mantimon-tcg/backend
Cal Corum 3c75ee0e00 Implement GameService.create_game (GS-002)
- Add create_game method that loads decks via DeckService, converts
  CardDefinitions to CardInstances, and persists to Redis/Postgres
- Build card registry from only the cards in play (not all cards)
- Add GameCreationError exception and GameCreateResult dataclass
- Add creation_engine_factory for DI-based testing (no monkey patching)
- Add helper methods: _cards_to_instances, _build_card_registry
- Update tests with proper mocks for success, deck failure, engine failure

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-29 14:09:11 -06:00
..
app Implement GameService.create_game (GS-002) 2026-01-29 14:09:11 -06:00
data Simplify card image URLs to use set-based paths 2026-01-27 16:16:51 -06:00
project_plans Implement GameService.create_game (GS-002) 2026-01-29 14:09:11 -06:00
references Switch to testcontainers for automatic test container management 2026-01-28 16:49:11 -06:00
scripts Simplify card image URLs to use set-based paths 2026-01-27 16:16:51 -06:00
tests Implement GameService.create_game (GS-002) 2026-01-29 14:09:11 -06:00
.env.example Add database infrastructure with SQLAlchemy models and test suite 2026-01-27 10:17:30 -06:00
.gitignore Add backend foundation with uv, Black, and pre-commit hooks 2026-01-24 00:12:33 -06:00
.python-version Add backend foundation with uv, Black, and pre-commit hooks 2026-01-24 00:12:33 -06:00
alembic.ini Add database infrastructure with SQLAlchemy models and test suite 2026-01-27 10:17:30 -06:00
CLAUDE.md Refactor to dependency injection pattern - no monkey patching 2026-01-28 22:54:57 -06:00
docker-compose.yml Implement Phase 2: Authentication system 2026-01-27 21:49:59 -06:00
PROJECT_PLAN_MASTER.json Update project plans and documentation for Phase 3 completion 2026-01-28 15:26:01 -06:00
pyproject.toml Add Phase 4 WebSocket infrastructure (WS-001 through GS-001) 2026-01-28 22:21:20 -06:00
uv.lock Implement Phase 2: Authentication system 2026-01-27 21:49:59 -06:00