paper-dynasty-discord/tests
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feat(WP-11): /evo status slash command — closes #76
Add /evo status command showing paginated evolution progress:
- Progress bar with formula value vs next threshold
- Tier display names (Unranked/Initiate/Rising/Ascendant/Evolved)
- Formula shorthands (PA+TB×2, IP+K)
- Filters: card_type, tier, progress="close" (within 80%)
- Pagination at 10 per page
- Evolution cog registered in players_new/__init__.py
- 15 unit tests for pure helper functions

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-18 15:45:41 -05:00
..
command_logic fix: preserve batter at plate when half-inning ends on caught stealing 2026-02-10 22:37:42 -06:00
gameplay_models Catchup commit 2025-07-22 09:22:19 -05:00
in_game Cogs to Packages Groundwork 2025-08-17 08:46:55 -05:00
other Added AbRoll and JumpRoll 2024-11-17 14:57:54 -06:00
players_refactor fix: invoke actual cog callback in test_error_handling_and_logging (#39) 2026-03-09 13:22:58 +00:00
scouting fix: add missing week field to scout reward POST 2026-03-09 10:20:23 -05:00
conftest.py Catchup commit 2025-07-22 09:22:19 -05:00
factory.py Catchup files 2025-11-11 13:22:06 -06:00
test_api_calls.py Add API timeout/retry logic and fix get_team_by_owner for PostgreSQL 2026-01-31 15:52:14 -06:00
test_evolution_commands.py feat(WP-11): /evo status slash command — closes #76 2026-03-18 15:45:41 -05:00
test_play_locking.py fix: add locked_play context manager to prevent stuck play locks 2026-02-10 21:54:44 -06:00