Add ModConfig integration for card set info display

Integrate with ModOptions workshop mod to display loaded card sets
information in the game's Settings menu. Uses read-only dropdowns
(single-option) to show data without allowing user modification.

Features:
- ModConfigApi.cs wrapper for safe ModConfig interaction
- Auto-detect ModConfig availability via OnModActivated event
- Display total cards, total packs, and per-set card counts
- Graceful fallback when ModConfig not installed

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude <noreply@anthropic.com>
This commit is contained in:
Cal Corum 2025-11-19 22:06:15 -06:00
parent 91ee0333db
commit 80da308d17
2 changed files with 445 additions and 0 deletions

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@ -4,6 +4,7 @@ using System.Collections.Generic;
using UnityEngine;
using ItemStatsSystem;
using SodaCraft.Localizations;
using Duckov.Modding;
using Duckov.Utilities;
namespace TradingCardMod
@ -17,6 +18,11 @@ namespace TradingCardMod
private static ModBehaviour? _instance;
public static ModBehaviour Instance => _instance!;
/// <summary>
/// Mod name for ModConfig integration.
/// </summary>
public const string MOD_NAME = "TradingCardMod";
/// <summary>
/// Gets the list of registered card items (for loot injection).
/// </summary>
@ -128,6 +134,114 @@ namespace TradingCardMod
}
}
/// <summary>
/// Called when the mod is enabled. Set up ModConfig integration.
/// </summary>
void OnEnable()
{
ModManager.OnModActivated += OnModActivated;
// Check if ModConfig is already loaded
if (ModConfigAPI.IsAvailable())
{
Debug.Log("[TradingCardMod] ModConfig already available");
SetupModConfig();
}
}
/// <summary>
/// Called when another mod is activated.
/// </summary>
private void OnModActivated(ModInfo info, Duckov.Modding.ModBehaviour behaviour)
{
if (info.name == ModConfigAPI.ModConfigName)
{
Debug.Log("[TradingCardMod] ModConfig activated");
SetupModConfig();
}
}
/// <summary>
/// Called when the mod is disabled. Clean up ModConfig subscriptions.
/// </summary>
void OnDisable()
{
ModManager.OnModActivated -= OnModActivated;
}
/// <summary>
/// Set up ModConfig to display loaded card sets information.
/// Uses dropdowns with single options to create read-only displays.
/// </summary>
private void SetupModConfig()
{
if (!ModConfigAPI.IsAvailable())
{
return;
}
// Build info string showing loaded card sets
var setInfo = new List<string>();
foreach (var setEntry in _cardsBySet)
{
setInfo.Add($"{setEntry.Key}: {setEntry.Value.Count} cards");
}
string loadedSetsInfo = setInfo.Count > 0
? string.Join(", ", setInfo)
: "No card sets loaded";
// Use dropdowns with single options to create read-only displays
// Total cards display
var cardsOption = new System.Collections.Generic.SortedDictionary<string, object>
{
{ $"{_loadedCards.Count} cards", _loadedCards.Count }
};
ModConfigAPI.SafeAddDropdownList(
MOD_NAME,
"TotalCards",
"Total Cards Loaded",
cardsOption,
typeof(int),
_loadedCards.Count
);
// Total packs display
var packsOption = new System.Collections.Generic.SortedDictionary<string, object>
{
{ $"{_registeredPacks.Count} packs", _registeredPacks.Count }
};
ModConfigAPI.SafeAddDropdownList(
MOD_NAME,
"TotalPacks",
"Total Packs Loaded",
packsOption,
typeof(int),
_registeredPacks.Count
);
// Card sets info - one entry per set for clarity
int setIndex = 0;
foreach (var setEntry in _cardsBySet)
{
var setOption = new System.Collections.Generic.SortedDictionary<string, object>
{
{ $"{setEntry.Value.Count} cards", setEntry.Value.Count }
};
ModConfigAPI.SafeAddDropdownList(
MOD_NAME,
$"Set_{setIndex}",
$"Set: {setEntry.Key}",
setOption,
typeof(int),
setEntry.Value.Count
);
setIndex++;
}
Debug.Log("[TradingCardMod] ModConfig setup completed");
}
/// <summary>
/// Scans the CardSets directory and loads all card definitions.
/// </summary>

331
src/ModConfigApi.cs Normal file
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@ -0,0 +1,331 @@
using System;
using System.Linq;
using System.Reflection;
using UnityEngine;
namespace TradingCardMod
{
/// <summary>
/// ModConfig Safe API Wrapper Class - Provides non-throwing static interfaces.
/// Adapted from ModConfigExample by FrozenFish259.
/// </summary>
public static class ModConfigAPI
{
public static string ModConfigName = "ModConfig";
// Ensure this matches the number of ModConfig.ModBehaviour.VERSION
private const int ModConfigVersion = 1;
private static string TAG = $"[TradingCardMod] ModConfig_v{ModConfigVersion}";
private static Type modBehaviourType;
private static Type optionsManagerType;
public static bool isInitialized = false;
private static bool versionChecked = false;
private static bool isVersionCompatible = false;
/// <summary>
/// Check version compatibility.
/// </summary>
private static bool CheckVersionCompatibility()
{
if (versionChecked)
return isVersionCompatible;
try
{
FieldInfo versionField = modBehaviourType.GetField("VERSION", BindingFlags.Public | BindingFlags.Static);
if (versionField != null && versionField.FieldType == typeof(int))
{
int modConfigVersion = (int)versionField.GetValue(null);
isVersionCompatible = (modConfigVersion == ModConfigVersion);
if (!isVersionCompatible)
{
Debug.LogError($"{TAG} Version mismatch! API version: {ModConfigVersion}, ModConfig version: {modConfigVersion}");
return false;
}
Debug.Log($"{TAG} Version check passed: {ModConfigVersion}");
versionChecked = true;
return true;
}
else
{
Debug.LogWarning($"{TAG} Version field not found, skipping version check");
isVersionCompatible = true;
versionChecked = true;
return true;
}
}
catch (Exception ex)
{
Debug.LogError($"{TAG} Version check failed: {ex.Message}");
isVersionCompatible = false;
versionChecked = true;
return false;
}
}
/// <summary>
/// Initialize ModConfigAPI, check if necessary functions exist.
/// </summary>
public static bool Initialize()
{
try
{
if (isInitialized)
return true;
modBehaviourType = FindTypeInAssemblies("ModConfig.ModBehaviour");
if (modBehaviourType == null)
{
Debug.LogWarning($"{TAG} ModConfig.ModBehaviour type not found, ModConfig may not be loaded");
return false;
}
optionsManagerType = FindTypeInAssemblies("ModConfig.OptionsManager_Mod");
if (optionsManagerType == null)
{
Debug.LogWarning($"{TAG} ModConfig.OptionsManager_Mod type not found");
return false;
}
if (!CheckVersionCompatibility())
{
Debug.LogWarning($"{TAG} ModConfig version mismatch!");
return false;
}
string[] requiredMethods = {
"AddDropdownList",
"AddInputWithSlider",
"AddBoolDropdownList",
"AddOnOptionsChangedDelegate",
"RemoveOnOptionsChangedDelegate",
};
foreach (string methodName in requiredMethods)
{
MethodInfo method = modBehaviourType.GetMethod(methodName, BindingFlags.Public | BindingFlags.Static);
if (method == null)
{
Debug.LogError($"{TAG} Required method {methodName} not found");
return false;
}
}
isInitialized = true;
Debug.Log($"{TAG} ModConfigAPI initialized successfully");
return true;
}
catch (Exception ex)
{
Debug.LogError($"{TAG} Initialization failed: {ex.Message}");
return false;
}
}
/// <summary>
/// Find type in all loaded assemblies.
/// </summary>
private static Type FindTypeInAssemblies(string typeName)
{
try
{
Assembly[] assemblies = AppDomain.CurrentDomain.GetAssemblies();
foreach (Assembly assembly in assemblies)
{
try
{
Type type = assembly.GetType(typeName);
if (type != null)
{
Debug.Log($"{TAG} Found type {typeName} in assembly {assembly.FullName}");
return type;
}
}
catch
{
continue;
}
}
return null;
}
catch (Exception ex)
{
Debug.LogError($"{TAG} Assembly scan failed: {ex.Message}");
return null;
}
}
/// <summary>
/// Safely add options changed event delegate.
/// </summary>
public static bool SafeAddOnOptionsChangedDelegate(Action<string> action)
{
if (!Initialize())
return false;
if (action == null)
return false;
try
{
MethodInfo method = modBehaviourType.GetMethod("AddOnOptionsChangedDelegate", BindingFlags.Public | BindingFlags.Static);
method.Invoke(null, new object[] { action });
return true;
}
catch (Exception ex)
{
Debug.LogError($"{TAG} Failed to add options changed delegate: {ex.Message}");
return false;
}
}
/// <summary>
/// Safely remove options changed event delegate.
/// </summary>
public static bool SafeRemoveOnOptionsChangedDelegate(Action<string> action)
{
if (!Initialize())
return false;
if (action == null)
return false;
try
{
MethodInfo method = modBehaviourType.GetMethod("RemoveOnOptionsChangedDelegate", BindingFlags.Public | BindingFlags.Static);
method.Invoke(null, new object[] { action });
return true;
}
catch (Exception ex)
{
Debug.LogError($"{TAG} Failed to remove options changed delegate: {ex.Message}");
return false;
}
}
/// <summary>
/// Safely add input with slider configuration item.
/// </summary>
public static bool SafeAddInputWithSlider(string modName, string key, string description, Type valueType, object defaultValue, Vector2? sliderRange = null)
{
key = $"{modName}_{key}";
if (!Initialize())
return false;
try
{
MethodInfo method = modBehaviourType.GetMethod("AddInputWithSlider", BindingFlags.Public | BindingFlags.Static);
object[] parameters = sliderRange.HasValue ?
new object[] { modName, key, description, valueType, defaultValue, sliderRange.Value } :
new object[] { modName, key, description, valueType, defaultValue, null };
method.Invoke(null, parameters);
Debug.Log($"{TAG} Added input with slider: {modName}.{key}");
return true;
}
catch (Exception ex)
{
Debug.LogError($"{TAG} Failed to add input with slider {modName}.{key}: {ex.Message}");
return false;
}
}
/// <summary>
/// Safely add boolean dropdown list configuration item.
/// </summary>
public static bool SafeAddBoolDropdownList(string modName, string key, string description, bool defaultValue)
{
key = $"{modName}_{key}";
if (!Initialize())
return false;
try
{
MethodInfo method = modBehaviourType.GetMethod("AddBoolDropdownList", BindingFlags.Public | BindingFlags.Static);
method.Invoke(null, new object[] { modName, key, description, defaultValue });
Debug.Log($"{TAG} Added bool dropdown: {modName}.{key}");
return true;
}
catch (Exception ex)
{
Debug.LogError($"{TAG} Failed to add bool dropdown {modName}.{key}: {ex.Message}");
return false;
}
}
/// <summary>
/// Safely add dropdown list configuration item.
/// </summary>
public static bool SafeAddDropdownList(string modName, string key, string description, System.Collections.Generic.SortedDictionary<string, object> options, Type valueType, object defaultValue)
{
key = $"{modName}_{key}";
if (!Initialize())
return false;
try
{
MethodInfo method = modBehaviourType.GetMethod("AddDropdownList", BindingFlags.Public | BindingFlags.Static);
method.Invoke(null, new object[] { modName, key, description, options, valueType, defaultValue });
Debug.Log($"{TAG} Added dropdown list: {modName}.{key}");
return true;
}
catch (Exception ex)
{
Debug.LogError($"{TAG} Failed to add dropdown list {modName}.{key}: {ex.Message}");
return false;
}
}
/// <summary>
/// Safely load configuration value.
/// </summary>
public static T SafeLoad<T>(string mod_name, string key, T defaultValue = default(T))
{
key = $"{mod_name}_{key}";
if (!Initialize())
return defaultValue;
if (string.IsNullOrEmpty(key))
return defaultValue;
try
{
MethodInfo loadMethod = optionsManagerType.GetMethod("Load", BindingFlags.Public | BindingFlags.Static);
if (loadMethod == null)
return defaultValue;
MethodInfo genericLoadMethod = loadMethod.MakeGenericMethod(typeof(T));
object result = genericLoadMethod.Invoke(null, new object[] { key, defaultValue });
return (T)result;
}
catch (Exception ex)
{
Debug.LogError($"{TAG} Failed to load config {key}: {ex.Message}");
return defaultValue;
}
}
/// <summary>
/// Check if ModConfig is available.
/// </summary>
public static bool IsAvailable()
{
return Initialize();
}
}
}