claude-memory/graph/solutions/vagabond-status-system-and-separated-attackdamage-rolls-7dd06b.md
Cal Corum b140d4d82a migrate: 313 memories from MemoryGraph
- 313 new markdown files created
- 30 relationships embedded
- 313 entries indexed
- State initialized with usage data
2026-02-13 11:11:48 -06:00

879 B

id type title tags importance confidence created updated
7dd06b12-4b8e-4922-a4d2-dbdb65581220 solution Vagabond Status system and separated attack/damage rolls
vagabond-rpg
foundryvtt
feature
status
combat
0.7 0.8 2025-12-17T20:37:09.624245+00:00 2025-12-17T20:37:09.624245+00:00

Added complete Status item system with mechanical modifiers (damageDealt, healingReceived). Statuses display as chips on actor sheets with tooltips and removal. 17 status items in compendium. Separated attack and damage into discrete rolls - attack hit shows Roll Damage button, clicking it rolls damage and updates the chat message in-place via renderChatMessage hook. Fixed attack dialog buttons (favor/hinder toggles and modifier presets used wrong data attributes). Status modifiers now aggregate via _applyStatusModifiers() and apply automatically to damage rolls.