feat: add limit/pagination to stratgame (games) endpoint (#138) #164
@ -8,10 +8,7 @@ from ..db_engine import StratGame, model_to_dict, fn
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from ..dependencies import oauth2_scheme, valid_token
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router = APIRouter(
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prefix='/api/v2/games',
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tags=['games']
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)
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router = APIRouter(prefix="/api/v2/games", tags=["games"])
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class GameModel(pydantic.BaseModel):
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@ -35,13 +32,22 @@ class GameList(pydantic.BaseModel):
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games: List[GameModel]
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@router.get('')
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@router.get("")
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async def get_games(
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season: list = Query(default=None), forfeit: Optional[bool] = None, away_team_id: list = Query(default=None),
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home_team_id: list = Query(default=None), team1_id: list = Query(default=None),
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team2_id: list = Query(default=None), game_type: list = Query(default=None), ranked: Optional[bool] = None,
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short_game: Optional[bool] = None, csv: Optional[bool] = False, short_output: bool = False,
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gauntlet_id: Optional[int] = None):
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season: list = Query(default=None),
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forfeit: Optional[bool] = None,
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away_team_id: list = Query(default=None),
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home_team_id: list = Query(default=None),
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team1_id: list = Query(default=None),
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team2_id: list = Query(default=None),
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game_type: list = Query(default=None),
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ranked: Optional[bool] = None,
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short_game: Optional[bool] = None,
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csv: Optional[bool] = False,
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short_output: bool = False,
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gauntlet_id: Optional[int] = None,
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limit: int = 100,
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):
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all_games = StratGame.select().order_by(StratGame.id)
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if season is not None:
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@ -68,49 +74,70 @@ async def get_games(
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if short_game is not None:
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all_games = all_games.where(StratGame.short_game == short_game)
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if gauntlet_id is not None:
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all_games = all_games.where(StratGame.game_type.contains(f'gauntlet-{gauntlet_id}'))
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all_games = all_games.where(
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StratGame.game_type.contains(f"gauntlet-{gauntlet_id}")
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)
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all_games = all_games.limit(max(0, min(limit, 500)))
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if csv:
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return_vals = [model_to_dict(x) for x in all_games]
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for x in return_vals:
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x['away_abbrev'] = x['away_team']['abbrev']
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x['home_abbrev'] = x['home_team']['abbrev']
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del x['away_team'], x['home_team']
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x["away_abbrev"] = x["away_team"]["abbrev"]
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x["home_abbrev"] = x["home_team"]["abbrev"]
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del x["away_team"], x["home_team"]
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output = pd.DataFrame(return_vals)[[
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'id', 'away_abbrev', 'home_abbrev', 'away_score', 'home_score', 'away_team_value', 'home_team_value',
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'game_type', 'season', 'week', 'short_game', 'ranked'
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]]
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output = pd.DataFrame(return_vals)[
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[
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"id",
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"away_abbrev",
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"home_abbrev",
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"away_score",
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"home_score",
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"away_team_value",
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"home_team_value",
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"game_type",
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"season",
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"week",
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"short_game",
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"ranked",
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]
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]
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return Response(content=output.to_csv(index=False), media_type='text/csv')
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return Response(content=output.to_csv(index=False), media_type="text/csv")
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return_val = {'count': all_games.count(), 'games': [
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model_to_dict(x, recurse=not short_output) for x in all_games
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]}
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return_val = {
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"count": all_games.count(),
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"games": [model_to_dict(x, recurse=not short_output) for x in all_games],
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}
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return return_val
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@router.get('/{game_id}')
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@router.get("/{game_id}")
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async def get_one_game(game_id: int):
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this_game = StratGame.get_or_none(StratGame.id == game_id)
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if not this_game:
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raise HTTPException(status_code=404, detail=f'StratGame ID {game_id} not found')
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raise HTTPException(status_code=404, detail=f"StratGame ID {game_id} not found")
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g_result = model_to_dict(this_game)
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return g_result
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@router.patch('/{game_id}')
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@router.patch("/{game_id}")
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async def patch_game(
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game_id: int, game_type: Optional[str] = None, away_score: Optional[int] = None,
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home_score: Optional[int] = None, token: str = Depends(oauth2_scheme)):
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game_id: int,
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game_type: Optional[str] = None,
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away_score: Optional[int] = None,
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home_score: Optional[int] = None,
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token: str = Depends(oauth2_scheme),
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):
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if not valid_token(token):
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logging.warning('patch_game - Bad Token: [REDACTED]')
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raise HTTPException(status_code=401, detail='Unauthorized')
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logging.warning("patch_game - Bad Token: [REDACTED]")
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raise HTTPException(status_code=401, detail="Unauthorized")
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this_game = StratGame.get_or_none(StratGame.id == game_id)
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if not this_game:
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raise HTTPException(status_code=404, detail=f'StratGame ID {game_id} not found')
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raise HTTPException(status_code=404, detail=f"StratGame ID {game_id} not found")
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if away_score is not None:
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this_game.away_score = away_score
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@ -123,14 +150,14 @@ async def patch_game(
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g_result = model_to_dict(this_game)
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return g_result
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else:
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raise HTTPException(status_code=500, detail=f'Unable to patch game {game_id}')
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raise HTTPException(status_code=500, detail=f"Unable to patch game {game_id}")
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@router.post('')
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@router.post("")
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async def post_game(this_game: GameModel, token: str = Depends(oauth2_scheme)):
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if not valid_token(token):
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logging.warning('post_games - Bad Token: [REDACTED]')
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raise HTTPException(status_code=401, detail='Unauthorized')
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logging.warning("post_games - Bad Token: [REDACTED]")
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raise HTTPException(status_code=401, detail="Unauthorized")
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this_game = StratGame(**this_game.dict())
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@ -141,25 +168,25 @@ async def post_game(this_game: GameModel, token: str = Depends(oauth2_scheme)):
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else:
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raise HTTPException(
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status_code=418,
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detail='Well slap my ass and call me a teapot; I could not save that game'
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detail="Well slap my ass and call me a teapot; I could not save that game",
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)
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@router.delete('/{game_id}')
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@router.delete("/{game_id}")
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async def delete_game(game_id: int, token: str = Depends(oauth2_scheme)):
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if not valid_token(token):
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logging.warning('delete_game - Bad Token: [REDACTED]')
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raise HTTPException(status_code=401, detail='Unauthorized')
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logging.warning("delete_game - Bad Token: [REDACTED]")
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raise HTTPException(status_code=401, detail="Unauthorized")
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this_game = StratGame.get_or_none(StratGame.id == game_id)
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if not this_game:
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raise HTTPException(status_code=404, detail=f'StratGame ID {game_id} not found')
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raise HTTPException(status_code=404, detail=f"StratGame ID {game_id} not found")
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count = this_game.delete_instance()
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if count == 1:
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return f'StratGame {game_id} has been deleted'
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return f"StratGame {game_id} has been deleted"
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else:
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raise HTTPException(status_code=500, detail=f'StratGame {game_id} could not be deleted')
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raise HTTPException(
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status_code=500, detail=f"StratGame {game_id} could not be deleted"
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)
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