Cal Corum
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918beadf24
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CLAUDE: Add interactive terminal client for game engine testing
Created comprehensive terminal testing tool with two modes:
1. Interactive REPL (recommended) - Persistent in-memory state
2. Standalone CLI commands - Config file persistence
Features:
- Interactive REPL using Python cmd module
- Persistent event loop prevents DB connection issues
- 11 commands for full game control (new_game, defensive, offensive, resolve, etc.)
- Beautiful Rich formatting with colors and panels
- Auto-generated test lineups for rapid testing
- Direct GameEngine access (no WebSocket overhead)
- Config file (~/.terminal_client_config.json) for state persistence
Files added:
- terminal_client/repl.py (525 lines) - Interactive REPL
- terminal_client/main.py (516 lines) - Click standalone commands
- terminal_client/display.py (218 lines) - Rich formatting
- terminal_client/config.py (89 lines) - Persistent config
- terminal_client/__main__.py - Dual mode entry point
- terminal_client/CLAUDE.md (725 lines) - Full documentation
Updated:
- backend/CLAUDE.md - Added terminal client to testing section
- requirements.txt - Added rich==13.9.4
Perfect for rapid iteration on game engine without building frontend!
🚀 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
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2025-10-26 12:51:01 -05:00 |
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