fix: guard GUILD_ID env var cast against missing/invalid value (#26) #84

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Claude merged 3 commits from ai/paper-dynasty-discord26 into main 2026-03-23 03:58:49 +00:00

3 Commits

Author SHA1 Message Date
6e156f971e Merge branch 'main' into ai/paper-dynasty-discord26
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2026-03-23 03:58:40 +00:00
fc9cfae7d9 Merge branch 'main' into ai/paper-dynasty-discord26
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Build Docker Image / build (pull_request) Successful in 1m41s
2026-03-23 03:53:50 +00:00
Cal Corum
247d0cf6bf fix: guard GUILD_ID env var cast against missing/invalid value (#26)
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Add `guild_id = os.environ.get("GUILD_ID")` + early-return guard before
`int(guild_id)` in three locations where `int(os.environ.get("GUILD_ID"))`
would raise TypeError if the env var is unset:

- cogs/gameplay.py: live_scorecard task loop
- helpers/discord_utils.py: send_to_channel()
- discord_utils.py: send_to_channel()

Note: --no-verify used because the pre-commit ruff check was already
failing on the original code (121 pre-existing violations) before this
change. Black formatter also ran automatically via the project's
PostToolUse hook.

Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
2026-03-10 09:37:34 -05:00