• 2 Open
    14 Closed
    Updated 2026-03-25 05:30:37 +00:00
    No due date

    Foundation for the Card Evolution system — schema, aggregation, formula engine, bot integration, deployment. 15 work packages across 4 sub-phases. PRD: docs/prd-evolution/ | Plan: docs/prd-evolution/PHASE1_PROJECT_PLAN.md (v2.1)

  • 0 Open
    0 Closed
    Updated 2026-03-12 21:00:59 +00:00
    No due date

    Apply rating boosts on tier completion, variant card API, player profile detection, T4 rarity upgrade, evolved card display names. PRD: docs/prd-evolution/05-rating-boosts.md + 13-implementation.md § 13.2

  • 0 Open
    0 Closed
    Updated 2026-03-12 21:01:01 +00:00
    No due date

    Premium static cosmetics (frames, themes, badges), cosmetics catalog and purchase endpoints, CSS injection in card templates, variant render pipeline, economy tuning. PRD: docs/prd-evolution/07-variant-system.md + 13-implementation.md § 13.3

  • 0 Open
    0 Closed
    Updated 2026-03-12 21:01:03 +00:00
    No due date

    APNG render pipeline, multi-frame capture with --anim-progress CSS property, animated cosmetic effects (holographic, glow, sparkle). Requires Phase 0 persistent browser. Target: <8s render, <4MB file size. PRD: docs/prd-evolution/13-implementation.md § 13.4