docs: update diamond colors in visual spec to match production #54

Merged
cal merged 5 commits from wip/refractor-card-art into main 2026-04-06 22:36:10 +00:00

5 Commits

Author SHA1 Message Date
Cal Corum
4dae64d239 docs: update diamond colors in visual spec to match production
Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-06 22:35:55 +00:00
Cal Corum
9fbd0c25ba docs: update diamond tier colors — green/blue/red/purple progression
T1 dark green (#1a6b1a), T2 light blue (#2070b0), T3 red (#a82020),
T4 regal purple (#6b2d8e). Cal approved.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-06 22:35:55 +00:00
Cal Corum
94150b4e00 docs: restore original diamond with bloom/metallic/shadow effects
Recovered the diamondEffect feature (bloom, metallic, border, shadow,
escalation) from session logs and applied to the original quad-based
diamond design. All 12 edits from the effects subagent applied cleanly.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-06 22:35:55 +00:00
Cal Corum
f2327deb56 docs: baseball diamond with CSS-based bases preserving bloom/shine effects
Replaces SVG polygon approach with CSS divs so inset box-shadows,
gradient fills, and glow animations are preserved from the original
implementation. Outer container rotated 45deg = diamond outline,
4 child divs positioned at cardinal points = base diamonds.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-06 22:35:55 +00:00
Cal Corum
5d248fcd15 docs: replace diamond indicator with baseball-diamond SVG design
Replaces the rotated 2x2 CSS grid diamond with an SVG baseball diamond
containing 4 small diamond-shaped bases at 1B/2B/3B/Home positions.
Fill order: east(1B) → north(2B) → west(3B) → south(Home).
Keeps all existing controls and tier preset properties intact.

Co-Authored-By: Claude Opus 4.6 (1M context) <noreply@anthropic.com>
2026-04-06 22:35:55 +00:00