Commit Graph

  • d3d3b998c3 Disable card packs, add project skills, update workshop config main Cal Corum 2025-12-30 13:16:59 -0600
  • 8c7a131869 Add disassembly support for storage items Cal Corum 2025-12-29 08:58:07 -0600
  • 30285644d6 Optimize item tags for proper loot spawning Cal Corum 2025-12-06 23:41:38 -0600
  • aea9f81d1f Release Candidate 2 for v1.0.0 Cal Corum 2025-12-06 23:23:59 -0600
  • 8a45d26515 Update documentation for F10 spawn window and tag system Cal Corum 2025-11-23 01:30:31 -0600
  • d0663d569a Fix storage slot filtering with parent tag system and add F10 spawn window Cal Corum 2025-11-23 00:03:18 -0600
  • 1050d4f018 Add hierarchical storage system, card set exclusion, and weight adjustments Cal Corum 2025-11-22 23:22:43 -0600
  • 58b435028e Release Candidate 1 for v1.0.0 Cal Corum 2025-11-21 00:41:03 -0600
  • 42b71e3447 Add sprite padding, updated values, and deploy improvements Cal Corum 2025-11-19 23:02:17 -0600
  • b10ecbf733 Add unit tests for pack system Cal Corum 2025-11-19 22:12:54 -0600
  • 80da308d17 Add ModConfig integration for card set info display Cal Corum 2025-11-19 22:06:15 -0600
  • 91ee0333db Implement card pack system with gacha mechanics Cal Corum 2025-11-19 21:44:29 -0600
  • 0d9ab65422 Implement Phase 3: Storage system with slot filtering Cal Corum 2025-11-19 17:12:03 -0600
  • 6536a7126a Update CLAUDE.md for Phase 2 completion Cal Corum 2025-11-19 16:57:18 -0600
  • d05ba64700 Implement Phase 2: Core card framework with clone + reflection Cal Corum 2025-11-19 16:56:04 -0600
  • 8d23f152eb Add unit testing framework and refactor parsing logic Cal Corum 2025-11-18 19:40:43 -0600
  • 9704516dd7 Initial commit: Trading Card Mod scaffold for Escape from Duckov Cal Corum 2025-11-18 18:55:04 -0600