Mantimon TCG - Monster collecting trading card game
- Add CardDefinition and CardInstance models for card templates and in-game state - Add Attack, Ability, and WeaknessResistance models for Pokemon card components - Add 11 action types as discriminated union (PlayPokemon, Evolve, Attack, etc.) - Split PokemonStage (BASIC, STAGE_1, STAGE_2) from PokemonVariant (NORMAL, EX, GX, V, VMAX, VSTAR) - Stage determines evolution mechanics, variant determines knockout points - Update PrizeConfig to use variant for knockout point calculation - VSTAR and VMAX both worth 3 points; EX, GX, V worth 2 points; NORMAL worth 1 point Tests: 204 passing, all linting clean |
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| backend | ||
| docs | ||
| AGENTS.md | ||
| CLAUDE.md | ||
| PROJECT_PLAN.md | ||