Add finally blocks to update_player, patch_player, create_players, and delete_player in PlayerService to call invalidate_related_cache() using the existing cache_patterns. Matches the pattern already used in TeamService. Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com> |
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| .. | ||
| __init__.py | ||
| base.py | ||
| CLAUDE.md | ||
| interfaces.py | ||
| mocks.py | ||
| player_service.py | ||
| team_service.py | ||