The Saturday thaw report was silently failing because it searched for
channels named 'bot-admin', 'admin', or 'bot-logs' which don't exist.
Now uses a configurable channel ID (overridable via THAW_REPORT_CHANNEL_ID).
Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
The gha cache backend silently fails on Gitea Actions due to Docker
networking issues between the Buildx builder container and the
act_runner cache server. Registry-based caching stores layers on
Docker Hub, which is more reliable for self-hosted runners.
**Problem:**
The _is_spreadsheet_error() check was logging a warning and silently skipping
rows with formula errors (#REF!, #N/A, etc.). This could lead to incomplete
game data being submitted without the user knowing.
**Solution:**
Raise SheetsException immediately when spreadsheet errors are detected,
providing:
- Exact row number and field name
- Actual error value found in the cell
- Common error type explanations
- Clear action required to fix
**Impact:**
- Users get immediate feedback about spreadsheet errors
- No partial/incomplete data submitted to API
- Clear instructions on what needs to be fixed
- Better data integrity
**Example Error Message:**
```
❌ Spreadsheet Error Detected
**Location:** Row 7, Column 'pitcher_id'
**Value Found:** `#REF!`
This cell contains a formula error that must be fixed before submission.
**Action Required:** Fix cell pitcher_id in row 7 and resubmit.
```
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
Added robust validation to handle spreadsheet errors and invalid data
when reading pitching decisions from scorecards.
Problem:
- POST /api/v3/decisions was failing with 422 errors
- Google Sheets cells containing "#N/A" were passed directly to API
- API correctly rejected invalid team_id values like "#N/A" string
- No validation of integer fields or required fields
Root Cause:
- sheets_service.py:read_pitching_decisions() read values without
validation or type checking
- Spreadsheet formula errors (#N/A, #REF!, etc.) passed through
- Invalid data types not caught until API validation failed
Solution:
1. Added _is_spreadsheet_error() to detect formula errors
2. Added _sanitize_int_field() to validate and convert integers
3. Enhanced read_pitching_decisions() to:
- Detect and skip rows with spreadsheet errors
- Validate integer fields (pitcher_id, team_id, etc.)
- Ensure required fields (pitcher_id, team_id) are present
- Log warnings for invalid data with row numbers
- Only return valid, sanitized decision data
Impact:
- Prevents 422 errors from bad spreadsheet data
- Provides clear warnings in logs when data is invalid
- Gracefully skips invalid rows instead of crashing
- Helps identify scorecard data entry errors
Testing:
- Handles #N/A, #REF!, #VALUE!, #DIV/0! and other errors
- Converts "123.0" strings to integers correctly
- Validates required fields before sending to API
- Logs row numbers for debugging bad data
Production logs showed:
"Input should be a valid integer, unable to parse string as
an integer", input: "#N/A" for team_id field
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
The all_seasons=True parameter causes the API search query to take 15+ seconds,
exceeding Discord's 3-second autocomplete timeout. Changed to all_seasons=False
to search only the current season, which is fast enough.
Users can still access historical players by manually typing the name and using
the season parameter in the /player command.
Fixes: discord.errors.NotFound 404 (error code: 10062): Unknown interaction
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
- Fix /injury roll and /injury clear commands crashing when player.team is None
- Add team fetching logic after search_players() for all injury commands
- The search_players() API endpoint returns team as ID only (not nested object)
- Added null checks and explicit team fetching using team_service.get_team()
- Add Gitea Actions workflow for automated Docker builds
- Implements semantic version validation on PRs
- Builds and pushes to Docker Hub on main branch merges
- Sends Discord notifications on success/failure
- Generates 3 image tags: latest, v{VERSION}, v{VERSION}-{COMMIT}
Fixes AttributeError: 'NoneType' object has no attribute 'roster_type'
Fixes AttributeError: 'NoneType' object has no attribute 'thumbnail'
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
The search_players() API endpoint returns team as an ID only (not nested object),
causing player.team to be None. Added null check before accessing team.thumbnail.
Fixes AttributeError: 'NoneType' object has no attribute 'thumbnail'
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Sonnet 4.5 <noreply@anthropic.com>
The API expects 'demotion_week' as the query parameter name, not 'dem_week'.
Updated service to send correct parameter name and tests to verify.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Prevents double emoji display by clearing the "✅ Confirmed!" content
when showing the delete result embed.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Changed from command.creator_id (database ID) to command.creator.discord_id
to properly compare against the deleter's Discord user ID.
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The delete confirmation was showing success but never calling the delete
service. Added the actual delete_command() call when user confirms.
Co-Authored-By: Claude <noreply@anthropic.com>
- Use channel.send() instead of followup.send() for custom command output
(webhook-based followup messages don't trigger mention notifications)
- Add ephemeral "Sending..." confirmation to satisfy interaction response
- Add utils/mentions.py for converting text @mentions to Discord format
- Add tests for mention conversion utility
Co-Authored-By: Claude <noreply@anthropic.com>
Comprehensive guide covering:
- Build/lint/test commands including single test execution
- Code style: imports, formatting, types, naming, error handling
- Discord patterns: @logged_command, autocomplete, embed emojis
- Service layer abstraction rules
- Model patterns (from_api_data, required IDs)
- Testing with aioresponses and complete model data
- Critical rules for git, services, and commits
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- PlayerService.search_players() now supports all_seasons=True to search across all 13 seasons
- Autocomplete shows unique player names (most recent season's team) instead of duplicates
- Command defaults to most recent season when no season parameter specified
- Users can specify season parameter for historical data
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>
- Production server: ssh akamai
- Container path: /root/container-data/major-domo
- Service name: discord-app
- Full release workflow documented
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Bug Fix:
- Fixed /dropadd transactions being marked frozen=True during thaw period
- Now uses current_state.freeze to set frozen flag correctly
- Transactions entered Sat-Sun are now unfrozen and execute Monday
New Feature - Transaction Thaw Report:
- Added data structures for thaw reporting (ThawReport, ThawedMove,
CancelledMove, ConflictResolution, ConflictContender)
- Modified resolve_contested_transactions() to return conflict details
- Added _post_thaw_report() to post formatted report to admin channel
- Report shows thawed moves, cancelled moves, and conflict resolution
- Handles Discord's 2000 char limit with _send_long_report()
Tests:
- Updated test_views_transaction_embed.py for frozen flag behavior
- Added test for thaw period (freeze=False) scenario
- Updated test_tasks_transaction_freeze.py for new return values
- All tests passing
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
The setup_profile_commands() function was returning None instead of the
expected (successful, failed, failed_modules) tuple, causing bot startup
to log "Failed to load profile package: cannot unpack non-iterable NoneType".
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Root cause: league_service.update_current_state() was calling self.patch()
without use_query_params=True. The API expected query params but received
JSON body, so database updates for week/freeze silently failed.
Changes:
- Add use_query_params=True to league_service.py:99
- Fix service layer violation in transaction_freeze.py - now uses
player_service.update_player_team() instead of direct API client
- Bump version to 2.25.8
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- New !loaded <d6> <2d6> <d20> [user_id] command for predetermined dice
- Loaded values consumed on next /ab roll (one-shot)
- Supports targeting other users by ID for testing
- Admin-restricted prefix commands (!loaded, !unload, !checkload)
- Self-contained in commands/dev/ package
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
- Add sWAR cap validation to TransactionBuilder.validate_transaction()
- Use team-specific salary_cap from Team.salary_cap field
- Fall back to config.swar_cap_limit (32.0) if team has no custom cap
- Add major_league_swar_cap field to RosterValidationResult
- Update major_league_swar_status to show ✅/❌ with cap limit
- Add 4 new tests for sWAR cap validation
This fixes a bug where IL moves could put a team over their sWAR cap
because the validation only checked roster counts, not sWAR limits.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Changed /injury roll, /injury set-new, and /injury clear to use
search_players() instead of get_players_by_name(). The /players?name=
API endpoint fails to find some players (e.g., Gunnar Henderson) while
the /players/search?q= endpoint works correctly.
This fixes the "Player Not Found" error when users try to clear
injuries for players that exist in the database.
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>