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Extract _run_post_game_refractor_hook() from complete_game() so the hook logic can be tested directly without a live game session. Add 13 tests covering endpoint ordering, tier-up notification dispatch, variant render triggers, and non-fatal error handling. Closes #148 Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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| __init__.py | ||
| logic_gameplay.py | ||
| play_context.py | ||