mantimon-tcg/backend/tests
Cal Corum 3c75ee0e00 Implement GameService.create_game (GS-002)
- Add create_game method that loads decks via DeckService, converts
  CardDefinitions to CardInstances, and persists to Redis/Postgres
- Build card registry from only the cards in play (not all cards)
- Add GameCreationError exception and GameCreateResult dataclass
- Add creation_engine_factory for DI-based testing (no monkey patching)
- Add helper methods: _cards_to_instances, _build_card_registry
- Update tests with proper mocks for success, deck failure, engine failure

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-29 14:09:11 -06:00
..
api Fix security and validation issues from code review 2026-01-28 14:16:07 -06:00
core Remove legacy modifier field from WeaknessResistance 2026-01-29 13:16:51 -06:00
db Switch to testcontainers for automatic test container management 2026-01-28 16:49:11 -06:00
scripts Simplify card image URLs to use set-based paths 2026-01-27 16:16:51 -06:00
services Switch to testcontainers for automatic test container management 2026-01-28 16:49:11 -06:00
socketio Refactor to dependency injection pattern - no monkey patching 2026-01-28 22:54:57 -06:00
unit Implement GameService.create_game (GS-002) 2026-01-29 14:09:11 -06:00
__init__.py Add backend foundation with uv, Black, and pre-commit hooks 2026-01-24 00:12:33 -06:00
conftest.py Switch to testcontainers for automatic test container management 2026-01-28 16:49:11 -06:00
factories.py Add database infrastructure with SQLAlchemy models and test suite 2026-01-27 10:17:30 -06:00
test_health.py Add backend foundation with uv, Black, and pre-commit hooks 2026-01-24 00:12:33 -06:00