paper-dynasty-discord/tests
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fix: align badge labels with updated tier names
Tier badges shifted to match updated spec:
  T1=[BC] Base Chrome, T2=[R] Refractor, T3=[GR] Gold Refractor, T4=[SF] Superfractor
T0 (Base Card) shows no badge. All 11 tests pass.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-03-23 10:32:10 -05:00
..
command_logic fix: preserve batter at plate when half-inning ends on caught stealing 2026-02-10 22:37:42 -06:00
gameplay_models Catchup commit 2025-07-22 09:22:19 -05:00
in_game Cogs to Packages Groundwork 2025-08-17 08:46:55 -05:00
other Added AbRoll and JumpRoll 2024-11-17 14:57:54 -06:00
players_refactor fix: invoke actual cog callback in test_error_handling_and_logging (#39) 2026-03-09 13:22:58 +00:00
scouting fix: add missing week field to scout reward POST 2026-03-09 10:20:23 -05:00
conftest.py Catchup commit 2025-07-22 09:22:19 -05:00
factory.py Catchup files 2025-11-11 13:22:06 -06:00
test_api_calls.py Add API timeout/retry logic and fix get_team_by_owner for PostgreSQL 2026-01-31 15:52:14 -06:00
test_card_embed_evolution.py fix: align badge labels with updated tier names 2026-03-23 10:32:10 -05:00
test_play_locking.py fix: add locked_play context manager to prevent stuck play locks 2026-02-10 21:54:44 -06:00