- Add StorageHelper.cs for creating filtered storage items
- Create Card Binder (9 slots) and Card Box (36 slots)
- Slots use requireTags to only accept TradingCard tagged items
- Update debug spawn (F9) to cycle through cards and storage items
- Move initialization from Start() to Awake() to fix save/load crash
- Add safety patch for missing item warnings
- Items now persist correctly across game saves
Storage items clone base item 1255 which has slot support, then
configure slots with TradingCard tag requirement.
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Co-Authored-By: Claude <noreply@anthropic.com>