- 313 new markdown files created - 30 relationships embedded - 313 entries indexed - State initialized with usage data
643 B
643 B
| id | type | title | tags | importance | confidence | created | updated | ||||
|---|---|---|---|---|---|---|---|---|---|---|---|
| 1ef6f964-0fd5-43c2-8b1d-ba99fa83e0f0 | solution | Equipment slot system with slotsWhenEquipped |
|
0.6 | 0.8 | 2025-12-17T06:34:26.794570+00:00 | 2025-12-17T06:34:26.794570+00:00 |
Added unified getTotalSlots() method across all item types (weapon, armor, equipment) with slotsWhenEquipped field for conditional slot costs based on equipped state. Implemented _onUpdate hook in item.mjs to sync Active Effects disabled state with equipped state. Backpack now costs 0 slots when worn and grants +2 max slots via Active Effect.