Core Implementation:
- Created roll_types.py with AbRoll, JumpRoll, FieldingRoll, D20Roll dataclasses
- Implemented DiceSystem singleton with cryptographically secure random generation
- Added Roll model to db_models.py with JSONB storage for roll history
- Implemented save_rolls_batch() and get_rolls_for_game() in database operations
Testing:
- 27 unit tests for roll type dataclasses (100% passing)
- 35 unit tests for dice system (34/35 passing, 1 timing issue)
- 16 integration tests for database persistence (uses production DiceSystem)
Features:
- Unique roll IDs using secrets.token_hex()
- League-specific logic (SBA d100 rare plays, PD error-based rare plays)
- Automatic derived value calculation (d6_two_total, jump_total, error_total)
- Full audit trail with context metadata
- Support for batch saving rolls per inning
Technical Details:
- Fixed dataclass inheritance with kw_only=True for Python 3.13
- Roll data stored as JSONB for flexible querying
- Indexed on game_id, roll_type, league_id, team_id for efficient retrieval
- Supports filtering by roll type, team, and timestamp ordering
Note: Integration tests have async connection pool issue when run together
(tests work individually, fixture cleanup needed in follow-up branch)
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Updated Lineup model to support both leagues using the same pattern as RosterLink:
- Made card_id nullable (PD league)
- Added player_id nullable (SBA league)
- Added XOR CHECK constraint to ensure exactly one ID is populated
- Created league-specific methods: add_pd_lineup_card() and add_sba_lineup_player()
- Replaced generic create_lineup_entry() with league-specific methods
Database migration applied to convert existing schema.
Bonus fix: Resolved Pendulum DateTime + asyncpg timezone compatibility issue
by using .naive() on all DateTime defaults in Game, Play, and GameSession models.
Updated tests to use league-specific lineup methods.
Archived migration docs and script to .claude/archive/ for reference.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Added league-agnostic roster tracking with single-table design:
Database Changes:
- Modified RosterLink model with surrogate primary key (id)
- Added nullable card_id (PD) and player_id (SBA) columns
- Added CHECK constraint ensuring exactly one ID populated (XOR logic)
- Added unique constraints for (game_id, card_id) and (game_id, player_id)
- Imported CheckConstraint and UniqueConstraint from SQLAlchemy
New Files:
- app/models/roster_models.py: Pydantic models for type safety
- BaseRosterLinkData: Abstract base class
- PdRosterLinkData: PD league card-based rosters
- SbaRosterLinkData: SBA league player-based rosters
- RosterLinkCreate: Request validation model
- tests/unit/models/test_roster_models.py: 24 unit tests (all passing)
- Tests for PD/SBA roster link creation and validation
- Tests for RosterLinkCreate XOR validation
- Tests for polymorphic behavior
Database Operations:
- add_pd_roster_card(): Add PD card to game roster
- add_sba_roster_player(): Add SBA player to game roster
- get_pd_roster(): Get PD cards with optional team filter
- get_sba_roster(): Get SBA players with optional team filter
- remove_roster_entry(): Remove roster entry by ID
Tests:
- Added 12 integration tests for roster operations
- Fixed setup_database fixture scope (module → function)
Documentation:
- Updated backend/CLAUDE.md with RosterLink documentation
- Added usage examples and design rationale
- Updated Game model relationship description
Design Pattern:
Single table with application-layer type safety rather than SQLAlchemy
polymorphic inheritance. Simpler queries, database-enforced integrity,
and Pydantic type safety at application layer.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>