Commit Graph

2 Commits

Author SHA1 Message Date
Cal Corum
6880b6d5ad CLAUDE: Complete Week 6 - granular PlayOutcome integration and metadata support
- Renamed check_d20 → chaos_d20 throughout dice system
- Expanded PlayOutcome enum with granular variants (SINGLE_1/2, DOUBLE_2/3, GROUNDBALL_A/B/C, etc.)
- Integrated PlayOutcome from app.config into PlayResolver
- Added play_metadata support for uncapped hit tracking
- Updated all tests (139/140 passing)

Week 6: 100% Complete - Ready for Phase 3

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-29 20:29:06 -05:00
Cal Corum
5d5c13f2b8 CLAUDE: Implement Week 6 league configuration and play outcome systems
Week 6 Progress: 75% Complete

## Components Implemented

### 1. League Configuration System 
- Created BaseGameConfig abstract class for league-agnostic rules
- Implemented SbaConfig and PdConfig with league-specific settings
- Immutable configs (frozen=True) with singleton registry
- 28 unit tests, all passing

Files:
- backend/app/config/base_config.py
- backend/app/config/league_configs.py
- backend/tests/unit/config/test_league_configs.py

### 2. PlayOutcome Enum 
- Universal enum for all play outcomes (both SBA and PD)
- Helper methods: is_hit(), is_out(), is_uncapped(), is_interrupt()
- Supports standard hits, uncapped hits, interrupt plays, ballpark power
- 30 unit tests, all passing

Files:
- backend/app/config/result_charts.py
- backend/tests/unit/config/test_play_outcome.py

### 3. Player Model Refinements 
- Fixed PdPlayer.id field mapping (player_id → id)
- Improved field docstrings for image types
- Fixed position checking logic in SBA helper methods
- Added safety checks for missing image data

Files:
- backend/app/models/player_models.py (updated)

### 4. Documentation 
- Updated backend/CLAUDE.md with Week 6 section
- Documented card-based resolution mechanics
- Detailed config system and PlayOutcome usage

## Architecture Decisions

1. **Card-Based Resolution**: Both SBA and PD use same mechanics
   - 1d6 (column) + 2d6 (row) + 1d20 (split resolution)
   - PD: Digitized cards with auto-resolution
   - SBA: Manual entry from physical cards

2. **Immutable Configs**: Prevent accidental modification using Pydantic frozen

3. **Universal PlayOutcome**: Single enum for both leagues reduces duplication

## Testing
- Total: 58 tests, all passing
- Config tests: 28
- PlayOutcome tests: 30

## Remaining Work (25%)
- Update dice system (check_d20 → chaos_d20)
- Integrate PlayOutcome into PlayResolver
- Add Play.metadata support for uncapped hits

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-28 22:46:12 -05:00