major-domo-v2/services
Cal Corum 7aa454f619 CLAUDE: Reorganize data storage and enhance team/roster displays
Standardize data file locations to data/ directory and improve command organization with better UI for team rosters, pagination for team lists, and refactored chart commands into logical command groups.

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
2025-10-15 19:05:51 -05:00
..
__init__.py CLAUDE: Add weather and charts commands with utility infrastructure 2025-10-10 09:59:49 -05:00
base_service.py CLAUDE: Fix /set-image command to use query parameters for API updates 2025-10-13 17:52:14 -05:00
chart_service.py CLAUDE: Reorganize data storage and enhance team/roster displays 2025-10-15 19:05:51 -05:00
custom_commands_service.py CLAUDE: Add graceful error handling for missing creators in custom commands 2025-10-13 17:53:58 -05:00
help_commands_service.py CLAUDE: Implement custom help commands system 2025-10-10 13:14:13 -05:00
league_service.py CLAUDE: Add logged_command decorator and migrate Discord commands to reduce boilerplate 2025-08-15 14:56:42 -05:00
player_service.py CLAUDE: Fix /set-image command to use query parameters for API updates 2025-10-13 17:52:14 -05:00
README.md CLAUDE: Fix /set-image command to use query parameters for API updates 2025-10-13 17:52:14 -05:00
roster_service.py CLAUDE: Comprehensive bot improvements and test infrastructure 2025-10-02 11:35:26 -05:00
schedule_service.py CLAUDE: Major bot enhancements - Admin commands, player stats, standings, schedules 2025-08-28 15:32:38 -05:00
standings_service.py CLAUDE: Major bot enhancements - Admin commands, player stats, standings, schedules 2025-08-28 15:32:38 -05:00
stats_service.py CLAUDE: Major bot enhancements - Admin commands, player stats, standings, schedules 2025-08-28 15:32:38 -05:00
team_service.py CLAUDE: Comprehensive bot improvements and test infrastructure 2025-10-02 11:35:26 -05:00
trade_builder.py CLAUDE: Fix trade system bugs and add smart channel updates 2025-10-09 20:55:19 -05:00
transaction_builder.py CLAUDE: Fix trade system issues and enhance documentation 2025-10-06 16:10:13 -05:00
transaction_service.py CLAUDE: Add pagination and move ID display to /mymoves command 2025-10-14 16:51:24 -05:00

Services Directory

The services directory contains the service layer for Discord Bot v2.0, providing clean abstractions for API interactions and business logic. All services inherit from BaseService and follow consistent patterns for data operations.

Architecture

Service Layer Pattern

Services act as the interface between Discord commands and the external API, providing:

  • Data validation using Pydantic models
  • Error handling with consistent exception patterns
  • Caching support via Redis decorators
  • Type safety with generic TypeVar support
  • Logging integration with structured logging

Base Service (base_service.py)

The foundation for all services, providing:

  • Generic CRUD operations (Create, Read, Update, Delete)
  • API client management with connection pooling
  • Response format handling for API responses
  • Cache key generation and management
  • Error handling with APIException wrapping
class BaseService(Generic[T]):
    def __init__(self, model_class: Type[T], endpoint: str)
    async def get_by_id(self, object_id: int) -> Optional[T]
    async def get_all(self, params: Optional[List[tuple]] = None) -> Tuple[List[T], int]
    async def create(self, model_data: Dict[str, Any]) -> Optional[T]
    async def update(self, object_id: int, model_data: Dict[str, Any]) -> Optional[T]
    async def patch(self, object_id: int, model_data: Dict[str, Any], use_query_params: bool = False) -> Optional[T]
    async def delete(self, object_id: int) -> bool

PATCH vs PUT Operations:

  • update() uses HTTP PUT for full resource replacement
  • patch() uses HTTP PATCH for partial updates
  • use_query_params=True sends data as URL query parameters instead of JSON body

When to use use_query_params=True: Some API endpoints (notably the player PATCH endpoint) expect data as query parameters instead of JSON body. Example:

# Standard PATCH with JSON body
await base_service.patch(object_id, {"field": "value"})
# → PATCH /api/v3/endpoint/{id} with JSON: {"field": "value"}

# PATCH with query parameters
await base_service.patch(object_id, {"field": "value"}, use_query_params=True)
# → PATCH /api/v3/endpoint/{id}?field=value

Service Files

Core Entity Services

  • player_service.py - Player data operations and search functionality
  • team_service.py - Team information and roster management
  • league_service.py - League-wide data and current season info
  • standings_service.py - Team standings and division rankings
  • schedule_service.py - Game scheduling and results
  • stats_service.py - Player statistics (batting, pitching, fielding)
  • roster_service.py - Team roster composition and position assignments

TeamService Key Methods

The TeamService provides team data operations with specific method names:

class TeamService(BaseService[Team]):
    async def get_team(team_id: int) -> Optional[Team]  # ✅ Correct method name
    async def get_teams_by_owner(owner_id: int, season: Optional[int], roster_type: Optional[str]) -> List[Team]
    async def get_team_by_abbrev(abbrev: str, season: Optional[int]) -> Optional[Team]
    async def get_teams_by_season(season: int) -> List[Team]
    async def get_team_roster(team_id: int, roster_type: str = 'current') -> Optional[Dict[str, Any]]

⚠️ Common Mistake (Fixed January 2025):

  • Incorrect: team_service.get_team_by_id(team_id) (method does not exist)
  • Correct: team_service.get_team(team_id)

This naming inconsistency was fixed in services/trade_builder.py line 201 and corresponding test mocks.

Transaction Services

  • transaction_service.py - Player transaction operations (trades, waivers, etc.)
  • transaction_builder.py - Complex transaction building and validation

Custom Features

  • custom_commands_service.py - User-created custom Discord commands

Caching Integration

Services support optional Redis caching via decorators:

from utils.decorators import cached_api_call, cached_single_item

class PlayerService(BaseService[Player]):
    @cached_api_call(ttl=600)  # Cache for 10 minutes
    async def get_players_by_team(self, team_id: int, season: int) -> List[Player]:
        return await self.get_all_items(params=[('team_id', team_id), ('season', season)])

    @cached_single_item(ttl=300)  # Cache for 5 minutes
    async def get_player_by_name(self, name: str) -> Optional[Player]:
        players = await self.get_by_field('name', name)
        return players[0] if players else None

Caching Features

  • Graceful degradation - Works without Redis
  • Automatic key generation based on method parameters
  • TTL support with configurable expiration
  • Cache invalidation patterns for data updates

Error Handling

All services use consistent error handling:

try:
    result = await some_service.get_data()
    return result
except APIException as e:
    logger.error("API error occurred", error=e)
    raise  # Re-raise for command handlers
except Exception as e:
    logger.error("Unexpected error", error=e)
    raise APIException(f"Service operation failed: {e}")

Exception Types

  • APIException - API communication errors
  • ValueError - Data validation errors
  • ConnectionError - Network connectivity issues

Usage Patterns

Service Initialization

Services are typically initialized once and reused:

# In services/__init__.py
from .player_service import PlayerService
from models.player import Player

player_service = PlayerService(Player, 'players')

Command Integration

Services integrate with Discord commands via the @logged_command decorator:

@discord.app_commands.command(name="player")
@logged_command("/player")
async def player_info(self, interaction: discord.Interaction, name: str):
    player = await player_service.get_player_by_name(name)
    if not player:
        await interaction.followup.send("Player not found")
        return

    embed = create_player_embed(player)
    await interaction.followup.send(embed=embed)

API Response Format

Services handle the standard API response format:

{
  "count": 150,
  "players": [
    {"id": 1, "name": "Player Name", ...},
    {"id": 2, "name": "Another Player", ...}
  ]
}

The BaseService._extract_items_and_count_from_response() method automatically parses this format and returns typed model instances.

Development Guidelines

Adding New Services

  1. Inherit from BaseService with appropriate model type
  2. Define specific business methods beyond CRUD operations
  3. Add caching decorators for expensive operations
  4. Include comprehensive logging with structured context
  5. Handle edge cases and provide meaningful error messages

Service Method Patterns

  • Query methods should return List[T] or Optional[T]
  • Mutation methods should return the updated model or None
  • Search methods should accept flexible parameters
  • Bulk operations should handle batching efficiently

Testing Services

  • Use aioresponses for HTTP client mocking
  • Test both success and error scenarios
  • Validate model parsing and transformation
  • Verify caching behavior when Redis is available

Environment Integration

Services respect environment configuration:

  • DB_URL - Database API endpoint
  • API_TOKEN - Authentication token
  • REDIS_URL - Optional caching backend
  • LOG_LEVEL - Logging verbosity

Performance Considerations

Optimization Strategies

  • Connection pooling via global API client
  • Response caching for frequently accessed data
  • Batch operations for bulk data processing
  • Lazy loading for expensive computations

Monitoring

  • All operations are logged with timing information
  • Cache hit/miss ratios are tracked
  • API error rates are monitored
  • Service response times are measured

Transaction Builder Enhancements (January 2025)

Enhanced sWAR Calculations

The TransactionBuilder now includes comprehensive sWAR (sum of WARA) tracking for both current moves and pre-existing transactions:

class TransactionBuilder:
    async def validate_transaction(self, next_week: Optional[int] = None) -> RosterValidationResult:
        """
        Validate transaction with optional pre-existing transaction analysis.

        Args:
            next_week: Week to check for existing transactions (includes pre-existing analysis)

        Returns:
            RosterValidationResult with projected roster counts and sWAR values
        """

Pre-existing Transaction Support

When next_week is provided, the transaction builder:

  • Fetches existing transactions for the specified week via API
  • Calculates roster impact of scheduled moves using organizational team matching
  • Tracks sWAR changes separately for Major League and Minor League rosters
  • Provides contextual display for user transparency

Usage Examples

# Basic validation (current functionality)
validation = await builder.validate_transaction()

# Enhanced validation with pre-existing transactions
current_week = await league_service.get_current_week()
validation = await builder.validate_transaction(next_week=current_week + 1)

# Access enhanced data
print(f"Projected ML sWAR: {validation.major_league_swar}")
print(f"Pre-existing impact: {validation.pre_existing_transactions_note}")

Enhanced RosterValidationResult

New fields provide complete transaction context:

@dataclass
class RosterValidationResult:
    # Existing fields...
    major_league_swar: float = 0.0
    minor_league_swar: float = 0.0
    pre_existing_ml_swar_change: float = 0.0
    pre_existing_mil_swar_change: float = 0.0
    pre_existing_transaction_count: int = 0

    @property
    def major_league_swar_status(self) -> str:
        """Formatted sWAR display with emoji."""

    @property
    def pre_existing_transactions_note(self) -> str:
        """User-friendly note about pre-existing moves impact."""

Organizational Team Matching

Transaction processing now uses sophisticated team matching:

# Enhanced logic using Team.is_same_organization()
if transaction.oldteam.is_same_organization(self.team):
    # Accurately determine which roster the player is leaving
    from_roster_type = transaction.oldteam.roster_type()

    if from_roster_type == RosterType.MAJOR_LEAGUE:
        # Update ML roster and sWAR
    elif from_roster_type == RosterType.MINOR_LEAGUE:
        # Update MiL roster and sWAR

Key Improvements

  • Accurate Roster Detection: Uses Team.roster_type() instead of assumptions
  • Organization Awareness: Properly handles PORMIL, PORIL transactions for POR team
  • Separate sWAR Tracking: ML and MiL sWAR changes tracked independently
  • Performance Optimization: Pre-existing transactions loaded once and cached
  • User Transparency: Clear display of how pre-existing moves affect calculations

Implementation Details

  • Backwards Compatible: All existing functionality preserved
  • Optional Enhancement: next_week parameter is optional
  • Error Handling: Graceful fallback if pre-existing transactions cannot be loaded
  • Caching: Transaction and roster data cached to avoid repeated API calls

Next Steps for AI Agents:

  1. Review existing service implementations for patterns
  2. Check the corresponding model definitions in /models
  3. Understand the caching decorators in /utils/decorators.py
  4. Follow the error handling patterns established in BaseService
  5. Use structured logging with contextual information
  6. Consider pre-existing transaction impact when building new transaction features