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Remove unused `player_name` param from `_execute_refractor_test` and unused `final` param from `update_embed` closure. Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
386 lines
14 KiB
Python
386 lines
14 KiB
Python
"""Tests for the DevToolsCog /dev refractor-test command."""
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from unittest.mock import AsyncMock, MagicMock, patch
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import discord
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import pytest
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from discord.ext import commands
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class TestCleanupView:
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"""Test the cleanup button view for the refractor integration test.
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The view presents two buttons after a test run: 'Clean Up Test Data'
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deletes the synthetic game/plays/decisions; 'Keep Test Data' dismisses
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the buttons. Only the command invoker can press them.
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"""
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@pytest.fixture
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def owner_interaction(self):
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"""Interaction from the user who ran the command."""
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interaction = AsyncMock(spec=discord.Interaction)
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interaction.user = MagicMock()
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interaction.user.id = 12345
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interaction.response = AsyncMock()
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return interaction
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@pytest.fixture
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def other_interaction(self):
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"""Interaction from a different user — should be rejected."""
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interaction = AsyncMock(spec=discord.Interaction)
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interaction.user = MagicMock()
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interaction.user.id = 99999
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interaction.response = AsyncMock()
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return interaction
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async def test_view_has_two_buttons(self):
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"""View should have exactly two buttons: cleanup and keep.
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Must be async because discord.ui.View.__init__ calls
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asyncio.get_running_loop() internally and requires an event loop.
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"""
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from cogs.dev_tools import CleanupView
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view = CleanupView(owner_id=12345, game_id=1, embed=discord.Embed())
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buttons = [
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child for child in view.children if isinstance(child, discord.ui.Button)
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]
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assert len(buttons) == 2
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async def test_unauthorized_user_ignored(self, other_interaction):
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"""Non-owner clicks should be silently ignored."""
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from cogs.dev_tools import CleanupView
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view = CleanupView(owner_id=12345, game_id=1, embed=discord.Embed())
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with patch("cogs.dev_tools.db_delete", new_callable=AsyncMock) as mock_delete:
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await view.cleanup_btn.callback(other_interaction)
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mock_delete.assert_not_called()
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other_interaction.response.edit_message.assert_not_called()
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async def test_cleanup_calls_delete_endpoints(self, owner_interaction):
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"""Cleanup button deletes decisions, plays, then game in order."""
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from cogs.dev_tools import CleanupView
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embed = discord.Embed(description="test")
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view = CleanupView(owner_id=12345, game_id=42, embed=embed)
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with patch("cogs.dev_tools.db_delete", new_callable=AsyncMock) as mock_delete:
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await view.cleanup_btn.callback(owner_interaction)
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assert mock_delete.call_count == 3
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# Verify correct endpoints and order
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calls = mock_delete.call_args_list
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assert "decisions/game" in str(calls[0])
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assert "plays/game" in str(calls[1])
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assert "games" in str(calls[2])
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async def test_keep_removes_buttons(self, owner_interaction):
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"""Keep button removes buttons and updates embed."""
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from cogs.dev_tools import CleanupView
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embed = discord.Embed(description="test")
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view = CleanupView(owner_id=12345, game_id=42, embed=embed)
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await view.keep_btn.callback(owner_interaction)
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owner_interaction.response.edit_message.assert_called_once()
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class TestRefractorTestSetup:
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"""Test the setup phase: card lookup, refractor state, plan calculation."""
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@pytest.fixture
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def mock_interaction(self):
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interaction = AsyncMock(spec=discord.Interaction)
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interaction.user = MagicMock()
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interaction.user.id = 12345
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interaction.response = AsyncMock()
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interaction.edit_original_response = AsyncMock()
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interaction.followup = AsyncMock()
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return interaction
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@pytest.fixture
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def mock_bot(self):
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return MagicMock(spec=commands.Bot)
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@pytest.fixture
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def batting_card_response(self):
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return {
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"id": 1234,
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"player": {"id": 100, "p_name": "Mike Trout"},
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"variant": 0,
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"image_url": None,
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}
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@pytest.fixture
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def refractor_cards_response(self):
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return {
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"count": 1,
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"items": [
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{
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"player_id": 100,
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"team_id": 31,
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"current_tier": 0,
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"current_value": 30.0,
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"fully_evolved": False,
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"track": {
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"card_type": "batter",
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"t1_threshold": 37,
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"t2_threshold": 149,
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"t3_threshold": 448,
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"t4_threshold": 896,
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},
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"next_threshold": 37,
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"progress_pct": 81.1,
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"player_name": "Mike Trout",
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"image_url": None,
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}
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],
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}
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@pytest.fixture
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def opposing_cards_response(self):
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"""A valid pitching cards response with the 'cards' key."""
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return {
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"cards": [
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{
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"id": 9000,
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"player": {"id": 200, "p_name": "Clayton Kershaw"},
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"variant": 0,
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}
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]
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}
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async def test_batting_card_lookup(
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self,
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mock_interaction,
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mock_bot,
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batting_card_response,
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refractor_cards_response,
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opposing_cards_response,
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):
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"""Command should try the batting card endpoint first.
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Verifies that the first db_get call targets 'battingcards', not
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'pitchingcards', when looking up a card ID.
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"""
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from cogs.dev_tools import DevToolsCog
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cog = DevToolsCog(mock_bot)
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with (
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patch("cogs.dev_tools.db_get", new_callable=AsyncMock) as mock_get,
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patch("cogs.dev_tools.db_post", new_callable=AsyncMock),
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):
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mock_get.side_effect = [
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batting_card_response, # GET battingcards/{id}
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refractor_cards_response, # GET refractor/cards
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opposing_cards_response, # GET pitchingcards (for opposing player)
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]
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with patch.object(cog, "_execute_refractor_test", new_callable=AsyncMock):
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await cog.refractor_test.callback(cog, mock_interaction, card_id=1234)
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first_call = mock_get.call_args_list[0]
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assert "battingcards" in str(first_call)
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async def test_pitching_card_fallback(
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self,
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mock_interaction,
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mock_bot,
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refractor_cards_response,
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):
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"""If batting card returns None, command should fall back to pitching card.
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Ensures the two-step lookup: batting first, then pitching if batting
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returns None. The second db_get call must target 'pitchingcards'.
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"""
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from cogs.dev_tools import DevToolsCog
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cog = DevToolsCog(mock_bot)
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pitching_card = {
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"id": 5678,
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"player": {"id": 200, "p_name": "Clayton Kershaw"},
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"variant": 0,
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"image_url": None,
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}
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refractor_cards_response["items"][0]["player_id"] = 200
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refractor_cards_response["items"][0]["track"]["card_type"] = "sp"
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refractor_cards_response["items"][0]["next_threshold"] = 10
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opposing_batters = {
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"cards": [
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{"id": 7000, "player": {"id": 300, "p_name": "Babe Ruth"}, "variant": 0}
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]
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}
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with (
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patch("cogs.dev_tools.db_get", new_callable=AsyncMock) as mock_get,
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patch("cogs.dev_tools.db_post", new_callable=AsyncMock),
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):
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mock_get.side_effect = [
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None, # batting card not found
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pitching_card, # pitching card found
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refractor_cards_response, # refractor/cards
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opposing_batters, # battingcards for opposing player
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]
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with patch.object(cog, "_execute_refractor_test", new_callable=AsyncMock):
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await cog.refractor_test.callback(cog, mock_interaction, card_id=5678)
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second_call = mock_get.call_args_list[1]
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assert "pitchingcards" in str(second_call)
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async def test_card_not_found_reports_error(self, mock_interaction, mock_bot):
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"""If neither batting nor pitching card exists, report an error and return.
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The command should call edit_original_response with a message containing
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'not found' and must NOT call _execute_refractor_test.
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"""
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from cogs.dev_tools import DevToolsCog
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cog = DevToolsCog(mock_bot)
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with patch("cogs.dev_tools.db_get", new_callable=AsyncMock, return_value=None):
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with patch.object(
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cog, "_execute_refractor_test", new_callable=AsyncMock
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) as mock_exec:
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await cog.refractor_test.callback(cog, mock_interaction, card_id=9999)
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mock_exec.assert_not_called()
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call_kwargs = mock_interaction.edit_original_response.call_args[1]
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assert "not found" in call_kwargs["content"].lower()
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class TestRefractorTestExecute:
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"""Test the execution phase: API calls, step-by-step reporting,
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stop-on-failure behavior."""
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@pytest.fixture
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def mock_interaction(self):
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interaction = AsyncMock(spec=discord.Interaction)
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interaction.user = MagicMock()
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interaction.user.id = 12345
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interaction.response = AsyncMock()
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interaction.edit_original_response = AsyncMock()
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return interaction
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@pytest.fixture
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def mock_bot(self):
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return MagicMock(spec=commands.Bot)
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@pytest.fixture
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def base_embed(self):
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embed = discord.Embed(title="Refractor Integration Test")
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embed.add_field(name="Setup", value="test setup", inline=False)
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embed.add_field(name="", value="⏳ Executing...", inline=False)
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return embed
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async def test_successful_batter_flow(self, mock_interaction, mock_bot, base_embed):
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"""Full happy path: game created, plays inserted, stats updated,
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tier-up detected, card rendered."""
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from cogs.dev_tools import DevToolsCog
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cog = DevToolsCog(mock_bot)
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game_response = {"id": 42}
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plays_response = {"count": 3}
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decisions_response = {"count": 1}
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stats_response = {"updated": 1, "skipped": False}
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eval_response = {
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"evaluated": 1,
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"tier_ups": [
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{
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"player_id": 100,
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"team_id": 31,
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"player_name": "Mike Trout",
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"old_tier": 0,
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"new_tier": 1,
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"current_value": 45,
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"track_name": "Batter Track",
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"variant_created": "abc123",
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}
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],
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}
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with (
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patch("cogs.dev_tools.db_post", new_callable=AsyncMock) as mock_post,
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patch("cogs.dev_tools.db_get", new_callable=AsyncMock) as mock_get,
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):
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mock_post.side_effect = [
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game_response, # POST games
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plays_response, # POST plays
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decisions_response, # POST decisions
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stats_response, # POST season-stats/update-game
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eval_response, # POST refractor/evaluate-game
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]
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mock_get.return_value = {"image_url": "https://s3.example.com/card.png"}
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await cog._execute_refractor_test(
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interaction=mock_interaction,
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embed=base_embed,
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player_id=100,
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team_id=31,
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card_type="batter",
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card_type_key="batting",
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opposing_player_id=200,
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num_plays=3,
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)
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assert mock_interaction.edit_original_response.call_count >= 1
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final_call = mock_interaction.edit_original_response.call_args_list[-1]
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final_embed = final_call[1]["embed"]
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result_text = "\n".join(f.value for f in final_embed.fields if f.value)
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assert "✅" in result_text
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assert "game" in result_text.lower()
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async def test_stops_on_game_creation_failure(
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self, mock_interaction, mock_bot, base_embed
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):
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"""If game creation fails, stop immediately and show error."""
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from cogs.dev_tools import DevToolsCog
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cog = DevToolsCog(mock_bot)
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with patch(
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"cogs.dev_tools.db_post",
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new_callable=AsyncMock,
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side_effect=Exception("500 Server Error"),
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):
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await cog._execute_refractor_test(
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interaction=mock_interaction,
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embed=base_embed,
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player_id=100,
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team_id=31,
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card_type="batter",
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card_type_key="batting",
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opposing_player_id=200,
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num_plays=3,
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)
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final_call = mock_interaction.edit_original_response.call_args_list[-1]
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final_embed = final_call[1]["embed"]
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result_text = "\n".join(f.value for f in final_embed.fields if f.value)
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assert "❌" in result_text
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async def test_no_tierup_still_reports_success(
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self, mock_interaction, mock_bot, base_embed
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):
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"""If evaluate-game returns no tier-ups, report it clearly."""
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from cogs.dev_tools import DevToolsCog
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cog = DevToolsCog(mock_bot)
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with patch("cogs.dev_tools.db_post", new_callable=AsyncMock) as mock_post:
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mock_post.side_effect = [
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{"id": 42}, # game
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{"count": 3}, # plays
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{"count": 1}, # decisions
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{"updated": 1, "skipped": False}, # stats
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{"evaluated": 1, "tier_ups": []}, # no tier-ups
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]
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await cog._execute_refractor_test(
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interaction=mock_interaction,
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embed=base_embed,
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player_id=100,
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team_id=31,
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card_type="batter",
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card_type_key="batting",
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opposing_player_id=200,
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num_plays=3,
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)
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final_call = mock_interaction.edit_original_response.call_args_list[-1]
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final_embed = final_call[1]["embed"]
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result_text = "\n".join(f.value for f in final_embed.fields if f.value)
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assert "no tier-up" in result_text.lower()
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