Updated week 6 status and created comprehensive next session plan.
## Changes
### Implementation Status Updates
- Updated 00-index.md with Week 6 progress (75% complete)
- Updated 02-week6-league-features.md status and goals
- Added new components to status table:
- League Configs: ✅ Complete
- PlayOutcome Enum: ✅ Complete
- PlayResolver Integration: 🟡 Partial
### Next Session Plan (NEW)
Created NEXT_SESSION.md with detailed task breakdown:
**Task 1: Update Dice System** (30 min)
- Rename check_d20 → chaos_d20
- Update docstrings for chaos die purpose
- Update all references
**Task 2: Integrate PlayOutcome** (60 min)
- Replace old local enum with universal enum
- Update SimplifiedResultChart
- Add uncapped hit handling
- Update all outcome references
**Task 3: Add Play.metadata** (30 min)
- Add JSONB metadata field to Play model
- Log uncapped hits in metadata
- Update game_engine._save_play_to_db()
## Quick Context for Next Session
**What's Complete**: Config system, PlayOutcome enum, 58 tests passing
**What's Remaining**: Dice system update, PlayResolver integration, metadata support
**Estimated Time**: 2 hours
**Success Criteria**: All tests passing, uncapped hits tracked, terminal client works
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Add comprehensive unit and integration tests for Week 5 deliverables:
- test_play_resolver.py: 18 tests covering outcome resolution and runner advancement
- test_validators.py: 36 tests covering game state, decisions, lineups, and flow
- test_game_engine.py: 7 test classes for complete game flow integration
Update implementation documentation to reflect completed status:
- 00-index.md: Mark Phase 2 Weeks 4-5 complete with test coverage
- 02-week5-game-logic.md: Comprehensive test details and completion status
- 02-game-engine.md: Forward-looking snapshot pattern documentation
Week 5 now fully complete with 54 unit tests + 7 integration test classes passing.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Add comprehensive project documentation and Docker infrastructure for
Paper Dynasty Real-Time Game Engine - a web-based multiplayer baseball
simulation platform replacing the legacy Google Sheets system.
Documentation Added:
- Complete PRD (Product Requirements Document)
- Project README with dual development workflows
- Implementation guide with 5-phase roadmap
- Architecture docs (backend, frontend, database, WebSocket)
- CLAUDE.md context files for each major directory
Infrastructure Added:
- Root docker-compose.yml for full stack orchestration
- Dockerfiles for backend and both frontends (multi-stage builds)
- .dockerignore files for optimal build context
- .env.example with all required configuration
- Updated .gitignore for Python, Node, Nuxt, and Docker
Project Structure:
- backend/ - FastAPI + Socket.io game engine (Python 3.11+)
- frontend-sba/ - SBA League Nuxt 3 frontend
- frontend-pd/ - PD League Nuxt 3 frontend
- .claude/implementation/ - Detailed implementation guides
Supports two development workflows:
1. Local dev (recommended): Services run natively with hot-reload
2. Full Docker: One-command stack orchestration for testing/demos
Next: Phase 1 implementation (backend/frontend foundations)