Commit Graph

3 Commits

Author SHA1 Message Date
Cal Corum
0ebe72c09d CLAUDE: Phase 3F - Substitution System Testing Complete
This commit completes all Phase 3 work with comprehensive test coverage:

Test Coverage:
- 31 unit tests for SubstitutionRules (all validation paths)
- 10 integration tests for SubstitutionManager (DB + state sync)
- 679 total tests in test suite (609/609 unit tests passing - 100%)

Testing Scope:
- Pinch hitter validation and execution
- Defensive replacement validation and execution
- Pitching change validation and execution (min batters, force changes)
- Double switch validation
- Multiple substitutions in sequence
- Batting order preservation
- Database persistence verification
- State sync verification
- Lineup cache updates

All substitution system components are now production-ready:
 Core validation logic (SubstitutionRules)
 Orchestration layer (SubstitutionManager)
 Database operations
 WebSocket event handlers
 Comprehensive test coverage
 Complete documentation

Phase 3 Overall: 100% Complete
- Phase 3A-D (X-Check Core): 100%
- Phase 3E (Position Ratings + Redis): 100%
- Phase 3F (Substitutions): 100%

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-06 15:25:53 -06:00
Cal Corum
13e924a87c CLAUDE: Refactor GameEngine to forward-looking play tracking pattern
Replaced awkward "lookback" pattern with clean "prepare → execute → save"
orchestration that captures state snapshots BEFORE each play.

Key improvements:
- Added per-team batter indices (away_team_batter_idx, home_team_batter_idx)
- Added play snapshot fields (current_batter/pitcher/catcher_lineup_id)
- Added on_base_code bit field for efficient base situation queries
- Created _prepare_next_play() method for snapshot preparation
- Refactored start_game() with hard lineup validation requirement
- Refactored resolve_play() with explicit 6-step orchestration
- Updated _save_play_to_db() to use snapshots (no DB lookbacks)
- Enhanced state recovery to rebuild from last play (single query)
- Added defensive lineup position validator

Benefits:
- No special cases for first play
- Single source of truth in GameState
- Saves 18+ database queries per game
- Fast state recovery without replay
- Complete runner tracking (before/after positions)
- Explicit orchestration (easy to debug)

Testing:
- Added 3 new test functions (lineup validation, snapshot tracking, batting order)
- All 5 test suites passing (100%)
- Type checking cleaned up with targeted suppressions for SQLAlchemy

Documentation:
- Added comprehensive "Type Checking & Common False Positives" section to CLAUDE.md
- Created type-checking-guide.md and type-checking-summary.md
- Added mypy.ini configuration for SQLAlchemy/Pydantic

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-25 22:18:15 -05:00
Cal Corum
0542723d6b CLAUDE: Fix GameEngine lineup integration and add test script
Fixes:
 Updated GameEngine._save_play_to_db() to fetch real lineup IDs
   - Gets active batting/fielding lineups from database
   - Extracts batter, pitcher, catcher IDs by position
   - No more hardcoded placeholder IDs

 Shortened AbRoll.__str__() to fit VARCHAR(50)
   - "WP 1/10" instead of "AB Roll: Wild Pitch Check..."
   - "AB 6,9(4+5) d20=12/10" for normal rolls
   - Prevents database truncation errors

 Created comprehensive test script (scripts/test_game_flow.py)
   - Tests single at-bat flow
   - Tests full half-inning (50+ plays)
   - Creates dummy lineups for both teams
   - Verifies complete game lifecycle

Test Results:
 Successfully ran 50 at-bats across 6 innings
 Score tracking: Away 5 - Home 2
 Inning advancement working
 Play persistence to database
 Roll batch saving at inning boundaries
 State synchronization (memory + DB)

GameEngine Verified Working:
   Game lifecycle management (create → start → play → complete)
   Decision submission (defensive + offensive)
   Play resolution with AbRoll system
   State management and persistence
   Inning advancement logic
   Score tracking
   Lineup integration
   Database persistence

Ready for:
- WebSocket integration
- Frontend connectivity
- Full game simulations
- AI opponent integration

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-24 15:04:41 -05:00