- Disable card pack creation (feature not working, moved to upcoming)
- Add /build and /deploy project skills for workflow automation
- Add workshop files to .gitignore
- Update CLAUDE.md with project skills section and status
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
Sprite fixes:
- Pad rectangular card images to squares with transparent pixels
- Centers image to maintain aspect ratio in game preview UI
Card values updated to new scale:
- Common: 25, Uncommon: 100, Rare: 500
- Very Rare: 2500, Ultra Rare: 12500, Legendary: 62500
Deploy script improvements:
- Add --no-example flag to exclude ExampleSet during testing
- Show which sets are copied/skipped during deployment
Git configuration:
- Only track ExampleSet in CardSets/, ignore user content
🤖 Generated with [Claude Code](https://claude.com/claude-code)
Co-Authored-By: Claude <noreply@anthropic.com>
Set up project structure with:
- .NET Standard 2.1 project targeting Duckov modding API
- ModBehaviour entry point with card set loading system
- Harmony patching infrastructure (depends on HarmonyLoadMod)
- Pipe-separated card definition format for user-generated content
- Example card set and documentation
🤖 Generated with [Claude Code](https://claude.ai/code)
Co-Authored-By: Claude <noreply@anthropic.com>