Backend:
- Add home_team_dice_color and away_team_dice_color to GameState model
- Extract dice_color from game metadata in StateManager (default: cc0000)
- Add runners_on_base param to roll_ab for chaos check skipping
Frontend - Dice Display:
- Create DiceShapes.vue with SVG d6 (square) and d20 (hexagon) shapes
- Apply home team's dice_color to d6 dice, white for resolution d20
- Show chaos d20 in amber only when WP/PB check triggered
- Add automatic text contrast based on color luminance
- Reduce blank space and remove info bubble from dice results
Frontend - Player Cards:
- Consolidate pitcher/batter cards to single location below diamond
- Add active card highlighting based on dice roll (d6_one: 1-3=batter, 4-6=pitcher)
- New card header format: [Team] Position [Name] with full card image
- Remove redundant card displays from GameBoard and GameplayPanel
- Enlarge PlayerCardModal on desktop (max-w-3xl at 1024px+)
Tests:
- Add DiceShapes.spec.ts with 34 tests for color calculations and rendering
- Update DiceRoller.spec.ts for new DiceShapes integration
- Fix test_roll_dice_success for new runners_on_base parameter
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Features:
- PlayerCardModal: Tap any player to view full playing card image
- OutcomeWizard: Progressive 3-step outcome selection (On Base/Out/X-Check)
- GameBoard: Expandable view showing all 9 fielder positions
- Post-roll card display: Shows batter/pitcher card based on d6 roll
- CurrentSituation: Tappable player cards with modal integration
Bug fixes:
- Fix batter not advancing after play (state_manager recovery logic)
- Add dark mode support for buttons and panels (partial - iOS issue noted)
New files:
- PlayerCardModal.vue, OutcomeWizard.vue, BottomSheet.vue
- outcomeFlow.ts constants for outcome category mapping
- TEST_PLAN_UI_OVERHAUL.md with 23/24 tests passing
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Created centralized services for SBA player data fetching at lineup creation:
Backend - New Services:
- app/services/sba_api_client.py: REST client for SBA API (api.sba.manticorum.com)
with batch player fetching and caching support
- app/services/lineup_service.py: High-level service combining DB operations
with API calls for complete lineup entries with player data
Backend - Refactored Components:
- app/core/game_engine.py: Replaced raw API calls with LineupService,
reduced _prepare_next_play() from ~50 lines to ~15 lines
- app/core/substitution_manager.py: Updated pinch_hit(), defensive_replace(),
change_pitcher() to use lineup_service.get_sba_player_data()
- app/models/game_models.py: Added player_name/player_image to LineupPlayerState
- app/services/__init__.py: Exported new LineupService components
- app/websocket/handlers.py: Enhanced lineup state handling
Frontend - SBA League:
- components/Game/CurrentSituation.vue: Restored player images with fallback
badges (P/B letters) for both mobile and desktop layouts
- components/Game/GameBoard.vue: Enhanced game board visualization
- composables/useGameActions.ts: Updated game action handling
- composables/useWebSocket.ts: Improved WebSocket state management
- pages/games/[id].vue: Enhanced game page with better state handling
- types/game.ts: Updated type definitions
- types/websocket.ts: Added WebSocket type support
Architecture Improvement:
All SBA player data fetching now goes through LineupService:
- Lineup creation: add_sba_player_to_lineup()
- Lineup loading: load_team_lineup_with_player_data()
- Substitutions: get_sba_player_data()
All 739 unit tests pass.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>