paper-dynasty-discord/tests
Cal Corum c3ff85fd2d
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fix: replace abstract tier symbols with readable labels in /refractor status
Unicode symbols (○ ◈ ◆ ✦ ★) were too similar to distinguish at a glance.
Now uses T1/T2/T3/T4★ prefixes with no prefix for base cards (T0).
Summary header reads "Base: 1  T1: 9 — 64 total" instead of cryptic symbols.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-25 23:47:03 -05:00
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command_logic fix: preserve batter at plate when half-inning ends on caught stealing 2026-02-10 22:37:42 -06:00
gameplay_models Catchup commit 2025-07-22 09:22:19 -05:00
in_game Cogs to Packages Groundwork 2025-08-17 08:46:55 -05:00
other Added AbRoll and JumpRoll 2024-11-17 14:57:54 -06:00
players_refactor fix: invoke actual cog callback in test_error_handling_and_logging (#39) 2026-03-09 13:22:58 +00:00
scouting fix: add missing week field to scout reward POST 2026-03-09 10:20:23 -05:00
conftest.py Catchup commit 2025-07-22 09:22:19 -05:00
factory.py Catchup files 2025-11-11 13:22:06 -06:00
refractor-integration-test-plan.md feat: redesign /refractor status with rich Unicode display and team branding 2026-03-25 22:46:38 -05:00
refractor-preflight.sh test: add refractor integration test plan and preflight script 2026-03-25 01:16:21 -05:00
test_api_calls.py Add API timeout/retry logic and fix get_team_by_owner for PostgreSQL 2026-01-31 15:52:14 -06:00
test_card_embed_refractor.py feat: redesign /refractor status with rich Unicode display and team branding 2026-03-25 22:46:38 -05:00
test_complete_game_hook.py fix: wire WP-14 tier-up notification embeds into post-game hook 2026-03-24 23:43:05 -05:00
test_play_locking.py fix: add locked_play context manager to prevent stuck play locks 2026-02-10 21:54:44 -06:00
test_refractor_commands.py fix: replace abstract tier symbols with readable labels in /refractor status 2026-03-25 23:47:03 -05:00
test_refractor_notifs.py fix: wire WP-14 tier-up notification embeds into post-game hook 2026-03-24 23:43:05 -05:00