claude-memory/graph/solutions/vagabond-spell-casting-system-implementation-125f34.md
Cal Corum b140d4d82a migrate: 313 memories from MemoryGraph
- 313 new markdown files created
- 30 relationships embedded
- 313 entries indexed
- State initialized with usage data
2026-02-13 11:11:48 -06:00

737 B

id type title tags importance confidence created updated
125f34bb-50b9-430c-9261-85fb8e509a30 solution Vagabond spell casting system implementation
vagabond-rpg
foundry-vtt
spell-casting
javascript
0.7 0.8 2025-12-14T02:22:30.526954+00:00 2025-12-14T02:22:30.526954+00:00

Implemented spell casting system (Task 2.8) with rulebook-accurate mana costs. Key formula: effect-only or 1d6 damage = 0 mana, both damage+effect = 1 base, +1 per extra die, +delivery cost. Created SpellCastDialog with damage/effect toggle, delivery/duration selectors, live mana calculation. Added Quench tests for mana calculation. Files: spell-cast-dialog.mjs, spell.mjs calculateManaCost(), spell-cast.hbs templates, spell.test.mjs