This commit includes cleanup from model refactoring and terminal client
modularization for better code organization and maintainability.
## Game Models Refactor
**Removed RunnerState class:**
- Eliminated separate RunnerState model (was redundant)
- Replaced runners: List[RunnerState] with direct base references:
- on_first: Optional[LineupPlayerState]
- on_second: Optional[LineupPlayerState]
- on_third: Optional[LineupPlayerState]
- Updated helper methods:
- get_runner_at_base() now returns LineupPlayerState directly
- get_all_runners() returns List[Tuple[int, LineupPlayerState]]
- is_runner_on_X() simplified to direct None checks
**Benefits:**
- Matches database structure (plays table has on_first_id, etc.)
- Simpler state management (direct references vs list management)
- Better type safety (LineupPlayerState vs generic runner)
- Easier to work with in game engine logic
**Updated files:**
- app/models/game_models.py - Removed RunnerState, updated GameState
- app/core/play_resolver.py - Use get_all_runners() instead of state.runners
- app/core/validators.py - Updated runner access patterns
- tests/unit/models/test_game_models.py - Updated test assertions
- tests/unit/core/test_play_resolver.py - Updated test data
- tests/unit/core/test_validators.py - Updated test data
## Terminal Client Refactor
**Modularization (DRY principle):**
Created separate modules for better code organization:
1. **terminal_client/commands.py** (10,243 bytes)
- Shared command functions for game operations
- Used by both CLI (main.py) and REPL (repl.py)
- Functions: submit_defensive_decision, submit_offensive_decision,
resolve_play, quick_play_sequence
- Single source of truth for command logic
2. **terminal_client/arg_parser.py** (7,280 bytes)
- Centralized argument parsing and validation
- Handles defensive/offensive decision arguments
- Validates formats (alignment, depths, hold runners, steal attempts)
3. **terminal_client/completions.py** (10,357 bytes)
- TAB completion support for REPL mode
- Command completions, option completions, dynamic completions
- Game ID completions, defensive/offensive option suggestions
4. **terminal_client/help_text.py** (10,839 bytes)
- Centralized help text and command documentation
- Detailed command descriptions
- Usage examples for all commands
**Updated main modules:**
- terminal_client/main.py - Simplified by using shared commands module
- terminal_client/repl.py - Cleaner with shared functions and completions
**Benefits:**
- DRY: Behavior consistent between CLI and REPL modes
- Maintainability: Changes in one place affect both interfaces
- Testability: Can test commands module independently
- Organization: Clear separation of concerns
## Documentation
**New files:**
- app/models/visual_model_relationships.md
- Visual documentation of model relationships
- Helps understand data flow between models
- terminal_client/update_docs/ (6 phase documentation files)
- Phased documentation for terminal client evolution
- Historical context for implementation decisions
## Tests
**New test files:**
- tests/unit/terminal_client/__init__.py
- tests/unit/terminal_client/test_arg_parser.py
- tests/unit/terminal_client/test_commands.py
- tests/unit/terminal_client/test_completions.py
- tests/unit/terminal_client/test_help_text.py
**Updated tests:**
- Integration tests updated for new runner model
- Unit tests updated for model changes
- All tests passing with new structure
## Summary
- ✅ Simplified game state model (removed RunnerState)
- ✅ Better alignment with database structure
- ✅ Modularized terminal client (DRY principle)
- ✅ Shared command logic between CLI and REPL
- ✅ Comprehensive test coverage
- ✅ Improved documentation
Total changes: 26 files modified/created
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
20 KiB
● Terminal Client Improvement Plan - Part 2: Robust Argument Parsing
Overview
Replace manual string splitting with shlex for robust argument parsing that handles quoted strings, edge cases, and complex arguments properly.
Files to Create
- Create backend/terminal_client/arg_parser.py
""" Argument parsing utilities for terminal client commands.
Provides robust parsing for both REPL and CLI commands using shlex to handle quoted strings, spaces, and complex arguments.
Author: Claude Date: 2025-10-27 """ import shlex import logging from typing import Dict, Any, List, Optional, Tuple
logger = logging.getLogger(f'{name}.arg_parser')
class ArgumentParseError(Exception): """Raised when argument parsing fails.""" pass
class CommandArgumentParser: """Parse command-line style arguments for terminal client."""
@staticmethod
def parse_args(arg_string: str, schema: Dict[str, Any]) -> Dict[str, Any]:
"""
Parse argument string according to schema.
Args:
arg_string: Raw argument string from command
schema: Dictionary defining expected arguments
{
'league': {'type': str, 'default': 'sba'},
'home-team': {'type': int, 'default': 1},
'count': {'type': int, 'default': 1, 'positional': True},
'verbose': {'type': bool, 'flag': True}
}
Returns:
Dictionary of parsed arguments with defaults applied
Raises:
ArgumentParseError: If parsing fails or validation fails
"""
try:
# Use shlex for robust parsing
tokens = shlex.split(arg_string) if arg_string.strip() else []
except ValueError as e:
raise ArgumentParseError(f"Invalid argument syntax: {e}")
# Initialize result with defaults
result = {}
for key, spec in schema.items():
if 'default' in spec:
result[key] = spec['default']
# Track which positional arg we're on
positional_keys = [k for k, v in schema.items() if v.get('positional', False)]
positional_index = 0
i = 0
while i < len(tokens):
token = tokens[i]
# Handle flags (--option or -o)
if token.startswith('--'):
option_name = token[2:]
# Convert hyphen to underscore for Python compatibility
option_key = option_name.replace('-', '_')
if option_key not in schema:
raise ArgumentParseError(f"Unknown option: {token}")
spec = schema[option_key]
# Boolean flags don't need a value
if spec.get('flag', False):
result[option_key] = True
i += 1
continue
# Option requires a value
if i + 1 >= len(tokens):
raise ArgumentParseError(f"Option {token} requires a value")
value_str = tokens[i + 1]
# Type conversion
try:
if spec['type'] == int:
result[option_key] = int(value_str)
elif spec['type'] == float:
result[option_key] = float(value_str)
elif spec['type'] == list:
# Parse comma-separated list
result[option_key] = [item.strip() for item in value_str.split(',')]
elif spec['type'] == 'int_list':
# Parse comma-separated integers
result[option_key] = [int(item.strip()) for item in value_str.split(',')]
else:
result[option_key] = value_str
except ValueError as e:
raise ArgumentParseError(
f"Invalid value for {token}: expected {spec['type'].__name__}, got '{value_str}'"
)
i += 2
# Handle positional arguments
else:
if positional_index >= len(positional_keys):
raise ArgumentParseError(f"Unexpected positional argument: {token}")
key = positional_keys[positional_index]
spec = schema[key]
try:
if spec['type'] == int:
result[key] = int(token)
elif spec['type'] == float:
result[key] = float(token)
else:
result[key] = token
except ValueError as e:
raise ArgumentParseError(
f"Invalid value for {key}: expected {spec['type'].__name__}, got '{token}'"
)
positional_index += 1
i += 1
return result
@staticmethod
def parse_game_id(arg_string: str) -> Optional[str]:
"""
Parse a game ID from argument string.
Args:
arg_string: Raw argument string
Returns:
Game ID string or None
"""
try:
tokens = shlex.split(arg_string) if arg_string.strip() else []
# Look for --game-id option
for i, token in enumerate(tokens):
if token == '--game-id' and i + 1 < len(tokens):
return tokens[i + 1]
# If no option, check if there's a positional UUID-like argument
if tokens and len(tokens[0]) == 36: # UUID length
return tokens[0]
return None
except ValueError:
return None
Predefined schemas for common commands
NEW_GAME_SCHEMA = { 'league': {'type': str, 'default': 'sba'}, 'home_team': {'type': int, 'default': 1}, 'away_team': {'type': int, 'default': 2} }
DEFENSIVE_SCHEMA = { 'alignment': {'type': str, 'default': 'normal'}, 'infield': {'type': str, 'default': 'normal'}, 'outfield': {'type': str, 'default': 'normal'}, 'hold': {'type': 'int_list', 'default': []} }
OFFENSIVE_SCHEMA = { 'approach': {'type': str, 'default': 'normal'}, 'steal': {'type': 'int_list', 'default': []}, 'hit_run': {'type': bool, 'flag': True, 'default': False}, 'bunt': {'type': bool, 'flag': True, 'default': False} }
QUICK_PLAY_SCHEMA = { 'count': {'type': int, 'default': 1, 'positional': True} }
USE_GAME_SCHEMA = { 'game_id': {'type': str, 'positional': True} }
def parse_new_game_args(arg_string: str) -> Dict[str, Any]: """Parse arguments for new_game command.""" return CommandArgumentParser.parse_args(arg_string, NEW_GAME_SCHEMA)
def parse_defensive_args(arg_string: str) -> Dict[str, Any]: """Parse arguments for defensive command.""" return CommandArgumentParser.parse_args(arg_string, DEFENSIVE_SCHEMA)
def parse_offensive_args(arg_string: str) -> Dict[str, Any]: """Parse arguments for offensive command.""" return CommandArgumentParser.parse_args(arg_string, OFFENSIVE_SCHEMA)
def parse_quick_play_args(arg_string: str) -> Dict[str, Any]: """Parse arguments for quick_play command.""" return CommandArgumentParser.parse_args(arg_string, QUICK_PLAY_SCHEMA)
def parse_use_game_args(arg_string: str) -> Dict[str, Any]: """Parse arguments for use_game command.""" return CommandArgumentParser.parse_args(arg_string, USE_GAME_SCHEMA)
Files to Update
- Update backend/terminal_client/repl.py
Add import at top
from terminal_client.arg_parser import ( parse_new_game_args, parse_defensive_args, parse_offensive_args, parse_quick_play_args, parse_use_game_args, ArgumentParseError )
Replace do_new_game method:
def do_new_game(self, arg): """ Create a new game with lineups and start it.
Usage: new_game [--league sba|pd] [--home-team N] [--away-team N]
Examples:
new_game
new_game --league pd
new_game --home-team 5 --away-team 3
"""
async def _new_game():
try:
# Parse arguments with robust parser
args = parse_new_game_args(arg)
# Use shared command
gid, success = await game_commands.create_new_game(
league=args['league'],
home_team=args['home_team'],
away_team=args['away_team'],
set_current=True
)
if success:
self.current_game_id = gid
except ArgumentParseError as e:
display.print_error(f"Invalid arguments: {e}")
except Exception as e:
display.print_error(f"Failed to create game: {e}")
logger.exception("New game error")
self._run_async(_new_game())
Replace do_defensive method:
def do_defensive(self, arg): """ Submit defensive decision.
Usage: defensive [--alignment TYPE] [--infield DEPTH] [--outfield DEPTH] [--hold BASES]
Options:
--alignment normal, shifted_left, shifted_right, extreme_shift
--infield in, normal, back, double_play
--outfield in, normal, back
--hold Comma-separated bases (e.g., 1,3)
Examples:
defensive
defensive --alignment shifted_left
defensive --infield double_play --hold 1,3
"""
async def _defensive():
try:
gid = self._ensure_game()
await self._ensure_game_loaded(gid)
# Parse arguments
args = parse_defensive_args(arg)
# Submit decision
await game_commands.submit_defensive_decision(
game_id=gid,
alignment=args['alignment'],
infield=args['infield'],
outfield=args['outfield'],
hold_runners=args['hold']
)
except ArgumentParseError as e:
display.print_error(f"Invalid arguments: {e}")
except ValueError:
pass # Already printed error
except Exception as e:
display.print_error(f"Failed: {e}")
logger.exception("Defensive error")
self._run_async(_defensive())
Replace do_offensive method:
def do_offensive(self, arg): """ Submit offensive decision.
Usage: offensive [--approach TYPE] [--steal BASES] [--hit-run] [--bunt]
Options:
--approach normal, contact, power, patient
--steal Comma-separated bases (e.g., 2,3)
--hit-run Enable hit-and-run (flag)
--bunt Attempt bunt (flag)
Examples:
offensive
offensive --approach power
offensive --steal 2 --hit-run
"""
async def _offensive():
try:
gid = self._ensure_game()
await self._ensure_game_loaded(gid)
# Parse arguments
args = parse_offensive_args(arg)
# Submit decision
await game_commands.submit_offensive_decision(
game_id=gid,
approach=args['approach'],
steal_attempts=args['steal'],
hit_and_run=args['hit_run'],
bunt_attempt=args['bunt']
)
except ArgumentParseError as e:
display.print_error(f"Invalid arguments: {e}")
except ValueError:
pass
except Exception as e:
display.print_error(f"Failed: {e}")
logger.exception("Offensive error")
self._run_async(_offensive())
Replace do_quick_play method:
def do_quick_play(self, arg): """ Auto-play multiple plays with default decisions.
Usage: quick_play [COUNT]
Examples:
quick_play # Play 1 play
quick_play 10 # Play 10 plays
quick_play 27 # Play ~3 innings
"""
async def _quick_play():
try:
gid = self._ensure_game()
await self._ensure_game_loaded(gid)
# Parse arguments
args = parse_quick_play_args(arg)
# Execute quick play
plays_completed = await game_commands.quick_play_rounds(
game_id=gid,
count=args['count']
)
display.print_success(f"Completed {plays_completed} plays")
except ArgumentParseError as e:
display.print_error(f"Invalid arguments: {e}")
except ValueError:
pass
except Exception as e:
display.print_error(f"Failed: {e}")
logger.exception("Quick play error")
self._run_async(_quick_play())
Replace do_use_game method:
def do_use_game(self, arg): """ Switch to a different game.
Usage: use_game <game_id>
Example:
use_game a1b2c3d4-e5f6-7890-abcd-ef1234567890
"""
try:
# Parse arguments
args = parse_use_game_args(arg)
gid = UUID(args['game_id'])
self.current_game_id = gid
Config.set_current_game(gid)
display.print_success(f"Switched to game: {gid}")
except ArgumentParseError as e:
display.print_error(f"Invalid arguments: {e}")
except ValueError:
display.print_error(f"Invalid UUID: {arg}")
Testing Plan
- Create backend/tests/unit/terminal_client/test_arg_parser.py
""" Unit tests for argument parser. """ import pytest
from terminal_client.arg_parser import ( CommandArgumentParser, ArgumentParseError, parse_new_game_args, parse_defensive_args, parse_offensive_args )
class TestCommandArgumentParser: """Tests for CommandArgumentParser."""
def test_parse_simple_string_arg(self):
"""Test parsing simple string argument."""
schema = {'name': {'type': str, 'default': 'default'}}
result = CommandArgumentParser.parse_args('--name test', schema)
assert result['name'] == 'test'
def test_parse_integer_arg(self):
"""Test parsing integer argument."""
schema = {'count': {'type': int, 'default': 1}}
result = CommandArgumentParser.parse_args('--count 42', schema)
assert result['count'] == 42
def test_parse_flag_arg(self):
"""Test parsing boolean flag."""
schema = {
'verbose': {'type': bool, 'flag': True, 'default': False}
}
result = CommandArgumentParser.parse_args('--verbose', schema)
assert result['verbose'] is True
def test_parse_int_list(self):
"""Test parsing comma-separated integer list."""
schema = {'bases': {'type': 'int_list', 'default': []}}
result = CommandArgumentParser.parse_args('--bases 1,2,3', schema)
assert result['bases'] == [1, 2, 3]
def test_parse_quoted_string(self):
"""Test parsing quoted string with spaces."""
schema = {'message': {'type': str, 'default': ''}}
result = CommandArgumentParser.parse_args('--message "hello world"', schema)
assert result['message'] == 'hello world'
def test_parse_positional_arg(self):
"""Test parsing positional argument."""
schema = {
'count': {'type': int, 'positional': True, 'default': 1}
}
result = CommandArgumentParser.parse_args('10', schema)
assert result['count'] == 10
def test_parse_mixed_args(self):
"""Test parsing mix of options and positional."""
schema = {
'count': {'type': int, 'positional': True, 'default': 1},
'league': {'type': str, 'default': 'sba'}
}
result = CommandArgumentParser.parse_args('5 --league pd', schema)
assert result['count'] == 5
assert result['league'] == 'pd'
def test_parse_unknown_option_raises(self):
"""Test that unknown option raises error."""
schema = {'name': {'type': str, 'default': 'default'}}
with pytest.raises(ArgumentParseError, match="Unknown option"):
CommandArgumentParser.parse_args('--invalid test', schema)
def test_parse_missing_value_raises(self):
"""Test that missing value for option raises error."""
schema = {'name': {'type': str, 'default': 'default'}}
with pytest.raises(ArgumentParseError, match="requires a value"):
CommandArgumentParser.parse_args('--name', schema)
def test_parse_invalid_type_raises(self):
"""Test that invalid type conversion raises error."""
schema = {'count': {'type': int, 'default': 1}}
with pytest.raises(ArgumentParseError, match="expected int"):
CommandArgumentParser.parse_args('--count abc', schema)
def test_parse_empty_string(self):
"""Test parsing empty string returns defaults."""
schema = {
'name': {'type': str, 'default': 'default'},
'count': {'type': int, 'default': 1}
}
result = CommandArgumentParser.parse_args('', schema)
assert result['name'] == 'default'
assert result['count'] == 1
def test_parse_hyphen_to_underscore(self):
"""Test that hyphens in options convert to underscores."""
schema = {'home_team': {'type': int, 'default': 1}}
result = CommandArgumentParser.parse_args('--home-team 5', schema)
assert result['home_team'] == 5
class TestPrebuiltParsers: """Tests for pre-built parser functions."""
def test_parse_new_game_args_defaults(self):
"""Test new_game parser with defaults."""
result = parse_new_game_args('')
assert result['league'] == 'sba'
assert result['home_team'] == 1
assert result['away_team'] == 2
def test_parse_new_game_args_custom(self):
"""Test new_game parser with custom values."""
result = parse_new_game_args('--league pd --home-team 5 --away-team 3')
assert result['league'] == 'pd'
assert result['home_team'] == 5
assert result['away_team'] == 3
def test_parse_defensive_args_defaults(self):
"""Test defensive parser with defaults."""
result = parse_defensive_args('')
assert result['alignment'] == 'normal'
assert result['infield'] == 'normal'
assert result['outfield'] == 'normal'
assert result['hold'] == []
def test_parse_defensive_args_with_hold(self):
"""Test defensive parser with hold runners."""
result = parse_defensive_args('--alignment shifted_left --hold 1,3')
assert result['alignment'] == 'shifted_left'
assert result['hold'] == [1, 3]
def test_parse_offensive_args_flags(self):
"""Test offensive parser with flags."""
result = parse_offensive_args('--approach power --hit-run --bunt')
assert result['approach'] == 'power'
assert result['hit_run'] is True
assert result['bunt'] is True
def test_parse_offensive_args_steal(self):
"""Test offensive parser with steal attempts."""
result = parse_offensive_args('--steal 2,3')
assert result['steal'] == [2, 3]
Benefits of Improved Parsing
- Handles quoted strings: --message "double steal attempt" works correctly
- Better error messages: Clear feedback on what went wrong
- Type validation: Automatic conversion with helpful errors
- Consistent behavior: Same parsing logic for REPL and CLI
- Extensible: Easy to add new argument types
- Edge case handling: Properly handles empty strings, trailing spaces, etc.
Example Usage
Before (manual parsing, breaks on spaces):
⚾ > defensive --hold 1,3 # Works ⚾ > defensive --alignment shifted left # Breaks! (sees 'shifted' and 'left' separately)
After (shlex parsing, handles correctly):
⚾ > defensive --hold 1,3 # Still works ⚾ > defensive --alignment "shifted left" # Now works with quotes! ⚾ > quick_play 10 # Positional arg works ⚾ > offensive --hit-run --bunt # Multiple flags work