum 25b47c157d CLAUDE: Update handoff doc with Part 3 completion
Updated cleanup handoff document with Session 1 Part 3 completion.

Changes documented:
- Part 3: Defensive alignment removal (11 files modified)
- Updated progress: 3/11 changes complete (27%)
- Session 1 now 60% complete (Parts 1-3 done, 4-5 remaining)

Next steps:
- Part 4: Remove offensive approach field (detailed in doc)
- Estimated 15-20 minutes
- Same pattern as Part 3

Ready for context switch to new session.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-14 13:06:31 -06:00

324 lines
11 KiB
Markdown

# Context Window Handoff - Cleanup Work in Progress
**Date**: 2025-01-14
**Current Session**: Cleanup of proposed changes from demo review
**Status**: Session 1 Part 3 Complete (3/11 changes done - 27%)
---
## Copy This Prompt to New Context Window
```
I'm continuing cleanup work on the Paper Dynasty / SBA web app. We're making changes based on a review of the frontend demo pages.
Current status: Session 1 Part 3 complete (3/11 changes done). Now continuing with Session 1 Part 4.
Please read these files for full context:
- @.claude/PROPOSED_CHANGES_2025-01-14.md (master list of all 11 changes)
Key decisions from Cal:
1. Remove supports_manual_result_selection() - ✅ DONE (Part 1)
2. Pitching change player ID - Will use league-independent polymorphic Player ID
3. Remove defensive alignment & offensive approach - ✅ ALIGNMENT DONE (Part 3), approach next
4. Offensive workflow refactor - YES, do before Phase F6 (last thing in cleanup)
5. Hit location fix - ✅ DONE (Part 2): GROUNDOUT, FLYOUT, LINEOUT, SINGLE_UNCAPPED, DOUBLE_UNCAPPED, ERROR
Completed (Session 1 Parts 1-3):
✅ Part 1: Removed strikes_for_out, balls_for_walk, supports_manual_result_selection()
✅ Part 2: Fixed hit location requirements (reduced from 11 to 6 outcomes)
✅ Part 3: Removed defensive alignment field (11 files modified)
Current TODO list (in TodoWrite):
- [completed] Fix hit location requirements in ManualOutcomeEntry.vue
- [completed] Remove defensive alignment from DefensiveDecision model
- [pending] Remove offensive approach from OffensiveDecision model
- [pending] Add infield depth validation (infield_in, corners_in, normal)
- [pending] Add outfield depth validation (normal, shallow with walk-off rules)
- [pending] Refactor offensive decision workflow (swing_away, check_jump, hit_and_run, sac_bunt, squeeze_bunt)
- [pending] Add check jump validation (lead runner only)
Workflow:
- Session 1: Quick wins (Changes #1-5) - 60% COMPLETE (Parts 4-5 remaining)
- Session 2: Standard changes (Changes #6-7) - NOT STARTED
- Session 3: Major refactor (Changes #8-11) - NOT STARTED
Dev server is running at http://localhost:3005 with demo pages.
Please continue from Session 1 Part 4: Remove offensive approach field from OffensiveDecision model.
```
---
## Files Modified So Far
### Session 1 Part 3: Remove Defensive Alignment (11 files)
**Backend** (5 files):
1. `backend/app/models/game_models.py`
- Removed `alignment` field from DefensiveDecision (line 154)
- Removed `validate_alignment()` method (lines 159-166)
2. `backend/terminal_client/display.py`
- Removed alignment from defensive decision display (line 191)
3. `backend/app/core/ai_opponent.py`
- Updated log message to remove alignment reference (line 82)
4. `backend/tests/unit/models/test_game_models.py`
- Removed 3 alignment tests (lines 235-245)
5. `backend/tests/unit/core/test_validators.py`
- Removed test_validate_defensive_decision_invalid_alignment (lines 180-191)
**Frontend** (3 files):
1. `frontend-sba/types/game.ts`
- Removed `alignment` field from DefensiveDecision interface (line 125)
2. `frontend-sba/components/Decisions/DefensiveSetup.vue`
- Removed "Defensive Alignment" section (lines 19-31)
- Removed `alignment` from localSetup (line 154)
- Removed `alignmentOptions` array (lines 175-180)
- Removed `alignmentDisplay` computed (lines 197-200)
- Removed `alignment` from hasChanges (line 226)
- Reorganized preview grid (alignment row removed, holding now col-span-2)
**Git commits**:
- Commit 2f0f35f: Hit location fix
- Commit 197d91e: Defensive alignment removal
**Tests**: ✅ All 728 backend unit tests passing
---
### Session 1 Part 2: Fix Hit Location Requirements (1 file)
**Frontend**:
1. `frontend-sba/components/Gameplay/ManualOutcomeEntry.vue:152-160`
- Reduced `outcomesNeedingHitLocation` from 11 to 6 outcomes
- Removed: SINGLE_1, SINGLE_2, DOUBLE_2, DOUBLE_3, TRIPLE
- Kept: GROUNDOUT, FLYOUT, LINEOUT, SINGLE_UNCAPPED, DOUBLE_UNCAPPED, ERROR
---
### Session 1 Part 1: Remove Unused Config Fields (2 files)
### backend/app/config/base_config.py
**Changes**: Removed 3 items
- Line 27: `strikes_for_out` field
- Line 28: `balls_for_walk` field
- Lines 41-48: `supports_manual_result_selection()` method
**Current state**: Clean, tests passing
### backend/tests/unit/config/test_league_configs.py
**Changes**: Updated 2 test methods
- `test_sba_basic_rules`: Removed assertions for strikes/balls
- `test_sba_supports_auto_mode`: Renamed from manual_selection, tests auto mode
- `test_pd_basic_rules`: Removed assertions for strikes/balls
- `test_pd_supports_auto_mode`: Renamed from manual_selection, tests auto mode
**Current state**: 28/28 tests passing
---
## Next Steps (Session 1 Part 4)
### Change #7: Remove Offensive Approach
**Pattern**: Same as Part 3 (defensive alignment removal)
**Files to Modify**:
**Backend** (~5 files):
1. `backend/app/models/game_models.py` - OffensiveDecision class
- Remove `approach` field (currently line ~193)
- Remove `validate_approach()` method if exists
2. `backend/terminal_client/display.py`
- Remove approach from offensive decision display (~line 196-197)
3. `backend/app/core/ai_opponent.py`
- Update offensive decision generation (remove approach)
4. `backend/tests/unit/models/test_game_models.py`
- Remove approach-related tests
5. `backend/tests/unit/core/test_validators.py`
- Remove approach validation test if exists
**Frontend** (~3 files):
1. `frontend-sba/types/game.ts`
- Remove `approach` field from OffensiveDecision interface
2. `frontend-sba/components/Decisions/OffensiveApproach.vue`
- Remove "Batting Approach" section from template
- Remove `approach` from localSetup
- Remove approachOptions array
- Remove approachDisplay computed
- Remove approach from hasChanges
3. Check for any other usages:
- Grep for `.approach` in frontend
**Note**: Offensive approach will be replaced in Session 3 (Change #10) with specific actions: swing_away, check_jump, hit_and_run, sac_bunt, squeeze_bunt. For now, just remove the unused field.
**Estimated Time**: 15-20 minutes
---
## Completed Steps
### Change #5: Fix Hit Location Requirements ✅ DONE
**Problem**:
`frontend-sba/components/Gameplay/ManualOutcomeEntry.vue:152` had:
```typescript
const outcomesNeedingHitLocation = [
'GROUNDOUT',
'FLYOUT',
'LINEOUT',
'SINGLE_1', // ❌ Too broad
'SINGLE_2', // ❌ Too broad
'SINGLE_UNCAPPED', // ✅ Correct
'DOUBLE_2', // ❌ Too broad
'DOUBLE_3', // ❌ Too broad
'DOUBLE_UNCAPPED', // ✅ Correct
'TRIPLE', // ❌ Too broad
'ERROR', // ✅ Correct
]
```
**Correct List** (per Cal):
- GROUNDOUT (all groundouts)
- FLYOUT (all flyouts)
- LINEOUT (all lineouts)
- SINGLE_UNCAPPED
- DOUBLE_UNCAPPED
- ERROR
**Files to Update**:
1. `frontend-sba/components/Gameplay/ManualOutcomeEntry.vue:152` - Update array
2. Verify `PlayOutcome.requires_hit_location()` matches in backend (if it exists)
**Expected outcome**: Only outcomes that affect defensive plays require hit location
---
## Remaining Work After Session 1
### Session 2: Standard Changes (2-4 hours)
**Change #6**: Remove defensive alignment
- File: `backend/app/models/game_models.py` - DefensiveDecision model
- File: `frontend-sba/components/Decisions/DefensiveSetup.vue`
- Action: Remove `alignment` field completely
**Change #7**: Remove offensive approach
- File: `backend/app/models/game_models.py` - OffensiveDecision model
- File: `frontend-sba/components/Decisions/OffensiveApproach.vue`
- Action: Remove `approach` field completely (will be replaced in Change #10)
**Change #8**: Add infield depth validation
- Valid values: "infield_in", "corners_in", "normal"
- Rule: infield_in and corners_in only legal with R3
- Files: validators.py, DefensiveSetup.vue
**Change #9**: Add outfield depth validation
- Valid values: "normal", "shallow"
- Rule: shallow only legal when walk-off possible (home team, bottom 9+, trailing/tied, runner on base)
- Files: validators.py, DefensiveSetup.vue
### Session 3: Major Refactor (4+ hours)
**Change #10**: Refactor offensive decision model
- Replace `approach` field with specific actions
- New actions: swing_away, check_jump, hit_and_run, sac_bunt, squeeze_bunt
- Validation rules:
- squeeze_bunt only with R3 and bases not loaded
- check_jump only with runner on base
- Files: OffensiveDecision model, OffensiveApproach.vue, tests
- **Impact**: Will break 213 Phase F3 tests - need to update
**Change #11**: Check jump validation
- Rule: Only lead runner or both if 1st and 3rd
- No trail runners
- Bundle with Change #10
---
## Git Status
**Branch**: `implement-phase-3`
**Last Commit**: `eab61ad` - "Phases 3.5, F1-F5 Complete"
**Working Tree**: Clean (all previous work committed)
**Commits This Session**:
- Will need to commit cleanup work when done
---
## Test Status Baseline
**Before cleanup started**:
- Backend: 731/731 passing (100%)
- Frontend: 446/446 passing (100%)
**After Session 1 Part 1**:
- Backend config tests: 28/28 passing (100%)
- Need to verify full suite still passing
**Expected after Session 3**:
- Backend tests: Will need updates for offensive decision refactor
- Frontend tests: 213 F3 tests will need updates
---
## Key Context Files
**Master tracking**:
- `.claude/PROPOSED_CHANGES_2025-01-14.md` - All 11 changes with analysis
- `.claude/TODO_VERIFICATION_RESULTS.md` - What TODOs were already resolved
- `.claude/TODO_SUMMARY.md` - Quick reference
**Implementation docs**:
- `backend/app/config/CLAUDE.md` - Config system docs
- `backend/app/models/CLAUDE.md` - Game models docs (will need for Changes #6-11)
- `frontend-sba/CLAUDE.md` - Frontend docs
**Modified files so far**:
- `backend/app/config/base_config.py`
- `backend/tests/unit/config/test_league_configs.py`
---
## Important Notes
1. **Dev server running**: http://localhost:3005 for testing frontend changes
2. **Always run tests** after each change
3. **Commit frequently** - don't batch all changes into one commit
4. **Session 3 is complex** - offensive decision refactor affects many files
5. **Follow workflow** - Don't skip to Session 3, do Session 1 & 2 first
---
## Questions Already Answered
Q: Remove or keep supports_manual_result_selection()?
A: Remove completely ✅
Q: What identifier for pitching change?
A: League-independent polymorphic Player ID
Q: Remove alignment and approach?
A: Yes, remove completely
Q: When to do offensive refactor?
A: Before Phase F6, as last part of cleanup
Q: Hit location requirements?
A: Only GROUNDOUT, FLYOUT, LINEOUT, SINGLE_UNCAPPED, DOUBLE_UNCAPPED, ERROR
---
**Ready to continue!** Start with Session 1 Part 2: Fix hit location requirements.