Commit Graph

1 Commits

Author SHA1 Message Date
Cal Corum
0d9ab65422 Implement Phase 3: Storage system with slot filtering
- Add StorageHelper.cs for creating filtered storage items
- Create Card Binder (9 slots) and Card Box (36 slots)
- Slots use requireTags to only accept TradingCard tagged items
- Update debug spawn (F9) to cycle through cards and storage items
- Move initialization from Start() to Awake() to fix save/load crash
- Add safety patch for missing item warnings
- Items now persist correctly across game saves

Storage items clone base item 1255 which has slot support, then
configure slots with TradingCard tag requirement.

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Co-Authored-By: Claude <noreply@anthropic.com>
2025-11-19 17:12:03 -06:00