- 313 new markdown files created - 30 relationships embedded - 313 entries indexed - State initialized with usage data
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760 B
| id | type | title | tags | importance | confidence | created | updated | ||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| da0789e9-c0cb-412e-b4eb-bc742f33a32e | decision | Phase 4 Game Service + WebSocket Plan |
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0.7 | 0.8 | 2026-01-28T21:51:09.186197+00:00 | 2026-01-28T21:51:09.186197+00:00 |
Created detailed 18-task project plan for Phase 4: WebSocket server with python-socketio, GameService lifecycle management, ConnectionManager with Redis session tracking, TurnTimeoutService, reconnection handling, REST endpoints for game management. Key architectural decisions: Socket.IO for bidirectional communication, Redis for connection state and turn timeouts, visibility filtering per player, write-behind caching pattern continues from Phase 1.