claude-memory/graph/solutions/movement-capability-system-with-boolean-toggles-35059f.md
Cal Corum b140d4d82a migrate: 313 memories from MemoryGraph
- 313 new markdown files created
- 30 relationships embedded
- 313 entries indexed
- State initialized with usage data
2026-02-13 11:11:48 -06:00

13 lines
629 B
Markdown

---
id: 35059f98-4c20-4f76-8544-d7fb7ca7f03c
type: solution
title: "Movement capability system with boolean toggles"
tags: [vagabond-rpg, foundryvtt, data-model, ui]
importance: 0.6
confidence: 0.8
created: "2025-12-15T06:16:54.964288+00:00"
updated: "2025-12-15T06:16:54.964288+00:00"
---
Implemented movement types (Climb, Cling, Fly, Phase, Swim) as boolean toggles instead of separate speed values. Per Vagabond RAW, all special movement uses base speed value. Added to both NPC and Character data models, with grid-style UI matching the Senses section pattern. Includes tooltip hints explaining each movement type's rules.